Player Matchup

Rama
Rama
Blutsidee
Rama
Level 29
God Stats
12W - 14L
1,459 SR
Queue Stats
167W - 288L
1,280 Elo+
Party 1
Ra
Ra
ITZanchored2U
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
ITZdaKILLA99
Achilles
Level 6
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Koperot
Kumbhakarna
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 52L
1,283 Elo+
Party 1
Scylla
Scylla
Slavquesadilla0
Scylla
Level 18
God Stats
21W - 27L
1,285 SR
Queue Stats
144W - 168L
1,388 Elo+
Solo
Team Averages
Level 16
1,382 SR
1,309 Elo+

VS

Team Averages
Level 24
1,459 SR
1,374 Elo+
Ymir
Ymir
Ckilllaa59
Ymir
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 9L
1,332 Elo+
Solo
Olorun
Olorun
DCMonster9
Olorun
Level 30
God Stats
5W - 3L
1,565 SR
Queue Stats
207W - 195L
1,362 Elo+
Solo
Loki
Loki
KarnYagami
Loki
Level 28
God Stats
68W - 79L
1,461 SR
Queue Stats
203W - 250L
1,321 Elo+
Party 3
Nemesis
Nemesis
KlutchKash_YT
Nemesis
Level 29
God Stats
32W - 25L
1,596 SR
Queue Stats
236W - 281L
1,356 Elo+
Party 3
Erlang Shen
Erlang Shen
iceytheblock
Erlang Shen
Level 16
God Stats
1W - 0L
1,403 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 5 / 3
13,099
504
21,560
29,785
11,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 5 / 0
6,754
260
717
3,487
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
ITZdaKILLA99
Achilles
1
0 / 2 / 0
4,891
188
0
1,531
524
Kumbhakarna
Koperot
Kumbhakarna
17
3 / 4 / 3
11,046
425
7,903
25,969
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 1
9,476
364
9,527
10,907
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,137
236
0
0
0
Olorun
DCMonster9
Olorun
20
12 / 2 / 5
14,495
558
26,031
19,347
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
3 / 5 / 7
12,218
470
8,557
16,649
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
6 / 1 / 5
15,312
589
17,146
16,410
10,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
iceytheblock
Erlang Shen
15
0 / 8 / 3
11,131
428
4,834
17,129
13,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
21
21
Deaths
16
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
10
5
3
2.3
W
0
0
0
0
W
Olorun
DCMonster9
Olorun
12
2
5
7.25
L
0
5
0
0
L
Achilles
ITZdaKILLA99
Achilles
0
2
0
0
W
3
5
7
1.3
W
Nemesis
6
1
5
8.5
L
Kumbhakarna
Koperot
Kumbhakarna
3
4
3
1.13
L
2
5
1
0.5
W
Erlang Shen
iceytheblock
Erlang Shen
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,707
Damage
56,568
71,679
Taken
69,535
34,909
Mitigated
39,513
17,263
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
21,560
18,752
830
12,567
29,785
11,957
1,006
8,096
21,689
0
89,112
W
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
DCMonster9
Olorun
26,031
12,893
471
12,373
19,347
8,418
2,593
8,110
10,833
110,097
0
L
717
295
0
14
3,487
844
0
1,820
1,667
5,699
0
L
Achilles
ITZdaKILLA99
Achilles
0
0
0
0
1,531
524
0
1,283
248
0
0
W
8,557
2,446
0
5,411
16,649
7,183
0
4,664
11,826
0
68,927
W
Nemesis
17,146
10,780
0
3,554
16,410
10,482
5,646
3,626
12,670
0
130,820
L
Kumbhakarna
Koperot
Kumbhakarna
7,903
645
0
3,352
25,969
17,940
551
9,279
16,690
31,684
0
L
9,527
894
0
500
10,907
3,644
210
5,553
5,354
46,267
0
W
Erlang Shen
iceytheblock
Erlang Shen
4,834
2,795
0
2,706
17,129
13,430
1,895
1,050
16,059
0
36,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
59,293
271
Minions Killed
508
0
Camps Cleared
0
1,294,105
Distance Traveled
1,780,976
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,099
504
165
6
0
402,011
1
W
Ymir
6,137
236
0
0
0
0
0
W
Olorun
14,495
558
166
6
0
412,474
0
L
Ra
6,754
260
9
0
0
83,404
0
L
Achilles
4,891
188
0
0
0
0
0
W
Loki
12,218
470
91
4
0
496,883
0
W
Nemesis
15,312
589
195
8
0
513,198
0
L
Kumbhakarna
11,046
425
28
1
0
504,859
7
L
Scylla
9,476
364
69
3
0
303,831
2
W
Erlang Shen
11,131
428
56
2
0
358,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role