Player Matchup

Merlin
Merlin
ChrisJRDXD
Merlin
Level 87
God Stats
3W - 1L
1,711 SR
Queue Stats
28W - 46L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
ShaneZell
Erlang Shen
Level 158
God Stats
19W - 6L
1,696 SR
Queue Stats
122W - 65L
1,718 Elo+
Party 1
Apollo
Apollo
TipsyTortoise
Apollo
Level 128
God Stats
1W - 2L
1,540 SR
Queue Stats
113W - 56L
1,740 Elo+
Party 1
Persephone
Persephone
TrainerCharlie
Persephone
Level 160
God Stats
13W - 5L
1,737 SR
Queue Stats
100W - 48L
1,774 Elo+
Party 1
Team Averages
Level 133
1,671 SR
1,674 Elo+

VS

Team Averages
Level 106
1,673 SR
1,579 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
bradderzvilla
Artio
Level 152
God Stats
0W - 1L
1,768 SR
Queue Stats
97W - 114L
1,618 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gamecrazykids3
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
kickedbiscuit47
Sun Wukong
Level 157
God Stats
2W - 3L
1,924 SR
Queue Stats
177W - 107L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChrisJRDXD
Merlin
13
1 / 3 / 5
8,242
824
4,976
5,819
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ShaneZell
Erlang Shen
16
10 / 0 / 8
9,906
991
9,120
7,169
7,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 0 / 4
9,010
901
6,122
6,636
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
TrainerCharlie
Persephone
15
4 / 1 / 6
9,474
947
10,803
5,976
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 4 / 0
6,485
649
1,726
7,148
2,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,612
761
3,107
12,174
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
gamecrazykids3
Ah Muzen Cab
11
0 / 7 / 0
6,299
630
2,234
8,440
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
kickedbiscuit47
Sun Wukong
13
3 / 4 / 0
7,851
785
7,337
10,700
7,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
19
Kills
4
4
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
Merlin
ChrisJRDXD
Merlin
1
3
5
1.17
W
Erlang Shen
ShaneZell
Erlang Shen
10
0
8
14
W
4
0
4
6
W
Persephone
TrainerCharlie
Persephone
4
1
6
7
L
1
4
1
0.38
L
Ah Muzen Cab
gamecrazykids3
Ah Muzen Cab
0
7
0
0
L
Sun Wukong
kickedbiscuit47
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
14,404
25,600
Taken
38,462
14,152
Mitigated
22,136
10,697
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,726
185
444
1,914
7,148
2,545
0
3,621
3,403
13,260
0
W
Merlin
ChrisJRDXD
Merlin
4,976
317
0
661
5,819
2,042
718
2,179
3,640
28,002
0
W
Erlang Shen
ShaneZell
Erlang Shen
9,120
4,614
0
3,775
7,169
7,551
517
1,148
6,021
0
22,423
W
6,122
3,759
0
4,040
6,636
2,416
3,616
1,579
5,057
0
30,467
W
Persephone
TrainerCharlie
Persephone
10,803
162
0
2,221
5,976
2,143
1,495
533
5,442
35,504
0
L
3,107
95
80
2,976
12,174
8,939
0
4,715
7,385
17,552
0
L
Ah Muzen Cab
gamecrazykids3
Ah Muzen Cab
2,234
923
0
455
8,440
3,061
0
2,522
5,846
0
12,026
L
Sun Wukong
kickedbiscuit47
Sun Wukong
7,337
1,782
0
2,305
10,700
7,591
0
4,985
5,489
0
26,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
28,247
206
Minions Killed
114
10
Camps Cleared
6
847,224
Distance Traveled
594,914
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,485
649
26
3
0
135,890
0
W
Merlin
8,242
824
35
4
2
191,626
2
W
Erlang Shen
9,906
991
35
4
3
238,797
3
W
Apollo
9,010
901
57
6
3
206,416
2
W
Persephone
9,474
947
79
8
2
210,385
2
L
Artio
7,612
761
31
3
2
166,500
1
L
Ah Muzen Cab
6,299
630
14
1
0
123,615
1
L
Sun Wukong
7,851
785
43
4
4
168,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role