Player Matchup

Mulan
Mulan
CloudZ222TTV
Mulan
Level 8
God Stats
3W - 5L
1,441 SR
Queue Stats
90W - 87L
1,453 Elo+
Solo
Agni
Agni
DarkWarrior355
Agni
Level 26
God Stats
16W - 6L
1,967 SR
Queue Stats
160W - 91L
1,693 Elo+
Solo
Tyr
Tyr
ImNewSoBeNice
Tyr
Level 20
God Stats
8W - 9L
1,542 SR
Queue Stats
189W - 152L
1,560 Elo+
Solo
Chernobog
Chernobog
Liamnn
Chernobog
Level 29
God Stats
4W - 2L
1,690 SR
Queue Stats
116W - 87L
1,595 Elo+
Solo
Kumbhakarna
Kumbhakarna
MammottA
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,757 Elo+
Solo
Team Averages
Level 18
1,628 SR
1,612 Elo+

VS

Team Averages
Level 23
1,596 SR
1,607 Elo+
Thor
Thor
Archîtect
Thor
Level 25
God Stats
1W - 3L
1,327 SR
Queue Stats
72W - 84L
1,577 Elo+
Solo
Danzaburou
Danzaburou
FixiHartmann191
Danzaburou
Level 25
God Stats
17W - 5L
1,985 SR
Queue Stats
121W - 120L
1,545 Elo+
Party 1
Yemoja
Yemoja
IAmBenzo
Yemoja
Level 24
God Stats
4W - 3L
1,344 SR
Queue Stats
124W - 130L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
vedatzzz
Guan Yu
Level 28
God Stats
1W - 0L
1,756 SR
Queue Stats
116W - 56L
1,702 Elo+
Solo
The Morrigan
The Morrigan
неговорюпорусски
The Morrigan
Level 15
God Stats
10W - 6L
1,570 SR
Queue Stats
28W - 18L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,045
419
4,924
15,398
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 9 / 3
12,893
537
18,113
16,114
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 5 / 2
12,668
528
8,487
19,528
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Liamnn
Chernobog
19
4 / 9 / 4
12,747
531
23,153
25,587
10,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
MammottA
Kumbhakarna
11
0 / 9 / 2
8,791
366
4,961
23,708
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
13,469
561
11,630
18,163
10,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
FixiHartmann191
Danzaburou
18
6 / 4 / 11
12,637
527
13,344
18,322
7,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
IAmBenzo
Yemoja
17
2 / 4 / 17
12,017
501
10,399
21,778
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
vedatzzz
Guan Yu
20
7 / 0 / 11
13,150
548
15,423
24,004
31,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 2 / 9
14,893
621
22,585
13,510
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
12
Kills
37
37
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
1
5
2
0.4
L
3
9
3
0.5
W
Danzaburou
FixiHartmann191
Danzaburou
6
4
11
2.88
W
Yemoja
IAmBenzo
Yemoja
2
4
17
2.63
L
4
5
2
1
L
Chernobog
Liamnn
Chernobog
4
9
4
0.67
L
Kumbhakarna
MammottA
Kumbhakarna
0
9
2
0.11
W
Guan Yu
vedatzzz
Guan Yu
7
0
11
12.5
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
73,381
100,335
Taken
95,777
52,025
Mitigated
78,036
21,301
Healing
41,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,630
3,034
0
3,066
18,163
10,070
1,450
6,321
11,580
0
89,352
L
4,924
1,275
0
1,579
15,398
11,221
0
2,825
12,523
0
48,633
L
18,113
1,777
0
2,974
16,114
5,940
69
4,663
11,175
101,875
0
W
Danzaburou
FixiHartmann191
Danzaburou
13,344
6,909
1,077
8,317
18,322
7,604
3,465
2,327
15,927
0
87,414
W
Yemoja
IAmBenzo
Yemoja
10,399
2,307
2,799
6,576
21,778
22,186
1,301
2,441
19,149
43,816
0
L
8,487
730
0
5,315
19,528
7,665
0
8,566
10,808
0
79,303
L
Chernobog
Liamnn
Chernobog
23,153
16,922
0
10,476
25,587
10,348
1,847
6,903
18,619
0
118,205
L
Kumbhakarna
MammottA
Kumbhakarna
4,961
1,371
0
957
23,708
16,851
0
6,693
16,259
15,971
0
W
Guan Yu
vedatzzz
Guan Yu
15,423
2,478
3,449
11,259
24,004
31,699
1,331
7,581
15,620
78
77,114
W
22,585
5,176
234
4,728
13,510
6,477
1,892
5,372
7,708
116,865
5,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
66,166
596
Minions Killed
646
0
Camps Cleared
0
2,142,646
Distance Traveled
2,259,617
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,469
561
131
5
0
485,648
8
L
Mulan
10,045
419
86
4
0
399,065
4
L
Agni
12,893
537
199
8
0
446,352
3
W
Danzaburou
12,637
527
135
6
0
393,286
6
W
Yemoja
12,017
501
51
2
0
423,688
5
L
Tyr
12,668
528
136
6
0
491,609
4
L
Chernobog
12,747
531
159
7
0
363,228
8
L
Kumbhakarna
8,791
366
16
1
0
442,392
2
W
Guan Yu
13,150
548
130
5
0
458,302
4
W
The Morrigan
14,893
621
199
8
0
498,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role