Player Matchup

Kumbhakarna
Kumbhakarna
Casthyel
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 145L
1,421 Elo+
Party 2
Kali
Kali
DodosoKawaii
Kali
Level 14
God Stats
7W - 7L
1,497 SR
Queue Stats
8W - 11L
1,393 Elo+
Party 1
Hades
Hades
LiferLife
Hades
Level 28
God Stats
2W - 0L
1,683 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 1
Medusa
Medusa
MurderPartyz
Medusa
Level 22
God Stats
10W - 5L
1,803 SR
Queue Stats
61W - 62L
1,550 Elo+
Party 2
Chaac
Chaac
nevsa
Chaac
Level 34
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 6L
1,517 Elo+
Party 1
Team Averages
Level 25
1,558 SR
1,468 Elo+

VS

Team Averages
Level 22
1,468 SR
1,460 Elo+
Terra
Terra
ElBicho972
Terra
Level 18
God Stats
0W - 4L
1,303 SR
Queue Stats
75W - 88L
1,380 Elo+
Solo
Anhur
Anhur
KimHoLeeFuc
Anhur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,405 Elo+
Solo
Sol
Sol
Mokca
Sol
Level 29
God Stats
2W - 3L
1,540 SR
Queue Stats
44W - 45L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Tommy0700
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,466 Elo+
Solo
Loki
Loki
ihat3france
Loki
Level 8
God Stats
17W - 15L
1,498 SR
Queue Stats
45W - 34L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Casthyel
Kumbhakarna
15
2 / 1 / 14
12,422
460
6,312
23,945
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 8 / 4
14,845
550
12,445
26,429
13,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
LiferLife
Hades
18
2 / 7 / 15
12,802
474
15,477
23,032
11,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
21 / 3 / 5
16,673
618
42,808
28,512
12,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
nevsa
Chaac
18
6 / 4 / 10
12,993
481
10,744
28,762
28,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 5 / 5
11,228
416
4,211
26,053
26,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 10 / 2
9,229
342
4,329
15,622
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Mokca
Sol
18
7 / 13 / 6
12,999
481
32,587
30,589
11,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Tommy0700
Baron Samedi
20
9 / 5 / 3
15,167
562
24,622
25,827
31,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 6 / 7
12,642
468
16,433
25,517
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
39
Kills
23
23
Deaths
39
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Casthyel
Kumbhakarna
2
1
14
9
W
8
8
4
1.25
L
Terra
1
5
5
0.7
L
0
10
2
0.1
W
Hades
LiferLife
Hades
2
7
15
1.36
L
Sol
Mokca
Sol
7
13
6
0.77
W
Medusa
21
3
5
7.83
L
Baron Samedi
Tommy0700
Baron Samedi
9
5
3
2.1
L
6
6
7
1.58
W
Chaac
nevsa
Chaac
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,786
Damage
82,182
130,680
Taken
123,608
84,448
Mitigated
85,155
46,064
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Casthyel
Kumbhakarna
6,312
1,116
146
4,811
23,945
17,820
138
15,521
8,424
16,614
0
W
12,445
6,763
0
7,032
26,429
13,899
3,632
9,893
16,536
0
103,139
L
Terra
4,211
382
1,908
5,154
26,053
26,929
0
4,514
21,459
38,336
0
L
4,329
2,444
0
635
15,622
4,686
0
499
15,123
0
39,871
W
Hades
LiferLife
Hades
15,477
1,747
1,222
7,089
23,032
11,540
708
13,013
10,019
79,381
0
L
Sol
Mokca
Sol
32,587
8,632
0
8,208
30,589
11,706
2,384
8,649
21,744
97,001
0
W
Medusa
42,808
25,051
0
12,257
28,512
12,666
5,915
13,882
14,630
0
143,015
L
Baron Samedi
Tommy0700
Baron Samedi
24,622
4,525
1,490
9,753
25,827
31,389
654
3,998
21,360
115,547
0
L
16,433
3,545
0
3,998
25,517
10,445
0
4,438
20,965
0
83,014
W
Chaac
nevsa
Chaac
10,744
1,783
1,111
12,396
28,762
28,523
829
19,864
8,898
0
53,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,735
Gold Earned
61,265
473
Minions Killed
555
0
Camps Cleared
0
2,388,746
Distance Traveled
2,100,382
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,422
460
17
1
0
536,515
11
W
Kali
14,845
550
131
5
0
500,978
2
L
Terra
11,228
416
65
2
0
465,193
1
L
Anhur
9,229
342
68
3
0
335,800
0
W
Hades
12,802
474
89
3
0
423,674
2
L
Sol
12,999
481
126
5
0
376,793
0
W
Medusa
16,673
618
174
6
0
449,189
11
L
Baron Samedi
15,167
562
172
6
0
403,809
4
L
Loki
12,642
468
124
5
0
518,787
2
W
Chaac
12,993
481
62
2
0
478,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role