Player Matchup

Ymir
Ymir
Julito_xingxong
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,476 Elo+
Party 1
Chaac
Chaac
SmurfCarryPotter
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 62L
1,734 Elo+
Solo
Mulan
Mulan
VitinDoLitrao
Mulan
Level 17
God Stats
10W - 7L
1,500 SR
Queue Stats
32W - 33L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
VonSydow
Zhong Kui
Level 29
God Stats
7W - 9L
1,606 SR
Queue Stats
137W - 144L
1,538 Elo+
Solo
Artemis
Artemis
gui2006
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,512 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,537 Elo+

VS

Team Averages
Level 27
1,647 SR
1,554 Elo+
Anubis
Anubis
DFX_ZUEIRA078
Anubis
Level 25
God Stats
31W - 33L
1,565 SR
Queue Stats
33W - 39L
1,471 Elo+
Solo
Yemoja
Yemoja
ReidosUrubus
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 57L
1,666 Elo+
Solo
Ah Puch
Ah Puch
Spark1e
Ah Puch
Level 25
God Stats
9W - 8L
1,570 SR
Queue Stats
231W - 216L
1,591 Elo+
Solo
Izanami
Izanami
Wenesday
Izanami
Level 29
God Stats
5W - 3L
1,836 SR
Queue Stats
34W - 29L
1,544 Elo+
Solo
Thor
Thor
fijvnq
Thor
Level 28
God Stats
4W - 0L
1,765 SR
Queue Stats
175W - 160L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,654
448
8,297
20,592
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 6
13,346
513
26,583
26,774
29,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 6 / 6
12,040
463
12,165
19,772
10,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
VonSydow
Zhong Kui
20
5 / 6 / 2
12,904
496
17,389
22,396
16,014
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
gui2006
Artemis
17
2 / 7 / 4
10,950
421
9,700
14,265
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 2
13,308
512
10,561
16,625
7,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
0 / 2 / 18
12,340
475
7,274
17,174
13,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Spark1e
Ah Puch
20
6 / 4 / 7
13,703
527
16,969
17,495
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Wenesday
Izanami
20
14 / 3 / 6
16,544
636
28,714
20,880
9,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
fijvnq
Thor
18
4 / 9 / 7
12,541
482
11,331
23,762
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
23
Kills
27
27
Deaths
23
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
2
6
5
0.75
W
Yemoja
0
2
18
4.5
L
7
2
6
5
W
Ah Puch
Spark1e
Ah Puch
6
4
7
2.38
L
7
6
6
1.67
L
Zhong Kui
VonSydow
Zhong Kui
5
6
2
1
W
Izanami
Wenesday
Izanami
14
3
6
5.67
W
Thor
fijvnq
Thor
4
9
7
0.83
L
Artemis
gui2006
Artemis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,134
Damage
74,849
103,799
Taken
95,936
78,425
Mitigated
47,437
33,838
Healing
36,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,561
693
0
5,564
16,625
7,809
667
1,607
15,018
69,637
0
L
8,297
263
817
5,479
20,592
16,238
0
7,237
13,355
54,398
0
W
Yemoja
7,274
2,256
6,618
3,763
17,174
13,479
959
6,207
10,967
34,057
0
L
26,583
3,593
0
12,807
26,774
29,445
0
10,458
16,316
0
111,940
W
Ah Puch
Spark1e
Ah Puch
16,969
669
0
4,898
17,495
7,664
375
6,718
10,777
86,929
0
L
12,165
995
0
5,133
19,772
10,904
0
5,703
14,069
0
73,002
L
Zhong Kui
VonSydow
Zhong Kui
17,389
2,229
0
8,657
22,396
16,014
1,734
8,643
13,753
116,732
0
W
Izanami
Wenesday
Izanami
28,714
21,478
0
10,396
20,880
9,609
4,631
4,852
16,028
0
150,087
W
Thor
fijvnq
Thor
11,331
3,560
1,399
4,329
23,762
8,876
0
6,643
17,119
0
62,970
L
Artemis
gui2006
Artemis
9,700
3,149
0
945
14,265
5,824
240
2,763
11,502
0
52,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,894
Gold Earned
68,436
662
Minions Killed
626
0
Camps Cleared
0
2,228,093
Distance Traveled
2,300,570
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,308
512
121
5
0
465,581
5
L
Ymir
11,654
448
78
3
0
456,327
2
W
Yemoja
12,340
475
57
2
0
478,925
4
L
Chaac
13,346
513
192
7
0
495,051
4
W
Ah Puch
13,703
527
152
6
0
489,635
2
L
Mulan
12,040
463
107
4
0
451,972
8
L
Zhong Kui
12,904
496
181
7
0
372,810
4
W
Izanami
16,544
636
211
8
0
458,335
7
W
Thor
12,541
482
85
3
0
408,094
0
L
Artemis
10,950
421
104
4
0
451,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role