Player Matchup

Cthulhu
Cthulhu
KISAY619
Cthulhu
Level 26
God Stats
17W - 17L
1,382 SR
Queue Stats
115W - 130L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
Uredide
Heimdallr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 78L
1,219 Elo+
Solo
Raijin
Raijin
snake_joseli48
Raijin
Level 121
God Stats
5W - 4L
1,680 SR
Queue Stats
315W - 313L
1,496 Elo+
Party 1
Team Averages
Level 58
1,521 SR
1,378 Elo+

VS

Team Averages
Level 42
1,504 SR
1,355 Elo+
Gilgamesh
Gilgamesh
Pizza_Regina91
Gilgamesh
Level 103
God Stats
5W - 2L
1,535 SR
Queue Stats
25W - 25L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
begformercy187nl
Ao Kuang
Level 5
God Stats
3W - 6L
1,597 SR
Queue Stats
3W - 6L
1,529 Elo+
Solo
Kukulkan
Kukulkan
dadiva_interior8
Kukulkan
Level 18
God Stats
8W - 7L
1,380 SR
Queue Stats
12W - 21L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KISAY619
Cthulhu
11
3 / 0 / 4
8,067
807
3,911
5,674
2,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Uredide
Heimdallr
10
2 / 3 / 5
7,267
727
4,663
7,601
2,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 1 / 5
7,221
722
9,003
6,468
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pizza_Regina91
Gilgamesh
10
3 / 3 / 1
6,876
688
7,653
8,475
3,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 2
7,152
715
2,335
9,739
4,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 2
6,076
608
2,344
6,288
2,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KISAY619
Cthulhu
3
0
4
5
L
Gilgamesh
Pizza_Regina91
Gilgamesh
3
3
1
1.17
W
Heimdallr
Uredide
Heimdallr
2
3
5
1.5
L
1
1
2
2
L
0
4
2
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
12,332
19,743
Taken
24,502
7,339
Mitigated
9,741
6,104
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KISAY619
Cthulhu
3,911
221
916
580
5,674
2,978
476
2,056
3,618
18,202
0
L
Gilgamesh
Pizza_Regina91
Gilgamesh
7,653
1,845
0
1,492
8,475
3,119
0
3,545
4,672
0
27,884
W
Heimdallr
Uredide
Heimdallr
4,663
2,013
612
905
7,601
2,527
397
1,078
6,523
0
16,073
L
2,335
374
0
3,855
9,739
4,561
0
4,729
4,706
14,182
0
L
2,344
34
0
16
6,288
2,061
0
3,904
2,082
10,922
0
W
9,003
854
0
3,091
6,468
1,834
346
1,609
4,859
28,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
20,104
102
Minions Killed
83
0
Camps Cleared
0
574,324
Distance Traveled
587,806
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,067
807
30
3
0
185,167
1
L
Gilgamesh
6,876
688
32
3
0
224,625
0
W
Heimdallr
7,267
727
28
3
0
198,938
0
L
Ao Kuang
7,152
715
22
2
0
227,138
0
L
Kukulkan
6,076
608
29
3
0
136,043
0
W
Raijin
7,221
722
44
4
0
190,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role