Player Matchup

Artio
Artio
 
Artio
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AlJovice
Sun Wukong
Level 94
God Stats
16W - 24L
1,525 SR
Queue Stats
622W - 635L
1,539 Elo+
Solo
Chang'e
Chang'e
DARKANGEL1617
Chang'e
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 131L
1,469 Elo+
Solo
Neith
Neith
DestroyerOwl
Neith
Level 104
God Stats
7W - 8L
1,372 SR
Queue Stats
370W - 315L
1,458 Elo+
Party 1
Arachne
Arachne
kinglingling2003
Arachne
Level 120
God Stats
6W - 3L
1,442 SR
Queue Stats
108W - 94L
1,447 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,483 Elo+

VS

Team Averages
Level 85
1,524 SR
1,463 Elo+
Ymir
Ymir
Ashleey_t
Ymir
Level 80
God Stats
250W - 250L
1,503 SR
Queue Stats
520W - 533L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Ghostops123
Sylvanus
Level 96
God Stats
7W - 4L
1,603 SR
Queue Stats
213W - 191L
1,434 Elo+
Solo
Nemesis
Nemesis
TengoAmbre50
Nemesis
Level 97
God Stats
26W - 26L
1,501 SR
Queue Stats
347W - 329L
1,495 Elo+
Solo
Anubis
Anubis
abo-_-awad77
Anubis
Level 88
God Stats
75W - 45L
1,616 SR
Queue Stats
374W - 409L
1,457 Elo+
Solo
Ullr
Ullr
koeibisco
Ullr
Level 63
God Stats
3W - 7L
1,397 SR
Queue Stats
37W - 43L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
5 / 3 / 13
13,571
503
9,360
26,546
31,855
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
AlJovice
Sun Wukong
20
5 / 5 / 6
14,146
524
13,470
31,255
27,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
20
6 / 5 / 10
14,795
548
21,226
24,616
10,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 11
15,649
580
27,372
19,422
7,768
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 3 / 8
15,824
586
8,743
23,651
11,588
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 5 / 7
11,846
439
16,121
22,531
20,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Ghostops123
Sylvanus
18
1 / 6 / 6
11,122
412
11,910
21,768
23,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
TengoAmbre50
Nemesis
20
10 / 3 / 2
14,192
526
17,574
20,286
12,691
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
6 / 10 / 1
13,306
493
23,310
24,203
13,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
1 / 7 / 2
9,595
355
5,709
16,108
5,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
31
Kills
18
18
Deaths
31
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
3
13
3.83
W
Sun Wukong
AlJovice
Sun Wukong
5
5
6
1.6
L
Ymir
0
5
7
0.7
W
Chang'e
6
5
10
2.2
W
11
2
11
8.25
L
Sylvanus
Ghostops123
Sylvanus
1
6
6
0.67
L
Nemesis
TengoAmbre50
Nemesis
10
3
2
3.67
L
Anubis
6
10
1
0.65
W
4
3
8
2.67
L
Ullr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,171
Damage
74,624
125,490
Taken
104,896
88,952
Mitigated
76,235
50,207
Healing
27,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,360
1,539
2,221
5,616
26,546
31,855
673
9,695
16,761
46,287
0
W
Sun Wukong
AlJovice
Sun Wukong
13,470
2,919
0
9,763
31,255
27,022
1,174
15,917
14,528
0
81,001
L
Ymir
16,121
1,903
0
4,292
22,531
20,722
0
6,906
15,439
77,812
0
W
Chang'e
21,226
1,557
7,124
13,010
24,616
10,719
1,924
9,304
15,192
104,990
0
W
27,372
16,395
0
8,174
19,422
7,768
3,934
9,708
9,714
0
129,373
L
Sylvanus
Ghostops123
Sylvanus
11,910
3,458
3,955
5,268
21,768
23,487
353
5,398
16,233
46,231
0
L
Nemesis
TengoAmbre50
Nemesis
17,574
6,789
0
2,368
20,286
12,691
0
7,242
12,771
0
128,403
L
Anubis
23,310
1,415
0
10,108
24,203
13,344
851
6,612
17,378
107,655
0
W
8,743
6,005
0
4,299
23,651
11,588
2,924
5,930
17,631
0
118,128
L
Ullr
5,709
3,387
0
1,041
16,108
5,991
952
3,569
12,489
0
48,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,985
Gold Earned
60,061
729
Minions Killed
620
0
Camps Cleared
0
2,484,759
Distance Traveled
2,047,222
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,571
503
79
3
0
521,482
3
W
Sun Wukong
14,146
524
127
5
0
510,517
4
L
Ymir
11,846
439
136
5
0
365,429
0
W
Chang'e
14,795
548
143
5
0
472,386
3
W
Neith
15,649
580
155
6
0
435,222
10
L
Sylvanus
11,122
412
53
2
0
405,430
4
L
Nemesis
14,192
526
168
6
0
565,252
3
L
Anubis
13,306
493
175
6
0
374,157
4
W
Arachne
15,824
586
225
8
0
545,152
0
L
Ullr
9,595
355
88
3
0
336,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role