Player Matchup

Ares
Ares
XxALTASCHWEDExX
Ares
Level 9
God Stats
0W - 2L
1,361 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 1
Scylla
Scylla
colin_c123
Scylla
Level 25
God Stats
15W - 12L
1,532 SR
Queue Stats
228W - 266L
1,392 Elo+
Solo
Ymir
Ymir
intact_flamingo3
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,337 Elo+
Solo
Chernobog
Chernobog
sensei cleriker
Chernobog
Level 8
God Stats
2W - 3L
1,563 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1
Apollo
Apollo
warden_gentles
Apollo
Level 18
God Stats
9W - 5L
1,360 SR
Queue Stats
225W - 236L
1,356 Elo+
Solo
Team Averages
Level 13
1,463 SR
1,374 Elo+

VS

Team Averages
Level 24
1,548 SR
1,394 Elo+
Odin
Odin
HeyxYou24
Odin
Level 44
God Stats
1W - 0L
1,603 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
IceKnight645
Cthulhu
Level 15
God Stats
9W - 11L
1,542 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 2
Chang'e
Chang'e
Martinl0l
Chang'e
Level 27
God Stats
4W - 6L
1,605 SR
Queue Stats
21W - 33L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
ilCampione27
Kukulkan
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 39L
1,611 Elo+
Party 2
Kali
Kali
mentalsquirrelz
Kali
Level 24
God Stats
12W - 19L
1,491 SR
Queue Stats
94W - 99L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
8,947
426
4,647
17,477
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
colin_c123
Scylla
12
2 / 3 / 1
8,064
384
4,463
7,132
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 15 / 2
8,487
404
5,023
23,349
12,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
sensei cleriker
Chernobog
13
3 / 10 / 1
8,444
402
9,521
16,606
5,663
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 7 / 1
9,066
432
9,078
17,547
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
14 / 1 / 5
12,974
618
18,153
13,328
10,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
IceKnight645
Cthulhu
14
5 / 3 / 9
10,280
490
11,044
20,312
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Martinl0l
Chang'e
16
9 / 0 / 13
11,440
545
12,700
9,497
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ilCampione27
Kukulkan
17
4 / 3 / 6
11,284
537
10,786
10,631
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
12 / 4 / 7
12,405
591
12,536
20,476
10,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
8
Kills
44
44
Deaths
11
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Odin
14
1
5
16.5
W
Cthulhu
IceKnight645
Cthulhu
5
3
9
3.17
W
Chang'e
Martinl0l
Chang'e
9
0
13
15.5
L
1
9
4
0.33
L
Scylla
colin_c123
Scylla
2
3
1
0.83
W
Kukulkan
ilCampione27
Kukulkan
4
3
6
2.33
L
1
15
2
0.13
W
12
4
7
3.88
L
Chernobog
sensei cleriker
Chernobog
3
10
1
0.35
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
65,219
82,111
Taken
74,244
36,049
Mitigated
50,548
9,723
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
18,153
5,181
0
2,329
13,328
10,726
5,324
2,464
10,824
0
78,638
W
Cthulhu
IceKnight645
Cthulhu
11,044
1,910
91
1,015
20,312
17,940
1,034
3,579
16,707
32,549
0
W
Chang'e
Martinl0l
Chang'e
12,700
1,515
6,235
5,193
9,497
6,279
1,511
957
8,540
50,584
0
L
4,647
255
0
2,183
17,477
10,334
34
11,998
5,451
13,125
0
L
Scylla
colin_c123
Scylla
4,463
284
0
424
7,132
2,067
0
2,192
4,738
25,749
0
W
Kukulkan
ilCampione27
Kukulkan
10,786
1,614
0
1,817
10,631
4,969
2,392
3,834
6,665
65,170
0
L
5,023
2,016
0
1,536
23,349
12,356
0
5,897
17,226
28,860
3,821
W
12,536
8,680
0
7,929
20,476
10,634
2,317
2,730
17,706
0
86,101
L
Chernobog
sensei cleriker
Chernobog
9,521
7,500
0
1,584
16,606
5,663
994
8,258
8,318
0
37,363
L
9,078
5,613
0
3,996
17,547
5,629
1,008
5,587
11,848
0
58,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
58,383
283
Minions Killed
487
0
Camps Cleared
0
1,428,663
Distance Traveled
1,963,498
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,974
618
121
6
0
382,434
0
W
Cthulhu
10,280
490
43
2
0
388,563
2
W
Chang'e
11,440
545
71
3
0
413,657
0
L
Ares
8,947
426
9
0
0
313,951
3
L
Scylla
8,064
384
47
2
0
179,651
1
W
Kukulkan
11,284
537
130
6
0
370,773
0
L
Ymir
8,487
404
56
3
0
312,996
0
W
Kali
12,405
591
122
6
0
408,071
1
L
Chernobog
8,444
402
60
3
0
291,329
0
L
Apollo
9,066
432
111
5
0
330,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role