Player Matchup

Baron Samedi
Baron Samedi
Acapulco_gold59
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,721 Elo+
Party 1
Cernunnos
Cernunnos
HarDium
Cernunnos
Level 15
God Stats
3W - 2L
1,838 SR
Queue Stats
10W - 16L
1,721 Elo+
Party 1
Heimdallr
Heimdallr
HentayLover
Heimdallr
Level 28
God Stats
13W - 9L
1,667 SR
Queue Stats
48W - 38L
1,585 Elo+
Solo
Thor
Thor
Tom2103
Thor
Level 24
God Stats
0W - 2L
1,293 SR
Queue Stats
125W - 128L
1,508 Elo+
Solo
Ra
Ra
taalshalan
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,589 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,625 Elo+

VS

Team Averages
Level 16
1,510 SR
1,509 Elo+
Chronos
Chronos
JAMAPONGO
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
M0uwa
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Ra
Ra
R3TUR0K
Ra
Level 27
God Stats
4W - 3L
1,692 SR
Queue Stats
67W - 51L
1,599 Elo+
Solo
Neith
Neith
SSerpico
Neith
Level 4
God Stats
4W - 7L
1,318 SR
Queue Stats
36W - 40L
1,471 Elo+
Solo
Artemis
Artemis
Tecthor
Artemis
Level 8
God Stats
15W - 14L
1,541 SR
Queue Stats
16W - 18L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Acapulco_gold59
Baron Samedi
18
2 / 4 / 9
11,404
1,037
8,606
10,363
3,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
HarDium
Cernunnos
17
0 / 6 / 8
10,397
945
13,595
12,631
5,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
HentayLover
Heimdallr
18
9 / 5 / 6
13,765
1,251
24,776
15,821
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Tom2103
Thor
17
3 / 8 / 7
11,031
1,003
8,544
16,114
5,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 10 / 5
10,419
947
8,038
12,743
4,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

99

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JAMAPONGO
Chronos
19
9 / 3 / 19
12,575
1,143
21,207
15,870
7,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
M0uwa
Guan Yu
18
4 / 6 / 16
11,277
1,025
7,331
14,746
17,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 2 / 14
13,692
1,245
17,893
11,699
6,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SSerpico
Neith
17
5 / 2 / 12
11,392
1,036
6,465
12,577
6,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Tecthor
Artemis
18
4 / 3 / 14
11,460
1,042
12,198
12,381
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
16
Kills
33
33
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Acapulco_gold59
Baron Samedi
2
4
9
1.63
L
Cernunnos
HarDium
Cernunnos
0
6
8
0.67
L
Heimdallr
HentayLover
Heimdallr
9
5
6
2.4
W
Chronos
JAMAPONGO
Chronos
9
3
19
6.17
W
Guan Yu
M0uwa
Guan Yu
4
6
16
2
W
11
2
14
9
W
Neith
SSerpico
Neith
5
2
12
5.5
W
Artemis
Tecthor
Artemis
4
3
14
3.67
L
Thor
Tom2103
Thor
3
8
7
0.81
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,559
Damage
65,094
67,672
Taken
67,273
25,836
Mitigated
43,026
6,478
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Acapulco_gold59
Baron Samedi
8,606
809
2,227
2,067
10,363
3,861
0
5,868
4,495
43,172
0
L
Cernunnos
HarDium
Cernunnos
13,595
7,177
0
1,208
12,631
5,016
0
8,188
4,443
0
30,911
L
Heimdallr
HentayLover
Heimdallr
24,776
11,411
172
510
15,821
6,932
0
6,869
8,952
0
54,258
W
Chronos
JAMAPONGO
Chronos
21,207
7,980
182
2,107
15,870
7,232
0
5,091
10,779
35,351
0
W
Guan Yu
M0uwa
Guan Yu
7,331
1,191
3,904
3,978
14,746
17,368
0
3,932
10,814
0
14,763
W
17,893
1,930
4,306
4,050
11,699
6,441
0
2,041
9,658
51,896
0
W
Neith
SSerpico
Neith
6,465
3,832
0
1,988
12,577
6,105
0
2,601
9,976
0
24,752
W
Artemis
Tecthor
Artemis
12,198
7,179
0
2,246
12,381
5,880
0
2,979
9,402
0
32,666
L
Thor
Tom2103
Thor
8,544
1,985
0
0
16,114
5,476
0
9,464
6,650
0
19,505
L
8,038
936
38
256
12,743
4,551
0
8,711
4,032
23,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,016
Gold Earned
60,396
214
Minions Killed
215
6
Camps Cleared
9
1,002,980
Distance Traveled
1,136,461
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,404
1,037
71
6
0
210,457
0
L
Cernunnos
10,397
945
39
4
2
210,750
0
L
Heimdallr
13,765
1,251
60
5
1
209,359
1
W
Chronos
12,575
1,143
28
3
1
191,191
0
W
Guan Yu
11,277
1,025
11
1
3
287,465
0
W
Ra
13,692
1,245
101
9
2
230,501
0
W
Neith
11,392
1,036
36
3
0
235,487
2
W
Artemis
11,460
1,042
39
4
3
191,817
1
L
Thor
11,031
1,003
21
2
1
201,812
1
L
Ra
10,419
947
23
2
2
170,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role