Player Matchup

Chaac
Chaac
 
Chaac
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Danixl9109
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,751 Elo+
Party 2
Geb
Geb
Kurungee
Geb
Level 89
God Stats
3W - 3L
1,523 SR
Queue Stats
161W - 123L
1,598 Elo+
Party 2
Loki
Loki
hyp3rxst0rmz
Loki
Level 83
God Stats
0W - 1L
1,694 SR
Queue Stats
31W - 40L
1,414 Elo+
Party 2
Scylla
Scylla
l Nevada l
Scylla
Level 45
God Stats
6W - 3L
1,791 SR
Queue Stats
264W - 239L
1,527 Elo+
Party 3
Team Averages
Level 52
1,602 SR
1,558 Elo+

VS

Team Averages
Level 59
1,366 SR
1,395 Elo+
Thoth
Thoth
HamudiXx_Xx
Thoth
Level 85
God Stats
18W - 21L
1,450 SR
Queue Stats
716W - 687L
1,409 Elo+
Party 1
Anhur
Anhur
MrManuelRuiz
Anhur
Level 41
God Stats
6W - 6L
1,282 SR
Queue Stats
237W - 258L
1,343 Elo+
Solo
Horus
Horus
PandorasActor7
Horus
Level 67
God Stats
14W - 14L
1,427 SR
Queue Stats
375W - 365L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
YoussefBossGDR10
Kuzenbo
Level 40
God Stats
19W - 18L
1,393 SR
Queue Stats
321W - 312L
1,401 Elo+
Party 1
Bakasura
Bakasura
vltno030
Bakasura
Level 60
God Stats
20W - 18L
1,276 SR
Queue Stats
645W - 660L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 6 / 0
8,130
478
4,630
11,666
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Apollo
Danixl9109
Apollo
12
1 / 7 / 2
7,014
413
3,941
11,150
2,894
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 5 / 3
7,681
452
7,973
14,419
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 4
8,229
484
4,540
11,014
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
l Nevada l
Scylla
14
1 / 1 / 0
7,908
465
2,175
4,803
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,453
615
9,419
2,802
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 6
9,721
572
7,920
11,294
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 7
9,586
564
6,461
7,951
3,906
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 14
9,665
569
6,772
11,400
10,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
vltno030
Bakasura
16
5 / 2 / 6
9,528
560
6,100
11,691
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
22
22
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
0
0.17
L
Apollo
Danixl9109
Apollo
1
7
2
0.29
W
4
0
6
7
L
2
5
3
0.7
W
6
3
6
3
W
5
1
7
8.5
W
2
1
14
9
L
2
3
4
1.33
L
Scylla
l Nevada l
Scylla
1
1
0
1
W
Bakasura
vltno030
Bakasura
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
36,672
53,052
Taken
45,138
24,816
Mitigated
24,227
10,085
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,630
720
159
2,486
11,666
6,048
0
4,974
6,320
0
40,732
L
Apollo
Danixl9109
Apollo
3,941
2,431
0
910
11,150
2,894
0
1,495
9,378
0
30,132
W
9,419
550
0
407
2,802
1,017
2,358
675
2,095
68,954
0
L
7,973
708
222
1,791
14,419
11,053
0
4,633
9,740
40,295
0
W
7,920
3,953
0
3,757
11,294
3,914
831
2,745
8,549
0
58,857
W
6,461
2,961
1,542
3,191
7,951
3,906
954
739
7,174
0
40,736
W
6,772
3,333
501
3,143
11,400
10,792
705
3,834
7,509
23,819
0
L
4,540
911
0
3,283
11,014
3,487
0
2,392
8,187
0
47,779
L
Scylla
l Nevada l
Scylla
2,175
39
0
1,234
4,803
1,334
0
2,047
2,588
49,105
0
W
Bakasura
vltno030
Bakasura
6,100
4,107
0
4,822
11,691
4,598
2,343
1,990
9,663
0
45,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
48,953
381
Minions Killed
504
0
Camps Cleared
0
1,591,941
Distance Traveled
1,719,059
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,130
478
72
4
0
306,735
1
L
Apollo
7,014
413
76
4
0
276,974
0
W
Thoth
10,453
615
160
9
0
356,833
1
L
Geb
7,681
452
33
2
0
325,978
0
W
Anhur
9,721
572
114
7
0
278,856
3
W
Horus
9,586
564
96
6
0
326,457
2
W
Kuzenbo
9,665
569
32
2
0
358,577
2
L
Loki
8,229
484
92
5
0
349,747
6
L
Scylla
7,908
465
108
6
0
332,507
0
W
Bakasura
9,528
560
102
6
0
398,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role