Player Matchup

Odin
Odin
LordSusar
Odin
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 262L
1,498 Elo+
Party 3
Bacchus
Bacchus
Psycho I PIE I
Bacchus
Level 129
God Stats
5W - 4L
1,525 SR
Queue Stats
170W - 177L
1,493 Elo+
Party 2
Medusa
Medusa
SASsniper21
Medusa
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,505 Elo+
Party 3
Zeus
Zeus
adj360
Zeus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,526 Elo+
Party 2
Janus
Janus
kajalegolas
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,502 Elo+
Solo
Team Averages
Level 94
1,505 SR
1,505 Elo+

VS

Team Averages
Level 84
1,527 SR
1,566 Elo+
Athena
Athena
AntNew
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 23L
1,606 Elo+
Party 4
Medusa
Medusa
Bi3rs3rk3r
Medusa
Level 121
God Stats
1W - 3L
1,383 SR
Queue Stats
87W - 78L
1,564 Elo+
Party 1
Fafnir
Fafnir
Etherot
Fafnir
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
152W - 99L
1,579 Elo+
Party 4
Janus
Janus
Schlenzkopter
Janus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 165L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
Skankh4nt4t2
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 25
8,751
875
8,946
16,953
10,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 22
8,793
879
6,093
9,417
11,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Medusa
16
8 / 2 / 15
9,723
972
13,193
6,333
2,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
adj360
Zeus
16
12 / 2 / 14
10,067
1,007
17,955
6,624
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 20
8,962
896
10,838
5,352
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AntNew
Athena
13
0 / 6 / 5
7,881
788
3,064
14,298
17,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Bi3rs3rk3r
Medusa
14
4 / 7 / 2
8,421
842
10,530
11,496
5,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Etherot
Fafnir
15
4 / 4 / 5
10,077
1,008
9,326
13,063
15,669
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 2
8,307
831
5,450
7,463
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Skankh4nt4t2
Jormungandr
14
0 / 6 / 4
7,306
731
4,903
16,103
12,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
27
Kills
10
11
Deaths
27
96
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
AntNew
Athena
0
6
5
0.42
L
Medusa
Bi3rs3rk3r
Medusa
4
7
2
0.71
L
Fafnir
Etherot
Fafnir
4
4
5
1.63
W
Odin
2
3
25
4.83
W
2
3
22
4.33
W
Medusa
8
2
15
7.75
L
2
4
2
0.75
L
Jormungandr
Skankh4nt4t2
Jormungandr
0
6
4
0.33
W
Zeus
adj360
Zeus
12
2
14
9.5
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
33,273
44,679
Taken
62,423
30,557
Mitigated
54,418
19,006
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AntNew
Athena
3,064
1,349
829
1,091
14,298
17,238
0
8,134
6,164
5,752
0
L
Medusa
Bi3rs3rk3r
Medusa
10,530
3,659
394
1,727
11,496
5,960
0
7,096
4,400
0
25,606
L
Fafnir
Etherot
Fafnir
9,326
2,225
1,572
3,351
13,063
15,669
0
7,285
5,778
18,077
0
W
Odin
8,946
2,076
758
5,884
16,953
10,873
498
8,098
8,855
366
15,125
W
6,093
249
2,838
1,580
9,417
11,821
516
3,585
5,832
8,428
0
W
Medusa
13,193
4,474
1,905
738
6,333
2,944
1,670
4,019
2,314
0
28,178
L
5,450
154
1,993
1,907
7,463
3,402
0
4,137
3,326
14,711
0
L
Jormungandr
Skankh4nt4t2
Jormungandr
4,903
224
0
1,535
16,103
12,149
0
8,600
7,503
15,010
0
W
Zeus
adj360
Zeus
17,955
1,581
1,709
1,882
6,624
2,882
1,390
4,622
2,002
26,332
0
W
10,838
323
638
1,074
5,352
2,037
638
2,419
2,933
26,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,296
Gold Earned
41,992
104
Minions Killed
97
0
Camps Cleared
0
1,005,581
Distance Traveled
935,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,881
788
7
1
0
178,785
1
L
Medusa
8,421
842
29
3
0
190,328
0
L
Fafnir
10,077
1,008
14
1
0
182,197
0
W
Odin
8,751
875
14
1
0
198,392
1
W
Bacchus
8,793
879
4
0
0
203,831
0
W
Medusa
9,723
972
31
3
0
199,088
0
L
Janus
8,307
831
32
3
0
195,129
0
L
Jormungandr
7,306
731
15
2
0
189,109
0
W
Zeus
10,067
1,007
17
2
0
196,542
0
W
Janus
8,962
896
38
4
0
207,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role