Player Matchup

Chronos
Chronos
Cycl0n35_King
Chronos
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 2
King Arthur
King Arthur
SK_2778
King Arthur
Level 4
God Stats
1W - 9L
1,050 SR
Queue Stats
4W - 14L
1,036 Elo+
Party 2
Agni
Agni
TRANSPLANT2016
Agni
Level 12
God Stats
1W - 3L
1,168 SR
Queue Stats
194W - 228L
1,375 Elo+
Solo
Cthulhu
Cthulhu
XLST4ND0UTXL
Cthulhu
Level 5
God Stats
0W - 2L
1,354 SR
Queue Stats
4W - 8L
1,180 Elo+
Solo
Hades
Hades
Xeetzo
Hades
Level 8
God Stats
1W - 2L
1,269 SR
Queue Stats
4W - 6L
1,146 Elo+
Solo
Team Averages
Level 7
1,226 SR
1,197 Elo+

VS

Team Averages
Level 20
1,460 SR
1,485 Elo+
Fenrir
Fenrir
II ElmStreet II
Fenrir
Level 15
God Stats
7W - 14L
1,102 SR
Queue Stats
10W - 17L
1,242 Elo+
Solo
Hera
Hera
Juggernaut Mark
Hera
Level 28
God Stats
5W - 1L
1,696 SR
Queue Stats
137W - 103L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
The Big Frost69
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 52L
1,537 Elo+
Party 1
Loki
Loki
Valfødr
Loki
Level 35
God Stats
26W - 8L
1,500 SR
Queue Stats
70W - 28L
1,750 Elo+
Party 1
Kukulkan
Kukulkan
lionkatsu
Kukulkan
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 82L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
3 / 10 / 10
12,305
1,025
10,411
24,453
16,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
SK_2778
King Arthur
17
3 / 10 / 4
10,864
905
4,334
23,460
12,160
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 11 / 5
12,564
1,047
11,620
18,086
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
XLST4ND0UTXL
Cthulhu
18
1 / 11 / 7
11,157
930
7,429
19,458
19,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Xeetzo
Hades
20
10 / 4 / 11
14,854
1,238
18,004
19,332
7,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 15
12,237
1,020
8,958
13,906
7,015
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 6 / 14
13,754
1,146
32,402
8,621
2,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
18
1 / 5 / 20
11,593
966
15,824
15,946
20,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
20
26 / 5 / 9
16,988
1,416
31,987
11,970
4,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
lionkatsu
Kukulkan
17
0 / 2 / 18
11,093
924
5,505
11,233
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
122
22
Kills
46
46
Deaths
23
37
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chronos
3
10
10
0.8
W
4
5
15
2.3
W
15
6
14
3.67
L
King Arthur
SK_2778
King Arthur
3
10
4
0.5
L
5
11
5
0.68
W
Cabrakan
1
5
20
2.2
W
Loki
26
5
9
6.1
L
Cthulhu
XLST4ND0UTXL
Cthulhu
1
11
7
0.41
L
Hades
Xeetzo
Hades
10
4
11
3.88
W
Kukulkan
lionkatsu
Kukulkan
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,798
Damage
94,676
104,789
Taken
61,676
60,872
Mitigated
40,316
12,107
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
10,411
5,481
510
3,236
24,453
16,029
0
14,041
10,412
18,445
0
W
8,958
2,545
0
543
13,906
7,015
0
10,462
3,178
0
28,500
W
32,402
9,442
0
0
8,621
2,899
0
7,694
781
58,581
0
L
King Arthur
SK_2778
King Arthur
4,334
682
0
1,456
23,460
12,160
0
9,501
13,959
0
17,526
L
11,620
1,582
0
535
18,086
5,249
0
6,275
11,811
38,253
0
W
Cabrakan
15,824
1,245
0
592
15,946
20,463
0
10,649
4,854
28,701
0
W
Loki
31,987
11,737
0
250
11,970
4,976
0
9,187
2,549
0
52,582
L
Cthulhu
XLST4ND0UTXL
Cthulhu
7,429
350
497
498
19,458
19,857
0
13,734
5,724
23,016
0
L
Hades
Xeetzo
Hades
18,004
2,109
745
4,630
19,332
7,577
0
10,180
9,152
44,720
0
W
Kukulkan
lionkatsu
Kukulkan
5,505
1,297
0
446
11,233
4,963
0
8,638
2,423
16,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,744
Gold Earned
65,665
204
Minions Killed
180
4
Camps Cleared
7
923,233
Distance Traveled
954,750
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,305
1,025
19
2
0
188,333
0
W
Fenrir
12,237
1,020
39
3
0
192,978
2
W
Hera
13,754
1,146
52
4
1
185,978
3
L
King Arthur
10,864
905
28
2
1
164,449
0
L
Agni
12,564
1,047
58
5
2
192,548
0
W
Cabrakan
11,593
966
38
3
0
195,251
2
W
Loki
16,988
1,416
32
3
5
211,505
2
L
Cthulhu
11,157
930
39
3
1
162,727
1
L
Hades
14,854
1,238
60
5
0
215,176
0
W
Kukulkan
11,093
924
19
2
1
169,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role