Player Matchup

Ao Kuang
Ao Kuang
IamLukus
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,453 Elo+
Party 3
Ymir
Ymir
Scuhf
Ymir
Level 15
God Stats
10W - 6L
1,573 SR
Queue Stats
15W - 12L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
friteee
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 3
Xbalanque
Xbalanque
hvhcalvin
Xbalanque
Level 11
God Stats
4W - 3L
1,466 SR
Queue Stats
12W - 11L
1,394 Elo+
Party 3
Raijin
Raijin
lazynoah908
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,544 Elo+
Party 2
Team Averages
Level 14
1,508 SR
1,461 Elo+

VS

Team Averages
Level 13
1,501 SR
1,445 Elo+
Ra
Ra
BrianSelleck13
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DreggoThePckle
Gilgamesh
Level 22
God Stats
0W - 2L
1,277 SR
Queue Stats
122W - 117L
1,419 Elo+
Solo
Cupid
Cupid
ItsNickGaming
Cupid
Level 18
God Stats
8W - 9L
1,525 SR
Queue Stats
28W - 35L
1,392 Elo+
Party 1
Loki
Loki
Jamiebr2012
Loki
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
11W - 9L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Rorss
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IamLukus
Ao Kuang
17
14 / 1 / 5
11,264
536
12,047
13,511
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Scuhf
Ymir
14
7 / 2 / 14
10,566
503
12,514
13,415
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
friteee
Guan Yu
13
1 / 4 / 7
8,636
411
4,039
11,865
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
hvhcalvin
Xbalanque
15
3 / 1 / 8
9,835
468
9,071
9,502
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
16
8 / 6 / 11
10,812
515
14,192
13,854
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,762
370
6,376
9,200
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DreggoThePckle
Gilgamesh
15
6 / 4 / 2
10,010
477
13,418
12,707
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 6 / 1
8,030
382
5,519
11,079
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 5 / 1
10,182
485
9,754
15,062
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Rorss
Cthulhu
11
0 / 8 / 3
7,149
340
7,106
18,624
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
33
Kills
14
14
Deaths
33
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Gilgamesh
DreggoThePckle
Gilgamesh
6
4
2
1.75
W
Ao Kuang
IamLukus
Ao Kuang
14
1
5
16.5
L
2
6
1
0.42
L
6
5
1
1.3
L
Cthulhu
Rorss
Cthulhu
0
8
3
0.19
W
Ymir
Scuhf
Ymir
7
2
14
7
W
Guan Yu
friteee
Guan Yu
1
4
7
1.13
W
Xbalanque
hvhcalvin
Xbalanque
3
1
8
7
W
Raijin
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
42,173
62,147
Taken
66,672
40,128
Mitigated
30,355
11,989
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
623
158
393
9,200
2,927
0
7,351
1,569
31,315
0
L
Gilgamesh
DreggoThePckle
Gilgamesh
13,418
3,867
0
1,867
12,707
7,943
146
5,390
7,013
0
50,583
W
Ao Kuang
IamLukus
Ao Kuang
12,047
3,109
0
3,951
13,511
5,471
946
1,405
11,996
56,905
0
L
5,519
2,514
191
2,646
11,079
3,611
43
8,009
2,906
0
36,164
L
9,754
2,345
0
3,868
15,062
5,163
0
7,534
7,330
0
67,561
L
Cthulhu
Rorss
Cthulhu
7,106
236
0
2,296
18,624
10,711
0
9,681
8,728
18,966
0
W
Ymir
Scuhf
Ymir
12,514
2,222
0
1,900
13,415
13,557
210
3,695
9,182
41,952
0
W
Guan Yu
friteee
Guan Yu
4,039
1,150
644
1,975
11,865
11,836
1,034
833
10,907
0
23,141
W
Xbalanque
hvhcalvin
Xbalanque
9,071
5,327
0
1,483
9,502
3,609
1,233
2,812
6,374
0
50,829
W
Raijin
14,192
1,577
319
1,717
13,854
5,655
1,183
3,242
10,206
58,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,113
Gold Earned
43,133
405
Minions Killed
353
0
Camps Cleared
0
1,917,627
Distance Traveled
1,829,298
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,762
370
64
3
0
311,299
0
L
Gilgamesh
10,010
477
89
4
0
363,970
2
W
Ao Kuang
11,264
536
81
4
0
431,562
2
L
Cupid
8,030
382
76
4
0
337,696
4
L
Loki
10,182
485
95
5
0
418,360
1
L
Cthulhu
7,149
340
29
1
0
397,973
1
W
Ymir
10,566
503
62
3
0
389,232
16
W
Guan Yu
8,636
411
48
2
0
389,549
1
W
Xbalanque
9,835
468
88
4
0
376,944
3
W
Raijin
10,812
515
126
6
0
330,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role