Player Matchup

Cu Chulainn
Cu Chulainn
AlJovice
Cu Chulainn
Level 94
God Stats
29W - 14L
1,780 SR
Queue Stats
622W - 635L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Ashleey_t
Kukulkan
Level 80
God Stats
210W - 188L
1,553 SR
Queue Stats
520W - 533L
1,450 Elo+
Solo
Xbalanque
Xbalanque
Bl00dh0und456
Xbalanque
Level 149
God Stats
20W - 8L
1,565 SR
Queue Stats
661W - 673L
1,486 Elo+
Solo
Cthulhu
Cthulhu
flclmonke
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 333L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
jsnake07
Gilgamesh
Level 113
God Stats
2W - 0L
1,727 SR
Queue Stats
160W - 128L
1,495 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,471 Elo+

VS

Team Averages
Level 90
1,540 SR
1,446 Elo+
Vamana
Vamana
DaSweeTToothJr
Vamana
Level 74
God Stats
3W - 3L
1,541 SR
Queue Stats
92W - 87L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
RawAztecWarrior
Cthulhu
Level 74
God Stats
21W - 15L
1,518 SR
Queue Stats
72W - 71L
1,423 Elo+
Party 2
Chaac
Chaac
The Czar Of Dro
Chaac
Level 129
God Stats
41W - 36L
1,469 SR
Queue Stats
89W - 84L
1,351 Elo+
Solo
Janus
Janus
koeibisco
Janus
Level 63
God Stats
6W - 5L
1,568 SR
Queue Stats
37W - 43L
1,481 Elo+
Solo
Anhur
Anhur
xGMx_Vize
Anhur
Level 109
God Stats
5W - 8L
1,605 SR
Queue Stats
125W - 115L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlJovice
Cu Chulainn
19
5 / 1 / 8
12,285
534
15,686
17,051
17,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ashleey_t
Kukulkan
17
2 / 2 / 9
10,881
473
13,877
12,409
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Bl00dh0und456
Xbalanque
16
0 / 1 / 11
9,897
430
12,236
12,315
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
flclmonke
Cthulhu
17
5 / 7 / 10
11,074
481
16,247
24,007
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
jsnake07
Gilgamesh
19
12 / 3 / 6
13,006
565
21,877
21,267
15,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,858
472
11,512
20,385
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 10
9,952
433
12,649
25,314
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 6 / 2
10,802
470
10,112
26,011
20,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
koeibisco
Janus
16
2 / 3 / 1
10,396
452
8,016
13,013
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
xGMx_Vize
Anhur
16
6 / 6 / 3
10,707
466
12,235
17,951
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
24
Kills
14
14
Deaths
24
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlJovice
Cu Chulainn
5
1
8
9
W
Kukulkan
Ashleey_t
Kukulkan
2
2
9
3.25
W
Xbalanque
Bl00dh0und456
Xbalanque
0
1
11
5.5
L
5
4
3
1.63
L
1
5
10
1.2
L
0
6
2
0.17
W
Cthulhu
flclmonke
Cthulhu
5
7
10
1.43
W
Gilgamesh
jsnake07
Gilgamesh
12
3
6
5
L
Janus
koeibisco
Janus
2
3
1
0.83
L
Anhur
xGMx_Vize
Anhur
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,923
Damage
54,524
87,049
Taken
102,674
67,582
Mitigated
62,064
23,793
Healing
29,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlJovice
Cu Chulainn
15,686
3,077
0
4,271
17,051
17,983
915
2,447
14,604
11,608
76,289
W
Kukulkan
Ashleey_t
Kukulkan
13,877
1,541
307
5,293
12,409
5,341
392
4,345
8,064
78,273
0
W
Xbalanque
Bl00dh0und456
Xbalanque
12,236
5,312
0
3,561
12,315
4,977
598
3,242
9,073
0
65,501
L
11,512
6,925
0
5,250
20,385
10,893
0
7,744
12,641
0
57,297
L
12,649
800
2,132
8,420
25,314
17,484
0
8,088
17,226
28,363
0
L
10,112
1,346
0
8,077
26,011
20,315
0
7,528
18,483
0
81,409
W
Cthulhu
flclmonke
Cthulhu
16,247
1,463
478
3,309
24,007
24,216
39
5,702
18,305
60,085
0
W
Gilgamesh
jsnake07
Gilgamesh
21,877
7,187
0
6,574
21,267
15,065
198
4,929
16,338
0
94,751
L
Janus
koeibisco
Janus
8,016
317
0
2,417
13,013
5,217
290
2,654
10,359
70,559
0
L
Anhur
xGMx_Vize
Anhur
12,235
6,178
0
3,266
17,951
8,155
1,180
6,877
11,074
0
70,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,143
Gold Earned
52,715
590
Minions Killed
548
0
Camps Cleared
0
2,229,124
Distance Traveled
2,113,864
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,285
534
157
7
0
477,256
0
W
Kukulkan
10,881
473
141
6
0
447,112
0
W
Xbalanque
9,897
430
103
4
0
391,410
2
L
Vamana
10,858
472
92
4
0
455,196
2
L
Cthulhu
9,952
433
31
1
0
422,477
8
L
Chaac
10,802
470
155
7
0
416,320
1
W
Cthulhu
11,074
481
66
3
0
423,290
1
W
Gilgamesh
13,006
565
123
5
0
490,056
4
L
Janus
10,396
452
136
6
0
453,564
3
L
Anhur
10,707
466
134
6
0
366,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role