Player Matchup

Nu Wa
Nu Wa
BadPlayerAlert
Nu Wa
Level 24
God Stats
6W - 4L
1,560 SR
Queue Stats
11W - 7L
1,550 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DamageKhepri
Tsukuyomi
Level 49
God Stats
6W - 2L
1,789 SR
Queue Stats
26W - 20L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Heliostic
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,766 SR
Queue Stats
19W - 17L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Jubbalochevin
Baron Samedi
Level 60
God Stats
3W - 1L
1,780 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 2
Team Averages
Level 40
1,724 SR
1,531 Elo+

VS

Team Averages
Level 27
1,576 SR
1,430 Elo+
Cupid
Cupid
DopeChops
Cupid
Level 29
God Stats
0W - 3L
1,595 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ReddishXY
Ah Puch
Level 28
God Stats
0W - 1L
1,684 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Tyr
Tyr
demonizedº
Tyr
Level 24
God Stats
0W - 3L
1,424 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
jessee3437
Cthulhu
Level 25
God Stats
0W - 1L
1,602 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 12
9,538
954
10,576
3,773
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DamageKhepri
Tsukuyomi
15
7 / 0 / 8
9,672
967
9,945
7,019
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Heliostic
Ah Muzen Cab
15
8 / 2 / 5
9,986
999
12,303
10,341
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Jubbalochevin
Baron Samedi
15
5 / 0 / 7
9,839
984
6,809
4,739
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DopeChops
Cupid
13
0 / 6 / 0
7,192
719
2,903
9,774
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
ReddishXY
Ah Puch
12
1 / 7 / 1
7,319
732
4,644
10,504
2,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,518
652
2,582
12,099
6,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
jessee3437
Cthulhu
12
0 / 7 / 2
7,100
710
2,774
16,267
8,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
25
Kills
1
2
Deaths
25
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
Tsukuyomi
DamageKhepri
Tsukuyomi
7
0
8
11
L
Cupid
DopeChops
Cupid
0
6
0
0
W
Ah Muzen Cab
Heliostic
Ah Muzen Cab
8
2
5
5.25
W
Baron Samedi
Jubbalochevin
Baron Samedi
5
0
7
8.5
L
Ah Puch
ReddishXY
Ah Puch
1
7
1
0.21
L
0
5
0
0
L
Cthulhu
jessee3437
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,633
Damage
12,903
25,872
Taken
48,644
9,891
Mitigated
21,013
11,491
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,576
1,745
0
424
3,773
1,428
833
525
3,248
29,294
0
W
Tsukuyomi
DamageKhepri
Tsukuyomi
9,945
1,862
0
2,472
7,019
2,453
851
1,127
5,307
0
29,809
L
Cupid
DopeChops
Cupid
2,903
1,510
0
938
9,774
3,324
0
3,541
6,105
0
20,269
W
Ah Muzen Cab
Heliostic
Ah Muzen Cab
12,303
6,522
0
5,308
10,341
3,993
2,625
4,772
5,569
0
40,556
W
Baron Samedi
Jubbalochevin
Baron Samedi
6,809
467
791
2,496
4,739
2,017
1,374
1,381
3,358
33,814
0
L
Ah Puch
ReddishXY
Ah Puch
4,644
52
0
966
10,504
2,967
0
3,865
6,575
14,180
0
L
2,582
204
0
1,517
12,099
6,395
0
5,163
6,604
0
15,674
L
Cthulhu
jessee3437
Cthulhu
2,774
472
0
1,905
16,267
8,327
0
4,230
11,847
12,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
28,129
203
Minions Killed
113
10
Camps Cleared
4
830,973
Distance Traveled
607,081
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,538
954
38
4
3
189,705
2
W
Tsukuyomi
9,672
967
45
5
3
241,895
3
L
Cupid
7,192
719
43
4
1
131,955
1
W
Ah Muzen Cab
9,986
999
58
6
0
201,978
0
W
Baron Samedi
9,839
984
62
6
4
197,395
2
L
Ah Puch
7,319
732
28
3
2
135,614
0
L
Tyr
6,518
652
17
2
1
177,658
1
L
Cthulhu
7,100
710
25
3
0
161,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role