Player Matchup

Kukulkan
Kukulkan
HagSpawn7898
Kukulkan
Level 13
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 0L
1,865 Elo+
Party 1
Chaac
Chaac
Ironcladgoose
Chaac
Level 12
God Stats
2W - 0L
1,845 SR
Queue Stats
11W - 9L
1,599 Elo+
Party 1
Freya
Freya
OkamiKenshi
Freya
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,689 Elo+
Party 1
Mercury
Mercury
SirSasquatch
Mercury
Level 156
God Stats
1W - 3L
1,298 SR
Queue Stats
105W - 76L
1,670 Elo+
Party 1
Cerberus
Cerberus
bumpybenhy1
Cerberus
Level 155
God Stats
5W - 3L
1,629 SR
Queue Stats
69W - 48L
1,686 Elo+
Party 1
Team Averages
Level 99
1,591 SR
1,702 Elo+

VS

Team Averages
Level 71
1,621 SR
1,537 Elo+
Arachne
Arachne
AverageSizeman1
Arachne
Level 124
God Stats
8W - 8L
1,465 SR
Queue Stats
135W - 131L
1,524 Elo+
Party 2
Chaac
Chaac
Tanderae
Chaac
Level 42
God Stats
5W - 5L
1,621 SR
Queue Stats
97W - 75L
1,521 Elo+
Party 2
Tiamat
Tiamat
Uzitoldme
Tiamat
Level 48
God Stats
18W - 16L
1,579 SR
Queue Stats
114W - 109L
1,558 Elo+
Solo
Ra
Ra
m0rtgy
Ra
Level 37
God Stats
1W - 1L
1,692 SR
Queue Stats
69W - 97L
1,495 Elo+
Solo
Izanami
Izanami
thewhitemule
Izanami
Level 106
God Stats
14W - 9L
1,748 SR
Queue Stats
216W - 196L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HagSpawn7898
Kukulkan
12
1 / 10 / 2
7,759
431
2,813
11,326
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 8
8,771
487
9,141
14,820
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 1 / 5
10,852
603
15,237
14,597
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
SirSasquatch
Mercury
19
10 / 2 / 7
11,646
647
12,734
13,998
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
bumpybenhy1
Cerberus
15
5 / 1 / 14
10,354
575
10,245
16,666
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,940
552
13,132
17,385
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Tanderae
Chaac
13
3 / 4 / 4
8,647
480
10,714
13,266
12,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Uzitoldme
Tiamat
15
8 / 5 / 3
10,399
578
14,962
13,281
8,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
13
2 / 7 / 0
7,944
441
5,046
11,821
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
thewhitemule
Izanami
13
0 / 8 / 4
8,086
449
5,408
13,609
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
28
Kills
17
17
Deaths
28
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Kukulkan
HagSpawn7898
Kukulkan
1
10
2
0.2
W
3
3
8
2.33
W
9
1
5
11.5
W
Mercury
SirSasquatch
Mercury
10
2
7
6.75
L
Chaac
Tanderae
Chaac
3
4
4
1.25
L
Tiamat
Uzitoldme
Tiamat
8
5
3
1.9
W
Cerberus
bumpybenhy1
Cerberus
5
1
14
12
L
Ra
2
7
0
0.29
L
Izanami
thewhitemule
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
49,262
71,407
Taken
69,362
44,294
Mitigated
36,594
25,862
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,132
9,345
0
5,751
17,385
7,272
53
5,471
11,754
0
75,723
W
Kukulkan
HagSpawn7898
Kukulkan
2,813
434
0
0
11,326
3,766
148
6,027
4,934
26,633
0
W
9,141
2,804
0
5,394
14,820
11,014
0
3,769
10,949
0
33,488
W
15,237
5,382
0
10,837
14,597
6,223
1,115
1,262
13,295
83,804
0
W
Mercury
SirSasquatch
Mercury
12,734
8,637
0
6,385
13,998
6,098
4,111
2,141
11,785
0
91,363
L
Chaac
Tanderae
Chaac
10,714
3,188
0
2,998
13,266
12,740
0
4,157
8,492
0
40,481
L
Tiamat
Uzitoldme
Tiamat
14,962
2,942
0
3,379
13,281
8,232
670
4,777
8,337
54,576
0
W
Cerberus
bumpybenhy1
Cerberus
10,245
768
0
3,246
16,666
17,193
264
6,020
10,436
35,702
0
L
Ra
5,046
814
1,024
3,513
11,821
3,682
33
6,571
5,178
45,494
0
L
Izanami
thewhitemule
Izanami
5,408
3,840
0
1,771
13,609
4,668
484
7,102
6,477
0
53,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
45,016
490
Minions Killed
469
0
Camps Cleared
0
1,722,214
Distance Traveled
1,599,434
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,940
552
114
6
0
337,822
2
W
Kukulkan
7,759
431
51
3
0
284,343
1
W
Chaac
8,771
487
68
4
0
318,535
2
W
Freya
10,852
603
156
9
0
333,987
4
W
Mercury
11,646
647
159
9
0
436,307
4
L
Chaac
8,647
480
85
5
0
307,091
2
L
Tiamat
10,399
578
98
5
0
332,987
1
W
Cerberus
10,354
575
56
3
0
349,042
6
L
Ra
7,944
441
77
4
0
329,351
5
L
Izanami
8,086
449
95
5
0
292,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role