Player Matchup

Set
Set
FishyFish212
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Ra
Ra
IIceFlash
Ra
Level 6
God Stats
0W - 1L
1,457 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Kaïder
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Artemis
Artemis
collin2102
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Neith
Neith
flameholyfk
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,485 Elo+

VS

Team Averages
Level 18
1,461 SR
1,457 Elo+
Ares
Ares
ComplexVoid
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 113L
1,448 Elo+
Solo
Loki
Loki
MarmotaTTV
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Pelsoras
Gilgamesh
Level 7
God Stats
5W - 7L
1,221 SR
Queue Stats
121W - 101L
1,451 Elo+
Solo
Ra
Ra
RainbowCatRus
Ra
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Apollo
Apollo
yolo2512
Apollo
Level 29
God Stats
24W - 33L
1,586 SR
Queue Stats
39W - 52L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 2
8,658
618
8,605
12,059
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 9 / 5
6,199
443
4,195
8,599
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kaïder
Cthulhu
10
1 / 4 / 2
6,134
438
4,802
10,750
5,332
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
collin2102
Artemis
9
1 / 6 / 3
5,867
419
5,578
7,564
2,844
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 2
7,356
525
5,798
7,642
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 9
7,444
532
5,190
11,744
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
11 / 2 / 10
9,005
643
10,855
8,858
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Pelsoras
Gilgamesh
14
7 / 4 / 4
8,381
599
7,387
11,827
10,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 3 / 11
8,249
589
6,651
4,835
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
yolo2512
Apollo
14
3 / 0 / 2
8,672
619
4,458
6,867
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
13
Kills
27
28
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
8
5
2
1.8
L
1
9
5
0.39
L
Cthulhu
Kaïder
Cthulhu
1
4
2
0.5
W
11
2
10
8
W
Gilgamesh
Pelsoras
Gilgamesh
7
4
4
2.25
W
5
3
11
3.5
L
Artemis
collin2102
Artemis
1
6
3
0.42
L
2
4
2
0.75
W
Apollo
yolo2512
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
34,541
46,614
Taken
44,131
19,469
Mitigated
27,663
5,563
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,190
1,120
0
957
11,744
9,885
774
2,902
8,734
13,956
0
L
8,605
4,630
0
1,021
12,059
6,119
0
2,061
9,910
0
53,317
L
4,195
559
18
196
8,599
2,550
391
2,703
5,670
25,759
0
L
Cthulhu
Kaïder
Cthulhu
4,802
1,063
173
1,844
10,750
5,332
0
4,064
6,562
18,840
0
W
10,855
3,286
0
1,727
8,858
2,772
0
942
7,770
0
32,932
W
Gilgamesh
Pelsoras
Gilgamesh
7,387
1,912
0
958
11,827
10,641
378
1,341
10,333
0
39,926
W
6,651
1,080
558
537
4,835
1,899
334
1,419
3,150
30,594
0
L
Artemis
collin2102
Artemis
5,578
2,968
0
569
7,564
2,844
1,041
1,762
5,650
0
16,522
L
5,798
1,869
0
1,742
7,642
2,624
1,811
581
6,981
0
31,020
W
Apollo
yolo2512
Apollo
4,458
2,311
0
4,160
6,867
2,466
2,354
1,934
4,933
0
50,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,214
Gold Earned
41,751
278
Minions Killed
302
0
Camps Cleared
0
1,171,053
Distance Traveled
1,310,445
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,444
532
24
2
0
267,689
1
L
Set
8,658
618
99
7
0
225,854
1
L
Ra
6,199
443
42
3
0
246,608
1
L
Cthulhu
6,134
438
37
3
0
249,343
0
W
Loki
9,005
643
51
4
0
308,134
1
W
Gilgamesh
8,381
599
81
6
0
261,072
3
W
Ra
8,249
589
58
4
0
218,205
2
L
Artemis
5,867
419
28
2
0
221,836
0
L
Neith
7,356
525
72
5
0
227,412
4
W
Apollo
8,672
619
88
6
0
255,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role