Player Matchup

Ymir
Ymir
SirCassin
Ymir
Level 65
God Stats
22W - 12L
1,574 SR
Queue Stats
369W - 331L
1,498 Elo+
Party 1
Awilix
Awilix
XFinalNightX
Awilix
Level 93
God Stats
2W - 5L
1,294 SR
Queue Stats
230W - 212L
1,467 Elo+
Party 3
Zeus
Zeus
aos123456
Zeus
Level 107
God Stats
2W - 6L
1,420 SR
Queue Stats
505W - 460L
1,494 Elo+
Party 1
Izanami
Izanami
samford39
Izanami
Level 84
God Stats
25W - 15L
1,712 SR
Queue Stats
182W - 155L
1,576 Elo+
Solo
Cerberus
Cerberus
supersergio16
Cerberus
Level 106
God Stats
7W - 7L
1,627 SR
Queue Stats
646W - 590L
1,469 Elo+
Party 3
Team Averages
Level 91
1,526 SR
1,501 Elo+

VS

Team Averages
Level 88
1,621 SR
1,497 Elo+
Awilix
Awilix
AfootNumber1925
Awilix
Level 84
God Stats
19W - 16L
1,654 SR
Queue Stats
439W - 388L
1,553 Elo+
Party 2
Pele
Pele
Changanillas30
Pele
Level 57
God Stats
17W - 9L
1,368 SR
Queue Stats
186W - 235L
1,252 Elo+
Solo
Neith
Neith
Juggernaut Lowe
Neith
Level 69
God Stats
30W - 22L
1,635 SR
Queue Stats
211W - 182L
1,529 Elo+
Party 2
Sobek
Sobek
Raptor1456
Sobek
Level 105
God Stats
13W - 8L
1,738 SR
Queue Stats
182W - 169L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
mickoblues
Nu Wa
Level 124
God Stats
5W - 3L
1,712 SR
Queue Stats
395W - 402L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 0 / 6
5,343
534
3,704
5,282
1,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
12
9 / 0 / 2
7,381
738
4,536
7,129
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
3 / 1 / 3
6,429
643
4,590
3,868
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
samford39
Izanami
12
3 / 1 / 2
7,010
701
3,449
4,829
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
supersergio16
Cerberus
11
3 / 1 / 1
6,553
655
3,059
6,185
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,787
479
4,591
6,222
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 0
4,860
486
1,403
4,392
958
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 4 / 1
4,061
406
1,953
3,870
685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
7
1 / 4 / 1
5,027
503
2,169
8,075
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
9
1 / 4 / 0
5,464
546
5,274
5,344
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
2
0
0.5
L
0
4
1
0.13
L
Sobek
1
4
1
0.38
W
Ymir
0
0
6
3
W
Awilix
9
0
2
10
W
Zeus
3
1
3
4.5
L
Nu Wa
1
4
0
0.25
W
Izanami
samford39
Izanami
3
1
2
4
W
Cerberus
supersergio16
Cerberus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,338
Damage
15,390
27,293
Taken
27,903
9,170
Mitigated
8,190
8,954
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,591
2,307
0
73
6,222
1,720
0
2,453
3,633
0
26,782
L
1,403
206
0
352
4,392
958
0
1,805
2,587
0
19,089
L
1,953
851
0
717
3,870
685
0
830
3,040
0
13,613
L
Sobek
2,169
76
0
2,223
8,075
3,425
0
3,477
4,540
7,509
0
W
Ymir
3,704
837
0
1,082
5,282
1,934
132
2,011
3,093
16,103
0
W
Awilix
4,536
2,308
0
3,089
7,129
2,137
0
1,372
5,625
0
34,429
W
Zeus
4,590
104
0
493
3,868
1,124
168
1,379
2,353
33,664
0
L
Nu Wa
5,274
1,401
0
785
5,344
1,402
0
2,434
2,750
29,827
0
W
Izanami
samford39
Izanami
3,449
2,529
0
2,058
4,829
1,422
2,600
981
3,774
0
45,033
W
Cerberus
supersergio16
Cerberus
3,059
227
0
2,232
6,185
2,553
218
1,078
5,005
31,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
24,199
365
Minions Killed
190
0
Camps Cleared
0
954,560
Distance Traveled
816,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,787
479
51
5
0
192,521
0
L
Pele
4,860
486
41
4
0
165,591
0
L
Neith
4,061
406
22
2
0
121,390
0
L
Sobek
5,027
503
16
2
0
178,196
0
W
Ymir
5,343
534
19
2
0
203,333
4
W
Awilix
7,381
738
73
7
0
223,923
0
W
Zeus
6,429
643
81
8
0
176,506
1
L
Nu Wa
5,464
546
60
6
0
159,266
1
W
Izanami
7,010
701
95
10
0
157,508
0
W
Cerberus
6,553
655
97
10
0
193,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role