Player Matchup

Sylvanus
Sylvanus
Aartlay
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Jörmy
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,394 Elo+
Solo
Danzaburou
Danzaburou
littledemon94
Danzaburou
Level 126
God Stats
21W - 23L
1,473 SR
Queue Stats
887W - 924L
1,436 Elo+
Solo
Tiamat
Tiamat
rebate
Tiamat
Level 160
God Stats
5W - 11L
1,381 SR
Queue Stats
110W - 114L
1,399 Elo+
Party 2
Arachne
Arachne
xRebatex
Arachne
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,448 Elo+
Party 2
Team Averages
Level 116
1,471 SR
1,401 Elo+

VS

Team Averages
Level 64
1,402 SR
1,433 Elo+
Medusa
Medusa
Archmappy
Medusa
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 153L
1,388 Elo+
Solo
Bellona
Bellona
Athainasia
Bellona
Level 66
God Stats
1W - 1L
1,264 SR
Queue Stats
26W - 29L
1,386 Elo+
Party 1
Ymir
Ymir
Samvala
Ymir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,505 Elo+
Solo
Janus
Janus
Scorebreaker
Janus
Level 62
God Stats
1W - 1L
1,246 SR
Queue Stats
81W - 105L
1,389 Elo+
Solo
Thor
Thor
σςDaneZσς
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aartlay
Sylvanus
10
0 / 3 / 2
6,013
376
4,630
8,445
3,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Jörmy
Kukulkan
14
6 / 5 / 1
8,787
549
10,940
9,594
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
littledemon94
Danzaburou
13
0 / 2 / 1
7,448
466
2,637
9,586
3,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
rebate
Tiamat
13
1 / 1 / 1
7,575
473
3,466
6,622
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xRebatex
Arachne
10
3 / 0 / 0
6,876
430
1,378
5,181
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Archmappy
Medusa
16
4 / 1 / 0
9,496
594
8,160
7,839
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Athainasia
Bellona
13
0 / 1 / 2
7,616
476
3,260
7,451
5,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Samvala
Ymir
11
2 / 2 / 4
7,703
481
3,927
9,181
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 3 / 3
7,874
492
5,937
7,879
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
8,556
535
7,481
11,940
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
10
Kills
11
11
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aartlay
Sylvanus
0
3
2
0.33
W
Medusa
Archmappy
Medusa
4
1
0
4
W
Bellona
Athainasia
Bellona
0
1
2
1
L
Kukulkan
Jörmy
Kukulkan
6
5
1
1.3
W
Ymir
Samvala
Ymir
2
2
4
2
W
2
3
3
1.17
L
Danzaburou
littledemon94
Danzaburou
0
2
1
0.25
L
Tiamat
rebate
Tiamat
1
1
1
1.5
L
Arachne
xRebatex
Arachne
3
0
0
3
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
28,765
39,428
Taken
44,290
15,051
Mitigated
24,430
12,775
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aartlay
Sylvanus
4,630
843
1,767
2,832
8,445
3,892
0
4,500
3,751
18,823
1,368
W
Medusa
Archmappy
Medusa
8,160
3,396
0
3,713
7,839
3,307
1,070
860
6,979
0
67,540
W
Bellona
Athainasia
Bellona
3,260
145
0
1,052
7,451
5,860
563
2,649
4,432
0
40,878
L
Kukulkan
Jörmy
Kukulkan
10,940
964
0
936
9,594
3,715
0
2,844
6,606
57,912
0
W
Ymir
Samvala
Ymir
3,927
1,281
0
1,425
9,181
7,698
344
4,070
5,072
21,238
0
W
5,937
349
0
443
7,879
2,688
297
5,677
2,162
38,337
0
L
Danzaburou
littledemon94
Danzaburou
2,637
1,439
0
4,543
9,586
3,282
0
656
8,930
0
44,054
L
Tiamat
rebate
Tiamat
3,466
580
0
2,399
6,622
2,766
0
999
5,570
36,923
0
L
Arachne
xRebatex
Arachne
1,378
1,027
0
298
5,181
1,396
0
474
4,707
0
26,846
W
7,481
1,336
0
3,386
11,940
4,877
480
5,243
6,697
0
58,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
41,245
379
Minions Killed
456
0
Camps Cleared
0
1,203,233
Distance Traveled
1,441,495
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,013
376
32
2
0
258,178
0
W
Medusa
9,496
594
121
8
0
273,817
3
W
Bellona
7,616
476
95
6
0
312,519
1
L
Kukulkan
8,787
549
116
7
0
294,361
2
W
Ymir
7,703
481
33
2
0
277,493
5
W
Janus
7,874
492
97
6
0
285,281
0
L
Danzaburou
7,448
466
98
6
0
245,493
2
L
Tiamat
7,575
473
87
5
0
266,324
1
L
Arachne
6,876
430
46
3
0
138,877
0
W
Thor
8,556
535
110
7
0
292,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role