Player Matchup

Gilgamesh
Gilgamesh
Dreadlock panda
Gilgamesh
Level 104
God Stats
20W - 16L
1,665 SR
Queue Stats
347W - 317L
1,497 Elo+
Party 1
Ganesha
Ganesha
GandalfThaWhite
Ganesha
Level 101
God Stats
1W - 2L
1,683 SR
Queue Stats
364W - 366L
1,443 Elo+
Party 1
Zeus
Zeus
MoneyWaymeather
Zeus
Level 68
God Stats
2W - 1L
1,702 SR
Queue Stats
30W - 33L
1,432 Elo+
Party 1
Team Averages
Level 91
1,683 SR
1,457 Elo+

VS

Team Averages
Level 77
1,617 SR
1,505 Elo+
Guan Yu
Guan Yu
black_predator04
Guan Yu
Level 123
God Stats
0W - 3L
1,567 SR
Queue Stats
41W - 15L
1,698 Elo+
Party 2
Cerberus
Cerberus
iExOd1ha
Cerberus
Level 101
God Stats
8W - 7L
1,583 SR
Queue Stats
215W - 227L
1,579 Elo+
Solo
Hel
Hel
riiberyy2003
Hel
Level 7
God Stats
0W - 2L
1,701 SR
Queue Stats
4W - 5L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dreadlock panda
Gilgamesh
20
16 / 4 / 6
17,850
744
30,511
27,611
29,311
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 2 / 17
14,114
588
11,295
15,902
15,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 11 / 12
15,934
664
26,972
19,921
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 9
14,825
618
17,960
30,791
36,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
iExOd1ha
Cerberus
20
11 / 5 / 4
16,480
687
26,236
36,029
35,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 13 / 9
13,069
545
8,247
19,469
9,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
23
Kills
17
17
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dreadlock panda
Gilgamesh
16
4
6
4.75
W
0
2
17
4.25
W
7
11
12
1.18
L
4
5
9
1.7
L
Cerberus
iExOd1ha
Cerberus
11
5
4
2.6
L
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,778
Damage
52,443
63,434
Taken
86,289
50,335
Mitigated
82,094
9,616
Healing
31,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dreadlock panda
Gilgamesh
30,511
9,161
0
981
27,611
29,311
1,520
13,157
14,290
0
78,519
W
11,295
956
1,504
2,061
15,902
15,894
446
8,819
6,701
53,188
0
W
26,972
1,632
0
5,070
19,921
5,130
206
12,067
7,854
81,701
0
L
17,960
2,042
5,185
9,210
30,791
36,565
47
14,187
16,604
0
84,697
L
Cerberus
iExOd1ha
Cerberus
26,236
1,179
547
11,859
36,029
35,700
347
14,867
21,162
105,409
0
L
8,247
2,058
2,870
1,611
19,469
9,829
0
9,510
9,959
23,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
44,374
217
Minions Killed
320
0
Camps Cleared
0
1,109,651
Distance Traveled
1,163,337
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,850
744
91
4
0
442,170
1
W
Ganesha
14,114
588
19
1
0
370,857
2
W
Zeus
15,934
664
107
4
0
296,624
5
L
Guan Yu
14,825
618
118
5
0
445,292
4
L
Cerberus
16,480
687
180
8
0
433,633
2
L
Hel
13,069
545
22
1
0
284,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role