Player Matchup

Pele
Pele
Alebbasta_
Pele
Level 97
God Stats
19W - 14L
1,512 SR
Queue Stats
166W - 177L
1,400 Elo+
Party 2
Ra
Ra
Daniele_1309
Ra
Level 100
God Stats
13W - 13L
1,387 SR
Queue Stats
155W - 176L
1,378 Elo+
Party 2
Izanami
Izanami
Manu4Pig
Izanami
Level 100
God Stats
53W - 35L
1,462 SR
Queue Stats
272W - 300L
1,408 Elo+
Party 2
Cerberus
Cerberus
Tore0722
Cerberus
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 16L
1,346 Elo+
Party 2
Achilles
Achilles
xxFirmassx
Achilles
Level 44
God Stats
8W - 8L
1,418 SR
Queue Stats
19W - 20L
1,368 Elo+
Party 2
Team Averages
Level 81
1,456 SR
1,380 Elo+

VS

Team Averages
Level 73
1,517 SR
1,434 Elo+
Chang'e
Chang'e
Cirias224
Chang'e
Level 65
God Stats
4W - 7L
1,286 SR
Queue Stats
449W - 497L
1,420 Elo+
Solo
Athena
Athena
EsCaNoR_Shine
Athena
Level 147
God Stats
4W - 4L
1,445 SR
Queue Stats
309W - 304L
1,453 Elo+
Party 1
Artemis
Artemis
HeyMonkey1
Artemis
Level 23
God Stats
15W - 13L
1,617 SR
Queue Stats
19W - 20L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
Twain_Aspen_
Jormungandr
Level 25
God Stats
10W - 8L
1,501 SR
Queue Stats
94W - 94L
1,443 Elo+
Party 1
Achilles
Achilles
XxviralxX5
Achilles
Level 107
God Stats
0W - 3L
1,735 SR
Queue Stats
112W - 117L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,199
586
7,177
9,215
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 2 / 0
8,369
598
5,030
7,963
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Manu4Pig
Izanami
14
8 / 2 / 4
8,315
594
9,787
9,717
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Tore0722
Cerberus
12
2 / 2 / 9
7,471
534
6,443
11,320
7,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
xxFirmassx
Achilles
13
3 / 2 / 0
7,658
547
4,752
8,478
6,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cirias224
Chang'e
13
0 / 5 / 1
7,123
509
3,734
9,276
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 1
7,289
521
4,643
8,703
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
HeyMonkey1
Artemis
9
1 / 8 / 2
5,871
419
6,174
10,490
2,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Twain_Aspen_
Jormungandr
10
0 / 4 / 1
6,236
445
4,259
10,637
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
XxviralxX5
Achilles
13
3 / 2 / 0
7,901
564
7,388
11,486
9,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
21
Kills
7
8
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Chang'e
Cirias224
Chang'e
0
5
1
0.1
W
4
2
0
2
L
3
2
1
1.75
L
Artemis
HeyMonkey1
Artemis
1
8
2
0.25
W
Izanami
Manu4Pig
Izanami
8
2
4
5
W
Cerberus
Tore0722
Cerberus
2
2
9
3.25
L
Jormungandr
Twain_Aspen_
Jormungandr
0
4
1
0.13
L
Achilles
XxviralxX5
Achilles
3
2
0
1.5
W
Achilles
xxFirmassx
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
26,198
46,693
Taken
50,592
24,293
Mitigated
26,482
17,271
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,177
1,624
0
3,256
9,215
5,005
0
1,304
7,861
0
62,753
L
Chang'e
Cirias224
Chang'e
3,734
138
70
3,378
9,276
3,495
0
3,674
5,384
42,046
0
W
5,030
944
18
2,470
7,963
3,077
726
4,808
2,909
49,858
0
L
4,643
1,087
0
2,740
8,703
3,375
0
1,186
7,435
34,510
0
L
Artemis
HeyMonkey1
Artemis
6,174
3,192
0
1,859
10,490
2,298
0
3,246
7,244
0
30,184
W
Izanami
Manu4Pig
Izanami
9,787
6,219
0
4,381
9,717
3,073
1,925
2,577
7,140
0
62,396
W
Cerberus
Tore0722
Cerberus
6,443
504
652
3,891
11,320
7,052
509
2,974
8,346
21,513
0
L
Jormungandr
Twain_Aspen_
Jormungandr
4,259
983
0
639
10,637
7,574
0
2,451
8,186
24,273
0
L
Achilles
XxviralxX5
Achilles
7,388
1,991
0
3,097
11,486
9,740
32
574
10,279
0
44,602
W
Achilles
xxFirmassx
Achilles
4,752
1,301
0
2,603
8,478
6,086
370
677
7,801
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
34,420
433
Minions Killed
356
0
Camps Cleared
0
1,341,773
Distance Traveled
1,268,134
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,199
586
110
8
0
301,742
1
L
Chang'e
7,123
509
102
7
0
260,140
5
W
Ra
8,369
598
106
8
0
280,774
2
L
Athena
7,289
521
69
5
0
274,296
0
L
Artemis
5,871
419
53
4
0
224,939
4
W
Izanami
8,315
594
113
8
0
239,925
1
W
Cerberus
7,471
534
41
3
0
248,649
2
L
Jormungandr
6,236
445
38
3
0
226,233
0
L
Achilles
7,901
564
94
7
0
282,526
1
W
Achilles
7,658
547
63
5
0
270,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role