Player Matchup

Kali
Kali
GasDJuice
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,742 Elo+
Party 2
Thanatos
Thanatos
Waarner
Thanatos
Level 14
God Stats
9W - 6L
1,836 SR
Queue Stats
412W - 222L
1,769 Elo+
Party 1
Hercules
Hercules
YD_YouGs
Hercules
Level 129
God Stats
2W - 0L
1,546 SR
Queue Stats
91W - 62L
1,668 Elo+
Party 1
Chronos
Chronos
laterreur3000
Chronos
Level 156
God Stats
3W - 3L
1,430 SR
Queue Stats
277W - 195L
1,783 Elo+
Party 1
Ra
Ra
o-Avid-Aaron-o
Ra
Level 140
God Stats
11W - 10L
1,689 SR
Queue Stats
86W - 84L
1,563 Elo+
Party 2
Team Averages
Level 94
1,600 SR
1,705 Elo+

VS

Team Averages
Level 124
1,446 SR
1,497 Elo+
Tyr
Tyr
B00GIExW00GIE
Tyr
Level 128
God Stats
1W - 3L
1,320 SR
Queue Stats
249W - 238L
1,495 Elo+
Party 3
Anubis
Anubis
C 4 M E R O N96
Anubis
Level 119
God Stats
160W - 118L
1,590 SR
Queue Stats
309W - 303L
1,496 Elo+
Party 3
Hades
Hades
UTQdrag534
Hades
Level 126
God Stats
7W - 7L
1,520 SR
Queue Stats
360W - 368L
1,479 Elo+
Solo
Hou Yi
Hou Yi
forestmike
Hou Yi
Level 133
God Stats
1W - 4L
1,209 SR
Queue Stats
234W - 212L
1,495 Elo+
Party 3
Ganesha
Ganesha
scotmelee44
Ganesha
Level 113
God Stats
45W - 35L
1,592 SR
Queue Stats
202W - 183L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
7 / 1 / 4
9,649
643
9,093
13,001
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Waarner
Thanatos
15
8 / 2 / 9
9,120
608
7,768
9,981
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
YD_YouGs
Hercules
11
3 / 0 / 11
7,884
526
6,051
9,434
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
14
1 / 1 / 4
8,446
563
4,181
6,168
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 4 / 7
8,204
547
8,261
9,036
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,177
412
3,423
11,934
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 8 / 1
7,743
516
8,435
11,301
4,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
15
1 / 3 / 0
8,758
584
5,866
9,445
6,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
forestmike
Hou Yi
12
1 / 3 / 1
7,593
506
4,599
6,696
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
scotmelee44
Ganesha
11
0 / 5 / 5
6,445
430
2,557
11,890
4,301
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
25
Kills
7
8
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
4
8
1
0.56
W
Kali
7
1
4
9
L
Hades
1
3
0
0.33
W
Thanatos
Waarner
Thanatos
8
2
9
6.25
W
Hercules
YD_YouGs
Hercules
3
0
11
8.5
L
Hou Yi
forestmike
Hou Yi
1
3
1
0.5
W
Chronos
1
1
4
3
W
6
4
7
2.38
L
Ganesha
scotmelee44
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
24,880
47,620
Taken
51,266
18,437
Mitigated
19,779
27,349
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
446
0
3,126
11,934
2,957
0
3,773
7,957
0
27,628
L
8,435
393
0
3,210
11,301
4,268
0
2,966
8,065
39,613
0
W
Kali
9,093
6,277
0
6,687
13,001
5,415
793
6,304
6,697
0
62,107
L
Hades
5,866
1,459
30
4,495
9,445
6,090
204
0
9,445
60,344
0
W
Thanatos
Waarner
Thanatos
7,768
2,224
0
12,893
9,981
3,322
45
1,294
8,687
0
50,378
W
Hercules
YD_YouGs
Hercules
6,051
1,713
0
2,855
9,434
5,597
153
2,645
6,789
0
19,952
L
Hou Yi
forestmike
Hou Yi
4,599
2,572
0
1,250
6,696
2,163
0
1,434
5,262
0
48,854
W
Chronos
4,181
1,890
0
2,478
6,168
1,903
1,234
253
5,915
62,648
0
W
8,261
923
579
1,857
9,036
2,200
398
6,362
2,674
39,559
0
L
Ganesha
scotmelee44
Ganesha
2,557
434
434
1,747
11,890
4,301
0
3,693
8,095
18,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
36,716
428
Minions Killed
397
0
Camps Cleared
0
1,438,872
Distance Traveled
1,266,296
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,177
412
49
3
0
285,105
7
L
Anubis
7,743
516
65
4
0
205,184
4
W
Kali
9,649
643
116
8
0
315,057
4
L
Hades
8,758
584
159
11
0
257,068
4
W
Thanatos
9,120
608
79
5
0
336,352
0
W
Hercules
7,884
526
33
2
0
260,839
6
L
Hou Yi
7,593
506
114
8
0
268,963
3
W
Chronos
8,446
563
123
8
0
278,343
3
W
Ra
8,204
547
77
5
0
248,281
0
L
Ganesha
6,445
430
10
1
0
249,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role