Player Matchup

Gilgamesh
Gilgamesh
BatmanDeCamazotz
Gilgamesh
Level 54
God Stats
1W - 3L
1,302 SR
Queue Stats
278W - 266L
1,461 Elo+
Party 1
Ullr
Ullr
Flexitto
Ullr
Level 120
God Stats
1W - 3L
1,201 SR
Queue Stats
45W - 44L
1,527 Elo+
Party 2
Tiamat
Tiamat
Heydahn
Tiamat
Level 124
God Stats
6W - 2L
1,587 SR
Queue Stats
578W - 601L
1,441 Elo+
Party 1
Athena
Athena
L4astory
Athena
Level 66
God Stats
19W - 30L
1,468 SR
Queue Stats
92W - 96L
1,479 Elo+
Party 2
Chaac
Chaac
TheLegendOfPapa
Chaac
Level 149
God Stats
6W - 2L
1,663 SR
Queue Stats
210W - 189L
1,574 Elo+
Party 2
Team Averages
Level 103
1,444 SR
1,497 Elo+

VS

Team Averages
Level 104
1,627 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
George4k162
Tsukuyomi
Level 116
God Stats
48W - 48L
1,504 SR
Queue Stats
177W - 185L
1,489 Elo+
Party 3
Ao Kuang
Ao Kuang
TheKillerCBP
Ao Kuang
Level 129
God Stats
11W - 19L
1,500 SR
Queue Stats
344W - 362L
1,443 Elo+
Party 3
Terra
Terra
VROONLAND2
Terra
Level 54
God Stats
23W - 7L
1,993 SR
Queue Stats
128W - 101L
1,526 Elo+
Solo
Izanami
Izanami
ZorroNordestino
Izanami
Level 112
God Stats
31W - 23L
1,639 SR
Queue Stats
444W - 454L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
mphumberto14
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
5 / 1 / 4
6,888
626
5,601
7,365
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
10
1 / 1 / 1
5,827
530
3,918
5,872
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Heydahn
Tiamat
10
0 / 2 / 6
5,971
543
4,705
4,459
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
L4astory
Athena
9
2 / 2 / 5
6,140
558
3,227
8,557
2,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 2 / 0
6,868
624
8,801
10,542
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
George4k162
Tsukuyomi
10
2 / 2 / 1
6,158
560
2,146
4,889
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
TheKillerCBP
Ao Kuang
9
2 / 2 / 1
5,714
519
5,290
9,058
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
9
1 / 2 / 2
5,552
505
2,549
4,988
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 1
5,911
537
4,455
7,072
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
mphumberto14
Zhong Kui
10
1 / 5 / 1
5,771
525
5,578
10,088
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
8
8
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
1
4
7
W
Ullr
1
1
1
1.5
L
Tsukuyomi
George4k162
Tsukuyomi
2
2
1
1.25
W
Tiamat
Heydahn
Tiamat
0
2
6
1.5
W
Athena
L4astory
Athena
2
2
5
2.25
L
Ao Kuang
TheKillerCBP
Ao Kuang
2
2
1
1.25
W
6
2
0
3
L
Terra
1
2
2
1
L
2
3
1
0.83
L
Zhong Kui
mphumberto14
Zhong Kui
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
20,018
36,795
Taken
36,095
14,644
Mitigated
13,968
12,209
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,601
2,125
0
1,360
7,365
3,081
0
1,859
5,464
0
37,539
W
Ullr
3,918
1,587
0
1,588
5,872
1,533
0
802
5,070
0
29,953
L
Tsukuyomi
George4k162
Tsukuyomi
2,146
790
0
1,902
4,889
1,505
0
469
4,420
0
26,261
W
Tiamat
Heydahn
Tiamat
4,705
1,093
86
2,036
4,459
2,336
64
2,590
1,869
30,997
0
W
Athena
L4astory
Athena
3,227
622
0
1,983
8,557
2,699
0
3,112
5,445
18,681
0
L
Ao Kuang
TheKillerCBP
Ao Kuang
5,290
1,764
0
2,648
9,058
2,970
0
4,555
4,503
28,316
0
W
8,801
2,218
0
5,156
10,542
4,995
0
4,606
5,530
0
35,648
L
Terra
2,549
407
237
584
4,988
2,144
0
1,647
3,341
10,993
0
L
4,455
2,841
0
2,146
7,072
1,854
345
1,261
5,811
0
32,260
L
Zhong Kui
mphumberto14
Zhong Kui
5,578
1,040
0
3,770
10,088
5,495
0
0
10,088
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
29,106
293
Minions Killed
292
0
Camps Cleared
0
1,132,019
Distance Traveled
955,411
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,888
626
65
6
0
269,255
0
W
Ullr
5,827
530
57
5
0
188,989
1
L
Tsukuyomi
6,158
560
71
6
0
224,626
1
W
Tiamat
5,971
543
76
7
0
219,006
0
W
Athena
6,140
558
26
2
0
240,833
10
L
Ao Kuang
5,714
519
68
6
0
217,743
1
W
Chaac
6,868
624
69
6
0
213,936
5
L
Terra
5,552
505
18
2
0
162,966
2
L
Izanami
5,911
537
77
7
0
189,411
4
L
Zhong Kui
5,771
525
58
5
0
160,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role