Player Matchup

Chronos
Chronos
LTiceman
Chronos
Level 114
God Stats
5W - 4L
1,563 SR
Queue Stats
826W - 822L
1,482 Elo+
Solo
Persephone
Persephone
LordHamrider
Persephone
Level 106
God Stats
12W - 6L
1,561 SR
Queue Stats
211W - 218L
1,517 Elo+
Party 1
Athena
Athena
SMIT3G0D
Athena
Level 126
God Stats
4W - 2L
1,676 SR
Queue Stats
80W - 92L
1,498 Elo+
Solo
Hercules
Hercules
SirHamcalot
Hercules
Level 127
God Stats
10W - 14L
1,398 SR
Queue Stats
812W - 790L
1,561 Elo+
Party 1
Izanami
Izanami
SuperTasher
Izanami
Level 118
God Stats
12W - 4L
1,765 SR
Queue Stats
118W - 104L
1,566 Elo+
Solo
Team Averages
Level 118
1,593 SR
1,525 Elo+

VS

Team Averages
Level 131
1,529 SR
1,534 Elo+
Hercules
Hercules
Archilele
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hildana
Sol
Level 153
God Stats
15W - 13L
1,639 SR
Queue Stats
157W - 142L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hildann
Tsukuyomi
Level 125
God Stats
8W - 7L
1,619 SR
Queue Stats
228W - 211L
1,572 Elo+
Party 2
Artemis
Artemis
Sääk
Artemis
Level 145
God Stats
0W - 1L
1,456 SR
Queue Stats
128W - 125L
1,520 Elo+
Solo
Hades
Hades
moncompteamoi
Hades
Level 124
God Stats
22W - 21L
1,431 SR
Queue Stats
252W - 272L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LTiceman
Chronos
12
2 / 1 / 6
7,093
591
5,098
7,386
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LordHamrider
Persephone
13
5 / 1 / 4
8,181
682
7,619
4,468
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SMIT3G0D
Athena
10
2 / 2 / 6
6,738
562
3,753
10,336
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SirHamcalot
Hercules
12
5 / 0 / 2
7,344
612
5,045
8,113
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
SuperTasher
Izanami
12
3 / 1 / 0
7,046
587
4,707
6,730
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Archilele
Hercules
9
3 / 4 / 2
6,458
538
5,517
10,094
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
10
0 / 3 / 0
5,746
479
3,045
5,593
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Hildann
Tsukuyomi
10
1 / 1 / 1
6,159
513
3,728
6,956
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Sääk
Artemis
9
1 / 2 / 1
5,565
464
5,549
5,440
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 7 / 1
5,594
466
4,071
10,769
4,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
5
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Archilele
Hercules
3
4
2
1
L
Sol
0
3
0
0
L
Tsukuyomi
Hildann
Tsukuyomi
1
1
1
1.5
W
Chronos
LTiceman
Chronos
2
1
6
5
W
Persephone
LordHamrider
Persephone
5
1
4
7
W
Athena
SMIT3G0D
Athena
2
2
6
2.5
W
Hercules
SirHamcalot
Hercules
5
0
2
6
W
Izanami
SuperTasher
Izanami
3
1
0
3
L
Artemis
Sääk
Artemis
1
2
1
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
21,910
37,033
Taken
38,852
16,405
Mitigated
13,272
12,898
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Archilele
Hercules
5,517
2,162
0
3,854
10,094
3,862
0
5,560
4,504
0
13,154
L
Sol
3,045
656
0
1,484
5,593
1,557
0
1,689
3,694
29,945
0
L
Tsukuyomi
Hildann
Tsukuyomi
3,728
1,014
0
3,357
6,956
2,076
0
2,147
4,719
0
27,432
W
Chronos
LTiceman
Chronos
5,098
1,878
0
2,063
7,386
2,353
968
866
6,490
45,191
0
W
Persephone
LordHamrider
Persephone
7,619
136
0
1,147
4,468
1,418
0
664
3,771
52,975
0
W
Athena
SMIT3G0D
Athena
3,753
1,429
0
2,320
10,336
5,175
0
1,949
8,387
15,825
0
W
Hercules
SirHamcalot
Hercules
5,045
2,197
0
4,306
8,113
5,449
0
3,218
4,599
0
32,750
W
Izanami
SuperTasher
Izanami
4,707
3,719
0
3,062
6,730
2,010
574
61
6,669
0
51,517
L
Artemis
Sääk
Artemis
5,549
2,606
0
1,899
5,440
1,302
0
1,316
4,124
0
29,077
L
4,071
808
84
3,317
10,769
4,475
0
5,758
4,906
30,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
29,522
397
Minions Killed
252
0
Camps Cleared
0
1,179,902
Distance Traveled
1,085,596
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,458
538
7
1
0
242,294
6
L
Sol
5,746
479
70
6
0
206,322
5
L
Tsukuyomi
6,159
513
48
4
0
250,158
3
W
Chronos
7,093
591
92
8
0
245,732
4
W
Persephone
8,181
682
99
8
0
227,431
8
W
Athena
6,738
562
26
2
0
240,852
5
W
Hercules
7,344
612
80
7
0
252,518
4
W
Izanami
7,046
587
100
8
0
213,369
3
L
Artemis
5,565
464
62
5
0
200,933
3
L
Hades
5,594
466
65
5
0
185,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role