Player Matchup

Anubis
Anubis
Asheltronic
Anubis
Level 26
God Stats
75W - 68L
1,454 SR
Queue Stats
441W - 467L
1,309 Elo+
Solo
Scylla
Scylla
Ctoffer
Scylla
Level 15
God Stats
3W - 5L
1,339 SR
Queue Stats
153W - 125L
1,395 Elo+
Solo
Thor
Thor
XoSanguine
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
jabt1998
Yemoja
Level 8
God Stats
2W - 1L
1,258 SR
Queue Stats
8W - 4L
1,208 Elo+
Party 2
Izanami
Izanami
mancsters
Izanami
Level 45
God Stats
2W - 2L
1,438 SR
Queue Stats
132W - 141L
1,334 Elo+
Party 2
Team Averages
Level 19
1,398 SR
1,349 Elo+

VS

Team Averages
Level 12
1,500 SR
1,310 Elo+
Anhur
Anhur
Aaronelproo
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Persephone
Persephone
Mezik201
Persephone
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,319 Elo+
Solo
Heimdallr
Heimdallr
Stabilbestie69
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,114 Elo+
Party 1
Yemoja
Yemoja
danielsabio2003
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thor
Thor
gewifterLrdKay
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 0 / 7
10,261
641
7,945
4,868
2,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Ctoffer
Scylla
13
7 / 2 / 15
8,880
555
14,918
7,405
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
8 / 3 / 12
8,666
542
7,606
9,618
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
jabt1998
Yemoja
12
1 / 0 / 16
9,134
571
2,320
6,324
3,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
mancsters
Izanami
15
13 / 0 / 4
10,110
632
14,327
12,722
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,029
439
2,766
10,604
2,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Mezik201
Persephone
8
0 / 5 / 0
6,038
377
1,754
4,224
891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Stabilbestie69
Heimdallr
8
0 / 9 / 3
6,070
379
5,508
10,627
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 0
6,001
375
4,002
12,579
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 11 / 1
6,954
435
5,348
15,345
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
9
37
Kills
5
5
Deaths
38
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Anubis
8
0
7
11.5
W
Scylla
Ctoffer
Scylla
7
2
15
7.25
L
Persephone
Mezik201
Persephone
0
5
0
0
L
Heimdallr
Stabilbestie69
Heimdallr
0
9
3
0.17
W
8
3
12
4.67
L
0
8
0
0
L
3
11
1
0.32
W
Yemoja
jabt1998
Yemoja
1
0
16
9
W
Izanami
mancsters
Izanami
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
19,378
40,937
Taken
53,379
17,543
Mitigated
15,253
15,396
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,766
702
133
576
10,604
2,285
58
3,770
6,712
0
20,834
W
Anubis
7,945
268
0
3,143
4,868
2,549
5,103
1,666
3,202
63,206
0
W
Scylla
Ctoffer
Scylla
14,918
481
0
1,725
7,405
2,194
1,966
831
6,574
37,956
0
L
Persephone
Mezik201
Persephone
1,754
161
0
217
4,224
891
404
3,232
897
18,385
0
L
Heimdallr
Stabilbestie69
Heimdallr
5,508
2,250
0
225
10,627
3,949
0
4,931
5,408
0
19,537
W
7,606
1,967
0
1,659
9,618
3,300
304
487
9,131
0
22,279
L
4,002
621
738
1,130
12,579
4,204
0
6,869
5,558
15,884
0
L
5,348
1,067
0
452
15,345
3,924
0
5,471
9,620
0
12,555
W
Yemoja
jabt1998
Yemoja
2,320
478
3,896
197
6,324
3,792
528
1,061
5,263
9,599
0
W
Izanami
mancsters
Izanami
14,327
10,113
0
4,776
12,722
5,708
3,564
1,711
11,011
0
94,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
32,092
381
Minions Killed
137
0
Camps Cleared
0
1,455,185
Distance Traveled
1,179,471
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,029
439
40
3
0
259,144
1
W
Anubis
10,261
641
119
7
0
279,407
2
W
Scylla
8,880
555
51
3
0
284,731
0
L
Persephone
6,038
377
33
2
0
157,336
0
L
Heimdallr
6,070
379
31
2
0
272,616
0
W
Thor
8,666
542
39
2
0
322,030
1
L
Yemoja
6,001
375
20
1
0
224,086
0
L
Thor
6,954
435
13
1
0
266,289
0
W
Yemoja
9,134
571
16
1
0
277,459
0
W
Izanami
10,110
632
156
10
0
291,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role