Player Matchup

Merlin
Merlin
Darchazo02
Merlin
Level 47
God Stats
7W - 13L
1,387 SR
Queue Stats
39W - 43L
1,447 Elo+
Solo
King Arthur
King Arthur
EJSB26TcR
King Arthur
Level 64
God Stats
5W - 3L
1,242 SR
Queue Stats
116W - 109L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
Emanuel_5301
Ratatoskr
Level 54
God Stats
49W - 47L
1,608 SR
Queue Stats
262W - 248L
1,445 Elo+
Party 2
Athena
Athena
cristian_62739
Athena
Level 102
God Stats
7W - 6L
1,557 SR
Queue Stats
288W - 248L
1,547 Elo+
Party 2
Sol
Sol
healedcentaur99
Sol
Level 45
God Stats
15W - 11L
1,683 SR
Queue Stats
297W - 289L
1,473 Elo+
Solo
Team Averages
Level 62
1,495 SR
1,480 Elo+

VS

Team Averages
Level 70
1,396 SR
1,414 Elo+
Vulcan
Vulcan
Azure-Witcher
Vulcan
Level 88
God Stats
1W - 3L
1,294 SR
Queue Stats
332W - 403L
1,362 Elo+
Party 1
Bastet
Bastet
BIGforn
Bastet
Level 98
God Stats
3W - 3L
1,310 SR
Queue Stats
242W - 303L
1,484 Elo+
Party 1
Neith
Neith
Dragon-SlayerY2K
Neith
Level 38
God Stats
9W - 11L
1,553 SR
Queue Stats
100W - 125L
1,389 Elo+
Party 1
Athena
Athena
FlyEaglesFly678
Athena
Level 81
God Stats
1W - 2L
1,272 SR
Queue Stats
193W - 181L
1,452 Elo+
Solo
Thanatos
Thanatos
JMD10_12_14
Thanatos
Level 45
God Stats
14W - 15L
1,552 SR
Queue Stats
183W - 225L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darchazo02
Merlin
11
3 / 3 / 3
6,830
569
4,120
6,552
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
EJSB26TcR
King Arthur
11
5 / 2 / 5
6,806
567
6,153
9,853
5,484
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ratatoskr
Emanuel_5301
Ratatoskr
10
5 / 4 / 5
6,606
551
4,396
7,933
2,860
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 2 / 9
5,997
500
4,889
11,709
6,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 1 / 5
7,655
638
8,145
6,783
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,058
505
5,705
7,735
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
BIGforn
Bastet
12
2 / 4 / 0
6,805
567
5,591
9,230
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 3
5,842
487
5,385
8,884
2,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 3 / 2
6,489
541
4,904
9,599
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JMD10_12_14
Thanatos
10
5 / 3 / 2
7,209
601
7,300
8,034
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
12
12
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bastet
BIGforn
Bastet
2
4
0
0.5
W
Merlin
Darchazo02
Merlin
3
3
3
1.5
L
1
8
3
0.31
W
King Arthur
EJSB26TcR
King Arthur
5
2
5
3.75
W
Ratatoskr
Emanuel_5301
Ratatoskr
5
4
5
1.88
L
4
3
2
1.67
L
Thanatos
JMD10_12_14
Thanatos
5
3
2
2
W
2
2
9
3.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
28,885
42,830
Taken
43,482
18,162
Mitigated
14,344
13,555
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,705
1,281
0
1,861
7,735
2,444
120
4,025
3,356
30,671
0
L
Bastet
BIGforn
Bastet
5,591
1,442
0
3,806
9,230
2,689
216
626
8,590
0
36,244
W
Merlin
Darchazo02
Merlin
4,120
525
0
1,878
6,552
1,742
971
2,755
3,507
36,680
0
L
5,385
1,567
0
1,210
8,884
2,811
936
4,720
4,164
0
20,013
W
King Arthur
EJSB26TcR
King Arthur
6,153
1,143
0
2,413
9,853
5,484
0
715
9,136
0
24,999
W
Ratatoskr
Emanuel_5301
Ratatoskr
4,396
1,034
0
3,018
7,933
2,860
0
1,591
6,326
0
23,568
L
4,904
1,053
0
1,778
9,599
4,085
0
4,211
5,329
15,869
0
L
Thanatos
JMD10_12_14
Thanatos
7,300
2,271
0
4,506
8,034
2,315
0
3,083
4,889
0
24,022
W
4,889
1,514
321
2,990
11,709
6,303
216
3,707
7,918
18,579
0
W
8,145
3,994
0
2,935
6,783
1,773
2,742
1,383
5,334
44,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
32,403
277
Minions Killed
228
0
Camps Cleared
0
1,220,275
Distance Traveled
1,142,882
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,058
505
66
6
0
214,489
1
L
Bastet
6,805
567
69
6
0
236,121
2
W
Merlin
6,830
569
72
6
0
209,320
0
L
Neith
5,842
487
33
3
0
194,832
0
W
King Arthur
6,806
567
44
4
0
255,106
2
W
Ratatoskr
6,606
551
50
4
0
282,613
0
L
Athena
6,489
541
16
1
0
250,995
1
L
Thanatos
7,209
601
44
4
0
246,445
5
W
Athena
5,997
500
32
3
0
242,421
0
W
Sol
7,655
638
79
7
0
230,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role