Player Matchup

Tyr
Tyr
CanadianBadgers
Tyr
Level 126
God Stats
5W - 4L
1,381 SR
Queue Stats
253W - 192L
1,707 Elo+
Party 2
Hou Yi
Hou Yi
Jeycmena
Hou Yi
Level 86
God Stats
4W - 1L
1,473 SR
Queue Stats
142W - 131L
1,626 Elo+
Solo
Ra
Ra
WolfSavant
Ra
Level 126
God Stats
5W - 5L
1,659 SR
Queue Stats
265W - 217L
1,647 Elo+
Party 2
Team Averages
Level 113
1,504 SR
1,660 Elo+

VS

Team Averages
Level 94
1,670 SR
1,598 Elo+
Mulan
Mulan
Gaveupawhileago
Mulan
Level 124
God Stats
5W - 4L
1,591 SR
Queue Stats
80W - 82L
1,603 Elo+
Party 1
Ullr
Ullr
iLoWHate
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
kevinelevenm
Anubis
Level 89
God Stats
2W - 1L
1,920 SR
Queue Stats
27W - 21L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 7
12,049
753
12,919
14,165
19,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
Jeycmena
Hou Yi
14
6 / 6 / 8
11,594
725
11,987
19,128
6,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 10
10,734
671
5,737
9,942
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
11,629
727
15,194
16,721
18,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
13
2 / 6 / 8
10,715
670
7,376
11,594
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
14
2 / 8 / 8
10,452
653
9,224
10,247
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
17
Kills
12
12
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
8
3
4
3.33
W
Hou Yi
Jeycmena
Hou Yi
6
6
8
1.67
W
2
5
10
1.4
L
Ullr
2
6
8
1
L
Anubis
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
31,794
43,235
Taken
38,562
29,444
Mitigated
27,629
13,999
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,919
2,785
0
2,377
14,165
19,137
225
2,434
11,371
0
27,040
L
15,194
1,402
0
3,235
16,721
18,293
0
3,111
13,280
0
42,280
W
Hou Yi
Jeycmena
Hou Yi
11,987
7,879
0
6,466
19,128
6,597
1,312
5,409
13,393
0
54,808
W
5,737
299
2,611
2,545
9,942
3,710
282
926
8,896
56,842
0
L
Ullr
7,376
3,380
0
426
11,594
4,532
0
932
10,574
0
26,580
L
Anubis
9,224
295
0
2,009
10,247
4,804
58
1,238
8,914
44,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
32,796
203
Minions Killed
156
0
Camps Cleared
0
846,766
Distance Traveled
866,915
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,049
753
25
2
0
332,685
1
L
Mulan
11,629
727
45
3
0
303,513
1
W
Hou Yi
11,594
725
94
6
0
228,199
0
W
Ra
10,734
671
84
5
0
285,882
2
L
Ullr
10,715
670
42
3
0
311,809
0
L
Anubis
10,452
653
69
4
0
251,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role