Player Matchup

Awilix
Awilix
Big McDaddio
Awilix
Level 40
God Stats
2W - 4L
1,277 SR
Queue Stats
196W - 203L
1,455 Elo+
Solo
Danzaburou
Danzaburou
CynicalCaracal
Danzaburou
Level 105
God Stats
3W - 0L
1,747 SR
Queue Stats
127W - 117L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
GetNTheBackPack
Heimdallr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 5L
1,787 Elo+
Party 1
Scylla
Scylla
TheDerezzer_SD
Scylla
Level 130
God Stats
6W - 1L
1,642 SR
Queue Stats
346W - 296L
1,562 Elo+
Party 1
Persephone
Persephone
asackofpuppies
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 118L
1,621 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,604 Elo+

VS

Team Averages
Level 59
1,511 SR
1,539 Elo+
Hercules
Hercules
CiganoNatsu
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,521 Elo+
Party 2
Izanami
Izanami
GOODFORUGRIF
Izanami
Level 80
God Stats
4W - 6L
1,476 SR
Queue Stats
629W - 588L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
MrScrambledMeggs
Gilgamesh
Level 14
God Stats
0W - 2L
1,316 SR
Queue Stats
7W - 4L
1,609 Elo+
Party 2
Artemis
Artemis
Senpai_Megs
Artemis
Level 126
God Stats
4W - 6L
1,718 SR
Queue Stats
293W - 249L
1,571 Elo+
Party 2
Tiamat
Tiamat
xD Chillz
Tiamat
Level 47
God Stats
112W - 115L
1,545 SR
Queue Stats
293W - 281L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 4 / 3
7,257
454
2,967
8,729
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
CynicalCaracal
Danzaburou
16
2 / 1 / 1
9,932
621
7,687
10,719
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
GetNTheBackPack
Heimdallr
17
10 / 1 / 2
10,487
655
17,659
12,766
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 4
10,089
631
3,351
5,831
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
asackofpuppies
Persephone
12
2 / 3 / 5
9,187
574
4,587
7,314
2,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CiganoNatsu
Hercules
11
5 / 3 / 1
7,677
480
5,893
14,274
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
GOODFORUGRIF
Izanami
13
1 / 7 / 2
7,280
455
5,190
11,327
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
15
1 / 1 / 2
8,293
518
6,917
10,642
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Senpai_Megs
Artemis
13
0 / 4 / 4
7,569
473
3,810
11,110
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
xD Chillz
Tiamat
15
2 / 1 / 1
8,713
545
5,986
7,456
4,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
9
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
0
4
3
0.38
L
Hercules
CiganoNatsu
Hercules
5
3
1
1.83
W
Danzaburou
CynicalCaracal
Danzaburou
2
1
1
2.5
L
Izanami
GOODFORUGRIF
Izanami
1
7
2
0.29
W
Heimdallr
GetNTheBackPack
Heimdallr
10
1
2
11
L
Gilgamesh
1
1
2
2
L
Artemis
Senpai_Megs
Artemis
0
4
4
0.5
W
2
0
4
4
W
Persephone
asackofpuppies
Persephone
2
3
5
1.5
L
Tiamat
xD Chillz
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
27,796
45,359
Taken
54,809
18,389
Mitigated
30,704
18,335
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,967
1,373
0
990
8,729
3,554
0
480
8,219
0
44,592
L
Hercules
CiganoNatsu
Hercules
5,893
2,303
0
3,602
14,274
10,508
0
1,126
13,148
0
16,152
W
Danzaburou
CynicalCaracal
Danzaburou
7,687
2,705
0
6,239
10,719
5,223
883
1,168
9,191
0
66,442
L
Izanami
GOODFORUGRIF
Izanami
5,190
3,214
0
2,235
11,327
4,467
0
1,141
10,185
0
51,094
W
Heimdallr
GetNTheBackPack
Heimdallr
17,659
10,477
0
8,140
12,766
5,265
1,013
251
12,515
0
75,001
L
Gilgamesh
6,917
1,842
0
4,279
10,642
7,761
0
650
9,992
0
54,021
L
Artemis
Senpai_Megs
Artemis
3,810
1,288
0
4,041
11,110
3,695
0
969
10,140
0
47,421
W
3,351
501
0
1,047
5,831
2,206
1,170
2,525
3,246
78,653
0
W
Persephone
asackofpuppies
Persephone
4,587
772
54
1,865
7,314
2,141
34
1,562
5,749
26,001
0
L
Tiamat
xD Chillz
Tiamat
5,986
415
107
3,320
7,456
4,273
0
4,052
3,404
62,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
39,532
533
Minions Killed
480
0
Camps Cleared
0
1,497,639
Distance Traveled
1,598,997
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,257
454
77
5
0
346,473
0
L
Hercules
7,677
480
18
1
0
356,030
5
W
Danzaburou
9,932
621
127
8
0
278,195
1
L
Izanami
7,280
455
96
6
0
281,305
3
W
Heimdallr
10,487
655
120
8
0
285,979
0
L
Gilgamesh
8,293
518
120
8
0
317,428
4
L
Artemis
7,569
473
104
7
0
340,036
5
W
Scylla
10,089
631
161
10
0
296,825
5
W
Persephone
9,187
574
48
3
0
290,167
0
L
Tiamat
8,713
545
142
9
0
304,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role