Player Matchup

Pele
Pele
Asiansmiterboy
Pele
Level 107
God Stats
1W - 1L
1,762 SR
Queue Stats
245W - 247L
1,553 Elo+
Party 3
Yemoja
Yemoja
Beejõrn
Yemoja
Level 3
God Stats
1W - 1L
1,794 SR
Queue Stats
10W - 8L
1,759 Elo+
Party 3
Hachiman
Hachiman
FreedomInHouse
Hachiman
Level 32
God Stats
0W - 3L
1,352 SR
Queue Stats
136W - 108L
1,579 Elo+
Solo
King Arthur
King Arthur
MaxXxPoWer001
King Arthur
Level 106
God Stats
3W - 5L
1,593 SR
Queue Stats
108W - 107L
1,549 Elo+
Solo
He Bo
He Bo
SlipperyyPickle
He Bo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 181L
1,541 Elo+
Party 3
Team Averages
Level 71
1,600 SR
1,596 Elo+

VS

Team Averages
Level 49
1,681 SR
1,588 Elo+
Khepri
Khepri
Cbastian92
Khepri
Level 105
God Stats
15W - 5L
1,809 SR
Queue Stats
325W - 320L
1,456 Elo+
Party 1
Chaac
Chaac
Emrian
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sognefjord
Danzaburou
Level 37
God Stats
37W - 14L
1,771 SR
Queue Stats
268W - 113L
1,760 Elo+
Party 2
Raijin
Raijin
TUBALIBRE123
Raijin
Level 29
God Stats
9W - 5L
1,663 SR
Queue Stats
434W - 373L
1,637 Elo+
Party 1
Erlang Shen
Erlang Shen
xX1337killerxX69
Erlang Shen
Level 28
God Stats
9W - 4L
1,661 SR
Queue Stats
69W - 56L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
7,871
562
4,236
9,331
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Beejõrn
Yemoja
11
1 / 1 / 0
6,627
473
2,227
5,702
1,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
9
0 / 4 / 1
5,448
389
3,437
7,937
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MaxXxPoWer001
King Arthur
10
0 / 6 / 1
6,359
454
5,872
12,577
11,272
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 1 / 2
7,435
531
7,617
5,237
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cbastian92
Khepri
11
0 / 1 / 5
7,263
519
1,875
5,598
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Emrian
Chaac
15
6 / 1 / 1
9,238
660
10,025
9,566
6,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Sognefjord
Danzaburou
14
5 / 0 / 0
9,517
680
8,535
7,364
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
14
1 / 3 / 0
8,092
578
3,383
7,881
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
xX1337killerxX69
Erlang Shen
14
2 / 1 / 4
8,320
594
3,431
9,201
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Yemoja
Beejõrn
Yemoja
1
1
0
1
W
Khepri
Cbastian92
Khepri
0
1
5
2.5
W
Chaac
Emrian
Chaac
6
1
1
6.5
L
Hachiman
0
4
1
0.13
L
King Arthur
MaxXxPoWer001
King Arthur
0
6
1
0.08
L
2
1
2
3
W
Danzaburou
Sognefjord
Danzaburou
5
0
0
5
W
Raijin
1
3
0
0.33
W
Erlang Shen
xX1337killerxX69
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
27,249
40,784
Taken
39,610
19,457
Mitigated
19,216
9,469
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,236
787
0
1,960
9,331
3,164
0
1,045
8,286
0
54,863
L
Yemoja
Beejõrn
Yemoja
2,227
527
756
771
5,702
1,607
0
1,020
4,682
12,567
0
W
Khepri
Cbastian92
Khepri
1,875
97
0
1,650
5,598
2,807
0
1,273
4,281
18,105
0
W
Chaac
Emrian
Chaac
10,025
2,586
0
5,399
9,566
6,281
599
0
9,566
0
55,827
L
Hachiman
3,437
1,302
0
2,422
7,937
1,724
0
828
7,109
0
28,429
L
King Arthur
MaxXxPoWer001
King Arthur
5,872
650
0
3,020
12,577
11,272
0
180
12,397
0
35,478
L
7,617
198
0
540
5,237
1,690
0
2,185
3,052
41,887
0
W
Danzaburou
Sognefjord
Danzaburou
8,535
5,389
0
5,216
7,364
2,526
2,677
1,229
6,135
0
64,630
W
Raijin
3,383
126
0
2,434
7,881
2,746
0
3,948
3,641
54,864
0
W
Erlang Shen
xX1337killerxX69
Erlang Shen
3,431
1,201
0
1,639
9,201
4,856
0
2,794
6,143
0
56,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
42,430
331
Minions Killed
499
0
Camps Cleared
0
1,262,207
Distance Traveled
1,407,176
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,871
562
111
8
0
313,917
9
L
Yemoja
6,627
473
25
2
0
266,073
1
W
Khepri
7,263
519
20
1
0
307,903
6
W
Chaac
9,238
660
124
9
0
271,005
8
L
Hachiman
5,448
389
46
3
0
206,310
0
L
King Arthur
6,359
454
66
5
0
210,972
1
L
He Bo
7,435
531
83
6
0
264,935
7
W
Danzaburou
9,517
680
125
9
0
239,146
1
W
Raijin
8,092
578
131
9
0
250,440
5
W
Erlang Shen
8,320
594
99
7
0
338,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role