Player Matchup

Bellona
Bellona
BillyTheKid2137
Bellona
Level 27
God Stats
10W - 4L
1,675 SR
Queue Stats
41W - 50L
1,412 Elo+
Party 1
Anubis
Anubis
Joshum
Anubis
Level 27
God Stats
33W - 28L
1,712 SR
Queue Stats
312W - 304L
1,444 Elo+
Solo
Neith
Neith
MuSt4nG80 Jr
Neith
Level 26
God Stats
21W - 21L
1,529 SR
Queue Stats
50W - 61L
1,335 Elo+
Solo
Nemesis
Nemesis
Vhuj_69
Nemesis
Level 20
God Stats
4W - 3L
1,633 SR
Queue Stats
35W - 42L
1,412 Elo+
Party 1
Ares
Ares
okblueshirt32
Ares
Level 29
God Stats
5W - 8L
1,484 SR
Queue Stats
156W - 163L
1,451 Elo+
Solo
Team Averages
Level 26
1,607 SR
1,411 Elo+

VS

Team Averages
Level 21
1,434 SR
1,410 Elo+
Thanatos
Thanatos
Eljipi056
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Ljosma
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 128L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
Mixail123
Gilgamesh
Level 29
God Stats
0W - 2L
1,379 SR
Queue Stats
37W - 41L
1,390 Elo+
Solo
Heimdallr
Heimdallr
Ninja Pro 20885
Heimdallr
Level 6
God Stats
1W - 2L
1,291 SR
Queue Stats
51W - 101L
1,383 Elo+
Solo
Osiris
Osiris
lemene123
Osiris
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
195W - 216L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
10,921
607
4,807
15,219
11,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
Joshum
Anubis
17
10 / 0 / 3
10,900
606
12,279
6,863
2,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 12
10,105
561
12,377
10,048
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Vhuj_69
Nemesis
15
5 / 1 / 7
9,857
548
5,594
10,688
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 5
10,188
566
5,808
9,898
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eljipi056
Thanatos
8
0 / 4 / 0
6,224
346
1,805
8,005
1,743
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Ljosma
Ganesha
12
0 / 7 / 1
8,302
461
7,956
15,365
7,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Mixail123
Gilgamesh
13
2 / 6 / 2
8,369
465
9,818
14,677
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Ninja Pro 20885
Heimdallr
13
1 / 7 / 1
7,784
432
3,158
10,303
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Osiris
lemene123
Osiris
9
2 / 6 / 1
6,906
384
3,712
7,963
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
30
Kills
5
6
Deaths
30
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Thanatos
Eljipi056
Thanatos
0
4
0
0
W
Anubis
Joshum
Anubis
10
0
3
11.5
L
Ganesha
Ljosma
Ganesha
0
7
1
0.07
L
Gilgamesh
Mixail123
Gilgamesh
2
6
2
0.5
W
5
0
12
11
L
Heimdallr
Ninja Pro 20885
Heimdallr
1
7
1
0.21
W
Nemesis
Vhuj_69
Nemesis
5
1
7
8.5
L
Osiris
lemene123
Osiris
2
6
1
0.42
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
26,449
52,716
Taken
56,313
28,583
Mitigated
22,601
18,020
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
771
486
3,766
15,219
11,684
2,149
1,071
13,998
1,539
39,931
L
Thanatos
Eljipi056
Thanatos
1,805
712
0
3,906
8,005
1,743
98
2,544
5,461
0
18,374
W
Anubis
Joshum
Anubis
12,279
849
0
4,226
6,863
2,703
2,919
1,496
5,367
58,621
0
L
Ganesha
Ljosma
Ganesha
7,956
31
0
0
15,365
7,717
0
5,999
9,366
31,790
0
L
Gilgamesh
Mixail123
Gilgamesh
9,818
3,233
207
2,701
14,677
5,869
0
3,822
10,855
0
45,428
W
12,377
7,538
183
6,291
10,048
3,954
3,382
3,340
6,678
0
63,713
L
Heimdallr
Ninja Pro 20885
Heimdallr
3,158
1,019
0
154
10,303
2,491
29
5,150
5,153
0
25,411
W
Nemesis
Vhuj_69
Nemesis
5,594
2,921
0
341
10,688
4,680
1,935
888
9,800
0
53,320
L
Osiris
lemene123
Osiris
3,712
1,367
135
797
7,963
4,781
0
810
7,153
0
20,784
W
5,808
531
0
2,727
9,898
5,562
857
1,161
8,617
38,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
37,585
441
Minions Killed
240
0
Camps Cleared
0
1,699,318
Distance Traveled
1,317,348
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,921
607
74
4
0
315,797
2
L
Thanatos
6,224
346
42
2
0
200,633
0
W
Anubis
10,900
606
105
6
0
319,425
1
L
Ganesha
8,302
461
41
2
0
285,704
2
L
Gilgamesh
8,369
465
67
4
0
362,764
0
W
Neith
10,105
561
133
7
0
329,157
0
L
Heimdallr
7,784
432
50
3
0
249,520
2
W
Nemesis
9,857
548
86
5
0
377,653
0
L
Osiris
6,906
384
40
2
0
218,727
0
W
Ares
10,188
566
43
2
0
357,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role