Player Matchup

Ra
Ra
DabOfFate
Ra
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
242W - 260L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
ImmortalYang-
Cthulhu
Level 8
God Stats
1W - 1L
1,151 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MAWLemon
Xbalanque
Level 44
God Stats
23W - 6L
1,407 SR
Queue Stats
131W - 112L
1,472 Elo+
Party 2
Camazotz
Camazotz
soflynolie1
Camazotz
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Solo
Bellona
Bellona
tempblade
Bellona
Level 26
God Stats
2W - 0L
1,809 SR
Queue Stats
21W - 19L
1,545 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,502 Elo+

VS

Team Averages
Level 23
1,530 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Eltortoso13
Tsukuyomi
Level 28
God Stats
3W - 2L
1,768 SR
Queue Stats
86W - 88L
1,585 Elo+
Solo
Ymir
Ymir
Linkinator1041
Ymir
Level 29
God Stats
3W - 7L
1,364 SR
Queue Stats
97W - 95L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
SecureGlobe6715
Kumbhakarna
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 225L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
W1tch5T0utch
Nu Wa
Level 22
God Stats
5W - 4L
1,520 SR
Queue Stats
64W - 76L
1,434 Elo+
Solo
Skadi
Skadi
zay101
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 12
8,773
487
8,503
10,331
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
4 / 6 / 11
8,470
471
10,382
20,827
16,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
MAWLemon
Xbalanque
17
3 / 0 / 2
10,162
565
7,081
9,802
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
soflynolie1
Camazotz
16
11 / 1 / 11
10,058
559
9,009
16,151
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
tempblade
Bellona
16
10 / 1 / 10
10,333
574
12,678
14,697
12,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eltortoso13
Tsukuyomi
13
2 / 4 / 4
8,062
448
10,393
12,919
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 2
10,240
569
9,201
11,196
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
SecureGlobe6715
Kumbhakarna
11
4 / 10 / 4
7,756
431
6,623
16,121
10,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 8 / 7
7,107
395
12,562
9,105
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
zay101
Skadi
9
1 / 12 / 1
6,412
356
4,163
13,639
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
33
Kills
15
15
Deaths
34
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
7
12
1.57
L
Tsukuyomi
Eltortoso13
Tsukuyomi
2
4
4
1
W
Cthulhu
4
6
11
1.58
L
5
0
2
6
W
Xbalanque
MAWLemon
Xbalanque
3
0
2
4
L
Kumbhakarna
SecureGlobe6715
Kumbhakarna
4
10
4
0.6
L
3
8
7
0.81
W
Camazotz
soflynolie1
Camazotz
11
1
11
16.5
W
Bellona
tempblade
Bellona
10
1
10
15
L
Skadi
zay101
Skadi
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,653
Damage
42,942
71,808
Taken
62,980
42,488
Mitigated
30,856
23,263
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,503
487
1,039
934
10,331
3,107
924
4,990
4,833
42,404
0
L
Tsukuyomi
Eltortoso13
Tsukuyomi
10,393
2,980
0
1,150
12,919
4,697
12
2,064
10,602
0
55,041
W
Cthulhu
10,382
1,225
366
5,134
20,827
16,373
533
8,935
11,422
31,002
0
L
9,201
1,250
0
2,642
11,196
7,419
0
2,464
8,525
50,867
0
W
Xbalanque
MAWLemon
Xbalanque
7,081
3,196
0
4,078
9,802
3,520
4,463
2,134
7,426
0
79,712
L
Kumbhakarna
SecureGlobe6715
Kumbhakarna
6,623
1,404
0
0
16,121
10,990
0
5,122
10,457
19,152
0
L
12,562
2,593
0
0
9,105
2,907
0
4,108
4,621
30,232
0
W
Camazotz
soflynolie1
Camazotz
9,009
2,149
0
7,657
16,151
7,174
0
4,798
10,957
0
55,049
W
Bellona
tempblade
Bellona
12,678
5,150
0
4,055
14,697
12,314
1,315
5,407
8,784
0
61,140
L
Skadi
zay101
Skadi
4,163
1,774
0
0
13,639
4,843
361
3,414
9,890
0
23,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
39,577
499
Minions Killed
293
0
Camps Cleared
0
1,593,146
Distance Traveled
1,465,608
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,773
487
94
5
0
309,125
0
L
Tsukuyomi
8,062
448
95
5
0
311,731
0
W
Cthulhu
8,470
471
32
2
0
287,646
4
L
Ymir
10,240
569
97
5
0
313,105
2
W
Xbalanque
10,162
565
152
8
0
305,591
5
L
Kumbhakarna
7,756
431
26
1
0
305,940
0
L
Nu Wa
7,107
395
41
2
0
252,963
5
W
Camazotz
10,058
559
94
5
0
336,370
0
W
Bellona
10,333
574
127
7
0
354,414
2
L
Skadi
6,412
356
34
2
0
281,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role