Player Matchup

Nemesis
Nemesis
DaniMitrava
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 2
Izanami
Izanami
Mostrd
Izanami
Level 129
God Stats
1W - 2L
1,275 SR
Queue Stats
315W - 337L
1,473 Elo+
Solo
Tiamat
Tiamat
P4N4Y3
Tiamat
Level 129
God Stats
0W - 2L
1,622 SR
Queue Stats
103W - 99L
1,319 Elo+
Solo
Hel
Hel
Park Vini
Hel
Level 43
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
brusleepy
Erlang Shen
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 109
1,434 SR
1,469 Elo+

VS

Team Averages
Level 78
1,503 SR
1,417 Elo+
Janus
Janus
Manu04dm
Janus
Level 81
God Stats
8W - 10L
1,407 SR
Queue Stats
209W - 268L
1,408 Elo+
Party 1
Ullr
Ullr
Valentincal2
Ullr
Level 41
God Stats
2W - 1L
1,703 SR
Queue Stats
14W - 17L
1,412 Elo+
Solo
Nemesis
Nemesis
lucadesouzaa
Nemesis
Level 99
God Stats
3W - 7L
1,284 SR
Queue Stats
217W - 297L
1,437 Elo+
Party 1
Bellona
Bellona
luckfer902
Bellona
Level 100
God Stats
3W - 3L
1,531 SR
Queue Stats
304W - 407L
1,434 Elo+
Party 1
Geb
Geb
ruvik13trivago
Geb
Level 67
God Stats
28W - 18L
1,590 SR
Queue Stats
198W - 256L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaniMitrava
Nemesis
10
0 / 4 / 0
6,026
402
3,635
11,017
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Mostrd
Izanami
13
0 / 2 / 0
7,383
492
3,416
7,391
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
P4N4Y3
Tiamat
10
1 / 2 / 0
6,498
433
7,165
5,364
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
5,999
400
3,029
7,271
1,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
brusleepy
Erlang Shen
10
1 / 2 / 0
7,002
467
8,412
13,105
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Manu04dm
Janus
14
3 / 1 / 3
8,512
567
6,178
6,930
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 2
8,932
595
7,472
6,775
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
lucadesouzaa
Nemesis
13
4 / 0 / 3
7,957
530
5,797
8,965
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
luckfer902
Bellona
13
1 / 1 / 3
7,711
514
7,145
10,973
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 7
7,035
469
3,478
8,332
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
13
13
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DaniMitrava
Nemesis
0
4
0
0
W
Janus
Manu04dm
Janus
3
1
3
4.5
L
Izanami
Mostrd
Izanami
0
2
0
0
L
Tiamat
P4N4Y3
Tiamat
1
2
0
0.5
L
0
3
0
0
W
5
0
2
6
L
Erlang Shen
brusleepy
Erlang Shen
1
2
0
0.5
W
Nemesis
lucadesouzaa
Nemesis
4
0
3
5.5
W
Bellona
luckfer902
Bellona
1
1
3
2.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
30,070
44,148
Taken
41,975
15,653
Mitigated
20,062
12,960
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DaniMitrava
Nemesis
3,635
1,417
0
3,270
11,017
3,765
0
705
10,312
0
33,259
W
Janus
Manu04dm
Janus
6,178
559
0
1,180
6,930
2,396
0
4,258
2,370
55,204
0
L
Izanami
Mostrd
Izanami
3,416
1,789
0
2,407
7,391
2,248
0
1,322
6,027
0
64,843
L
Tiamat
P4N4Y3
Tiamat
7,165
827
0
1,232
5,364
2,813
0
3,159
2,010
32,709
0
L
3,029
768
1,141
2,213
7,271
1,806
0
1,349
5,922
10,374
0
W
7,472
3,019
0
472
6,775
2,344
2,258
757
6,010
0
65,620
L
Erlang Shen
brusleepy
Erlang Shen
8,412
4,603
0
2,697
13,105
5,021
0
2,739
10,221
0
23,506
W
Nemesis
lucadesouzaa
Nemesis
5,797
1,801
0
947
8,965
3,958
0
1,578
7,327
0
56,693
W
Bellona
luckfer902
Bellona
7,145
2,417
0
4,850
10,973
7,157
571
1,211
9,676
0
41,371
W
3,478
474
0
2,970
8,332
4,207
0
1,868
6,398
10,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
40,147
327
Minions Killed
452
0
Camps Cleared
0
1,315,820
Distance Traveled
1,520,346
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,026
402
67
4
0
292,371
2
W
Janus
8,512
567
127
8
0
300,827
4
L
Izanami
7,383
492
134
9
0
265,613
7
L
Tiamat
6,498
433
78
5
0
217,585
3
L
Hel
5,999
400
14
1
0
235,028
1
W
Ullr
8,932
595
127
8
0
254,916
2
L
Erlang Shen
7,002
467
34
2
0
305,223
2
W
Nemesis
7,957
530
108
7
0
344,259
0
W
Bellona
7,711
514
77
5
0
291,427
5
W
Geb
7,035
469
13
1
0
328,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role