Player Matchup

Bellona
Bellona
GeNeSys_XtreMe
Bellona
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Maedheos
Danzaburou
Level 28
God Stats
10W - 3L
1,894 SR
Queue Stats
103W - 70L
1,628 Elo+
Solo
Loki
Loki
Woracity
Loki
Level 17
God Stats
2W - 6L
1,730 SR
Queue Stats
13W - 18L
1,452 Elo+
Party 2
Tiamat
Tiamat
YT CMBLAZIN
Tiamat
Level 21
God Stats
3W - 3L
1,417 SR
Queue Stats
4W - 6L
1,444 Elo+
Solo
Ra
Ra
breaking_bold
Ra
Level 10
God Stats
3W - 6L
1,470 SR
Queue Stats
6W - 10L
1,445 Elo+
Party 2
Team Averages
Level 16
1,556 SR
1,495 Elo+

VS

Team Averages
Level 38
1,494 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
BrucieJ
Kumbhakarna
Level 149
God Stats
3W - 2L
1,702 SR
Queue Stats
486W - 367L
1,715 Elo+
Party 3
Heimdallr
Heimdallr
Jelksy93
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 164L
1,426 Elo+
Solo
Apollo
Apollo
Matzoka
Apollo
Level 7
God Stats
8W - 7L
1,500 SR
Queue Stats
117W - 144L
1,434 Elo+
Party 1
Ratatoskr
Ratatoskr
VVGN VVX
Ratatoskr
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 43L
1,743 Elo+
Party 3
Tiamat
Tiamat
dklt0226
Tiamat
Level 6
God Stats
7W - 8L
1,270 SR
Queue Stats
208W - 222L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
5,787
276
573
2,159
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Maedheos
Danzaburou
13
2 / 4 / 5
8,149
388
4,189
10,222
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
16
2 / 7 / 2
9,943
473
6,129
13,746
5,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
15
1 / 6 / 3
9,317
444
10,948
16,775
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 5 / 2
10,829
516
14,253
14,816
6,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrucieJ
Kumbhakarna
18
3 / 1 / 4
10,984
523
9,518
16,839
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Jelksy93
Heimdallr
16
3 / 2 / 4
9,676
461
6,260
9,646
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Matzoka
Apollo
14
2 / 2 / 3
8,521
406
5,240
10,199
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
VVGN VVX
Ratatoskr
20
16 / 1 / 0
13,253
631
20,530
23,434
14,957
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
dklt0226
Tiamat
16
0 / 7 / 2
9,438
449
3,131
14,401
7,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
24
24
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BrucieJ
Kumbhakarna
3
1
4
5
L
0
2
0
0
W
Heimdallr
Jelksy93
Heimdallr
3
2
4
2.5
L
Danzaburou
Maedheos
Danzaburou
2
4
5
1.13
W
Apollo
Matzoka
Apollo
2
2
3
1.75
W
Ratatoskr
VVGN VVX
Ratatoskr
16
1
0
16
L
Loki
2
7
2
0.43
L
Tiamat
1
6
3
0.42
L
8
5
2
1.8
W
Tiamat
dklt0226
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
44,679
57,718
Taken
74,519
23,344
Mitigated
37,942
14,466
Healing
26,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BrucieJ
Kumbhakarna
9,518
968
0
7,802
16,839
8,062
0
2,588
14,123
86,754
0
L
573
228
0
0
2,159
787
0
730
1,429
0
1,039
W
Heimdallr
Jelksy93
Heimdallr
6,260
2,759
0
2,600
9,646
4,116
851
3,496
6,150
0
47,231
L
Danzaburou
Maedheos
Danzaburou
4,189
1,474
0
2,114
10,222
3,411
506
2,572
7,650
0
28,788
W
Apollo
Matzoka
Apollo
5,240
4,224
0
2,348
10,199
3,351
1,895
7,122
3,025
0
33,563
W
Ratatoskr
VVGN VVX
Ratatoskr
20,530
6,907
0
10,666
23,434
14,957
661
3,517
17,309
16,064
79,746
L
Loki
6,129
1,318
0
2,635
13,746
5,021
610
3,292
10,454
92
54,381
L
Tiamat
10,948
2,020
0
4,473
16,775
7,957
966
1,430
15,345
57,977
0
L
14,253
725
496
4,748
14,816
6,168
476
8,347
6,469
60,823
0
W
Tiamat
dklt0226
Tiamat
3,131
883
0
3,446
14,401
7,456
1,108
7,989
6,177
42,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
51,872
341
Minions Killed
578
0
Camps Cleared
0
1,474,218
Distance Traveled
1,922,262
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,984
523
140
7
0
472,137
4
L
Bellona
5,787
276
2
0
0
107,698
2
W
Heimdallr
9,676
461
88
4
0
348,798
4
L
Danzaburou
8,149
388
38
2
0
256,436
2
W
Apollo
8,521
406
87
4
0
363,480
0
W
Ratatoskr
13,253
631
177
8
0
413,596
0
L
Loki
9,943
473
99
5
0
390,263
4
L
Tiamat
9,317
444
109
5
0
333,372
6
L
Ra
10,829
516
93
4
0
386,449
1
W
Tiamat
9,438
449
86
4
0
324,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role