Player Matchup

Scylla
Scylla
Gold III
DevPendragon
Scylla
Gold III
Level 147
God Stats
16W - 16L
1,588 SR
Queue Stats
498W - 491L
1,565 MMR
Solo
Achilles
Achilles
Gold I
Drag0nSLay3r621
Achilles
Gold I
Level 86
God Stats
3W - 5L
1,479 SR
Queue Stats
261W - 249L
1,578 MMR
Solo
Bastet
Bastet
Gold II
Grinding DF
Bastet
Gold II
Level 109
God Stats
120W - 93L
1,729 SR
Queue Stats
270W - 250L
1,485 MMR
Party 2
Hachiman
Hachiman
Platinum V
OfficialTebow
Hachiman
Platinum V
Level 154
God Stats
4W - 2L
1,801 SR
Queue Stats
119W - 104L
1,563 MMR
Solo
Cerberus
Cerberus
Gold I
SiimplyBless
Cerberus
Gold I
Level 84
God Stats
49W - 36L
1,629 SR
Queue Stats
134W - 140L
1,632 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,645 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,612 SR
1,565 MMR
Bellona
Bellona
Gold V
CosbiestMixer
Bellona
Gold V
Level 145
God Stats
4W - 1L
1,949 SR
Queue Stats
13W - 10L
1,650 MMR
Party 1
Izanami
Izanami
Bronze III
JAzhee21
Izanami
Bronze III
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold I
Kinetticz
Fenrir
Gold I
Level 127
God Stats
5W - 6L
1,560 SR
Queue Stats
550W - 532L
1,549 MMR
Solo
Ganesha
Ganesha
Gold II
RoccOsMoDern5433
Ganesha
Gold II
Level 106
God Stats
37W - 32L
1,614 SR
Queue Stats
349W - 356L
1,553 MMR
Solo
Hades
Hades
Gold II
S_LordTachanka_S
Hades
Gold II
Level 89
God Stats
11W - 9L
1,638 SR
Queue Stats
135W - 142L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 7 / 13
14,908
481
23,595
20,712
6,745
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
20
4 / 8 / 4
15,608
503
23,506
34,433
55,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
4 / 5 / 12
15,003
484
20,796
25,427
9,888
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
OfficialTebow
Hachiman
20
2 / 4 / 6
16,058
518
15,219
23,102
8,396
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SiimplyBless
Cerberus
20
8 / 7 / 7
15,153
489
13,176
27,186
38,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatKing ArthurAthenaDanzaburouGilgamesh

VS

Bans
TsukuyomiAnubisLokiBakasuraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
6 / 6 / 8
18,301
590
26,133
38,730
42,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
JAzhee21
Izanami
20
4 / 2 / 5
17,728
572
13,848
18,845
8,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Kinetticz
Fenrir
20
15 / 5 / 9
17,785
574
28,848
31,019
17,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 5 / 18
13,013
420
10,063
25,069
22,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 5 / 14
16,751
540
25,212
26,729
16,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
85
23
Kills
31
31
Deaths
23
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
6
8
1.67
L
Scylla
5
7
13
1.64
L
Achilles
4
8
4
0.75
L
Bastet
4
5
12
2
W
Izanami
JAzhee21
Izanami
4
2
5
3.25
W
Fenrir
Kinetticz
Fenrir
15
5
9
3.9
L
Hachiman
OfficialTebow
Hachiman
2
4
6
1.25
W
0
5
18
1.8
W
6
5
14
2.6
L
Cerberus
SiimplyBless
Cerberus
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,292
Damage
104,104
130,860
Taken
140,392
118,677
Mitigated
107,855
42,214
Healing
42,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
26,133
11,118
0
5,640
38,730
42,598
1,304
9,085
29,509
13,278
108,171
L
Scylla
23,595
2,338
0
4,634
20,712
6,745
474
12,555
8,157
107,465
0
L
Achilles
23,506
4,030
0
5,857
34,433
55,616
34
6,019
28,414
20,168
95,113
L
Bastet
20,796
4,996
0
9,935
25,427
9,888
1,859
6,581
18,846
0
121,506
W
Izanami
JAzhee21
Izanami
13,848
9,047
0
6,264
18,845
8,110
4,210
4,140
14,657
0
168,328
W
Fenrir
Kinetticz
Fenrir
28,848
6,423
0
10,319
31,019
17,642
1,731
8,329
22,526
0
125,835
L
Hachiman
OfficialTebow
Hachiman
15,219
8,846
0
11,893
23,102
8,396
502
4,509
18,593
0
145,364
W
10,063
574
988
3,944
25,069
22,893
187
8,528
16,255
51,707
0
W
25,212
1,333
2,533
12,814
26,729
16,612
1,058
10,605
15,806
133,432
0
L
Cerberus
SiimplyBless
Cerberus
13,176
609
912
8,983
27,186
38,032
200
9,045
18,141
60,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,730
Gold Earned
83,578
834
Minions Killed
928
0
Camps Cleared
0
2,713,586
Distance Traveled
2,890,677
36
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
18,301
590
205
7
0
591,950
5
L
Scylla
14,908
481
179
6
0
506,258
3
L
Achilles
15,608
503
181
6
0
537,318
9
L
Bastet
15,003
484
156
5
0
594,624
1
W
Izanami
17,728
572
299
10
0
559,653
6
W
Fenrir
17,785
574
161
5
0
606,912
5
L
Hachiman
16,058
518
210
7
0
535,281
11
W
Ganesha
13,013
420
38
1
0
588,624
15
W
Hades
16,751
540
225
7
0
543,538
7
L
Cerberus
15,153
489
108
3
0
540,105
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role