Player Matchup

Nemesis
Nemesis
FadingHappiness
Nemesis
Level 28
God Stats
43W - 25L
1,584 SR
Queue Stats
207W - 234L
1,466 Elo+
Party 2
Persephone
Persephone
Joel masterzan
Persephone
Level 15
God Stats
3W - 1L
1,798 SR
Queue Stats
41W - 34L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
PoisonCorrupted
Gilgamesh
Level 17
God Stats
20W - 25L
1,528 SR
Queue Stats
117W - 151L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
isyenite-
Jing Wei
Level 81
God Stats
3W - 5L
1,865 SR
Queue Stats
584W - 618L
1,517 Elo+
Party 2
Geb
Geb
x4KT_BRANDONx
Geb
Level 17
God Stats
2W - 0L
1,746 SR
Queue Stats
19W - 21L
1,451 Elo+
Party 2
Team Averages
Level 32
1,704 SR
1,468 Elo+

VS

Team Averages
Level 21
1,603 SR
1,491 Elo+
The Morrigan
The Morrigan
HeyxYou24
The Morrigan
Level 44
God Stats
1W - 2L
1,761 SR
Queue Stats
3W - 5L
1,513 Elo+
Party 1
Neith
Neith
HicsCo
Neith
Level 5
God Stats
4W - 4L
1,441 SR
Queue Stats
5W - 6L
1,392 Elo+
Solo
Cthulhu
Cthulhu
IceKnight645
Cthulhu
Level 15
God Stats
9W - 11L
1,603 SR
Queue Stats
11W - 12L
1,505 Elo+
Party 1
Chang'e
Chang'e
Martinl0l
Chang'e
Level 27
God Stats
4W - 6L
1,651 SR
Queue Stats
21W - 33L
1,358 Elo+
Party 1
Fenrir
Fenrir
ilCampione27
Fenrir
Level 13
God Stats
16W - 21L
1,557 SR
Queue Stats
26W - 39L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
7,408
673
5,521
8,844
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Joel masterzan
Persephone
13
1 / 0 / 2
7,418
674
6,091
4,102
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PoisonCorrupted
Gilgamesh
11
3 / 2 / 3
6,569
597
4,014
6,430
2,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
isyenite-
Jing Wei
11
6 / 2 / 1
6,747
613
4,686
6,955
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 5
5,969
543
1,672
4,984
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HeyxYou24
The Morrigan
7
1 / 5 / 1
5,079
462
2,463
6,152
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
HicsCo
Neith
5
0 / 2 / 0
4,231
385
645
2,835
769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
IceKnight645
Cthulhu
8
1 / 2 / 2
5,368
488
2,949
8,273
4,356
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Martinl0l
Chang'e
9
4 / 4 / 1
6,270
570
3,250
6,565
1,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
2 / 4 / 1
5,830
530
4,505
8,473
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
8
8
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
The Morrigan
HeyxYou24
The Morrigan
1
5
1
0.3
L
Neith
HicsCo
Neith
0
2
0
0
L
Cthulhu
IceKnight645
Cthulhu
1
2
2
1
W
Persephone
Joel masterzan
Persephone
1
0
2
2
L
Chang'e
Martinl0l
Chang'e
4
4
1
1.13
W
Gilgamesh
PoisonCorrupted
Gilgamesh
3
2
3
2.25
L
Fenrir
2
4
1
0.63
W
Jing Wei
isyenite-
Jing Wei
6
2
1
3.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
13,812
31,315
Taken
32,298
11,291
Mitigated
11,055
7,679
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,521
3,540
0
1,508
8,844
3,124
683
1,018
7,826
0
46,266
L
The Morrigan
HeyxYou24
The Morrigan
2,463
341
0
0
6,152
1,655
110
538
5,551
15,395
252
L
Neith
HicsCo
Neith
645
222
87
212
2,835
769
112
1,694
1,103
0
9,375
L
Cthulhu
IceKnight645
Cthulhu
2,949
116
83
0
8,273
4,356
144
2,952
5,177
15,619
0
W
Persephone
Joel masterzan
Persephone
6,091
630
0
1,224
4,102
1,173
188
491
3,611
49,254
0
L
Chang'e
Martinl0l
Chang'e
3,250
275
785
1,207
6,565
1,737
0
2,115
4,398
16,596
0
W
Gilgamesh
PoisonCorrupted
Gilgamesh
4,014
786
0
1,110
6,430
2,499
389
1,606
4,824
0
28,386
L
Fenrir
4,505
1,111
0
2,086
8,473
2,538
0
160
8,305
0
29,790
W
Jing Wei
isyenite-
Jing Wei
4,686
3,529
0
3,020
6,955
2,244
791
3,564
3,391
0
34,880
W
1,672
119
0
817
4,984
2,251
491
1,731
3,253
10,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
26,778
330
Minions Killed
170
0
Camps Cleared
0
1,135,445
Distance Traveled
998,508
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,408
673
84
8
0
232,624
3
L
The Morrigan
5,079
462
36
3
0
208,597
0
L
Neith
4,231
385
19
2
0
122,435
0
L
Cthulhu
5,368
488
28
3
0
206,294
0
W
Persephone
7,418
674
106
10
0
230,411
0
L
Chang'e
6,270
570
33
3
0
222,257
0
W
Gilgamesh
6,569
597
49
4
0
235,632
0
L
Fenrir
5,830
530
54
5
0
238,925
1
W
Jing Wei
6,747
613
69
6
0
218,326
1
W
Geb
5,969
543
22
2
0
218,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role