Player Matchup

Raijin
Raijin
CamTheHamMan
Raijin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 143L
1,622 Elo+
Party 1
Heimdallr
Heimdallr
ColeW-07
Heimdallr
Level 28
God Stats
13W - 13L
1,500 SR
Queue Stats
590W - 544L
1,502 Elo+
Solo
Chaac
Chaac
GooierVirus82
Chaac
Level 22
God Stats
0W - 1L
1,336 SR
Queue Stats
28W - 21L
1,694 Elo+
Party 1
Nemesis
Nemesis
ThatJuicer76
Nemesis
Level 10
God Stats
3W - 5L
1,674 SR
Queue Stats
136W - 126L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
apline2020
Baron Samedi
Level 15
God Stats
0W - 1L
1,365 SR
Queue Stats
13W - 17L
1,403 Elo+
Solo
Team Averages
Level 29
1,475 SR
1,583 Elo+

VS

Team Averages
Level 13
1,518 SR
1,384 Elo+
Odin
Odin
Kaue12345x
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,118 Elo+
Solo
Cupid
Cupid
OG-Tiger0
Cupid
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hel
Hel
ReddedDragon
Hel
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,451 Elo+
Solo
Kukulkan
Kukulkan
deadpan-stamen
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,325 Elo+
Solo
Scylla
Scylla
gransleir2345
Scylla
Level 27
God Stats
53W - 40L
1,590 SR
Queue Stats
76W - 76L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 3 / 2
7,127
594
6,932
6,720
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
ColeW-07
Heimdallr
9
0 / 5 / 1
5,313
443
1,843
7,414
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 2
5,671
473
3,049
6,599
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ThatJuicer76
Nemesis
11
3 / 1 / 3
6,485
540
2,953
5,053
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
apline2020
Baron Samedi
6
0 / 12 / 2
4,577
381
2,201
8,480
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,747
479
2,200
4,988
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
OG-Tiger0
Cupid
11
6 / 1 / 1
7,091
591
4,368
6,065
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 1
6,401
533
6,859
5,456
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
11
4 / 2 / 3
6,896
575
3,746
6,954
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 2 / 3
6,778
565
4,845
5,529
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
21
23
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
3
2
1.67
L
Heimdallr
ColeW-07
Heimdallr
0
5
1
0.1
L
0
2
2
0.5
W
2
2
0
1
W
Cupid
OG-Tiger0
Cupid
6
1
1
6.5
W
3
1
1
3.5
L
Nemesis
ThatJuicer76
Nemesis
3
1
3
4.5
L
Baron Samedi
apline2020
Baron Samedi
0
12
2
0.08
W
Kukulkan
4
2
3
2.75
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
22,018
34,266
Taken
28,992
13,532
Mitigated
10,123
8,242
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,932
897
0
2,081
6,720
2,355
0
4,668
1,924
37,623
0
L
Heimdallr
ColeW-07
Heimdallr
1,843
70
0
1,456
7,414
2,309
0
1,365
5,817
0
18,737
L
3,049
434
0
3,021
6,599
3,706
132
3,425
2,660
0
24,066
W
2,200
928
0
360
4,988
3,275
280
934
3,562
0
14,913
W
Cupid
OG-Tiger0
Cupid
4,368
2,841
68
2,497
6,065
1,684
1,997
1,474
4,413
0
28,733
W
6,859
177
563
2,551
5,456
1,401
939
1,542
3,758
29,258
0
L
Nemesis
ThatJuicer76
Nemesis
2,953
997
0
1,489
5,053
2,073
0
1,059
3,990
0
27,238
L
Baron Samedi
apline2020
Baron Samedi
2,201
450
0
195
8,480
3,089
0
4,273
4,065
9,163
0
W
Kukulkan
3,746
515
127
1,652
6,954
2,247
154
1,823
4,781
38,605
0
W
4,845
438
0
1,895
5,529
1,516
150
2,334
2,835
27,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
32,913
217
Minions Killed
273
0
Camps Cleared
0
1,105,215
Distance Traveled
1,132,704
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,127
594
70
6
0
219,556
3
L
Heimdallr
5,313
443
39
3
0
200,135
0
L
Chaac
5,671
473
46
4
0
238,515
1
W
Odin
5,747
479
33
3
0
239,722
0
W
Cupid
7,091
591
63
5
0
228,352
0
W
Hel
6,401
533
55
5
0
224,120
1
L
Nemesis
6,485
540
54
5
0
235,359
0
L
Baron Samedi
4,577
381
8
1
0
211,650
0
W
Kukulkan
6,896
575
73
6
0
209,342
2
W
Scylla
6,778
565
49
4
0
231,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role