Player Matchup

Serqet
Serqet
Avrauri
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FS_luizs
Merlin
Level 69
God Stats
21W - 19L
1,573 SR
Queue Stats
463W - 480L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Follkers
Cernunnos
Level 74
God Stats
2W - 2L
1,815 SR
Queue Stats
213W - 260L
1,182 Elo+
Party 1
Danzaburou
Danzaburou
Galdds
Danzaburou
Level 107
God Stats
9W - 8L
1,418 SR
Queue Stats
471W - 554L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yunscenario
Tsukuyomi
Level 25
God Stats
1W - 3L
1,239 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Team Averages
Level 73
1,509 SR
1,362 Elo+

VS

Team Averages
Level 64
1,373 SR
1,434 Elo+
Ymir
Ymir
Astrogath
Ymir
Level 43
God Stats
3W - 1L
1,449 SR
Queue Stats
60W - 63L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
DJBigPaPi
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kachire
Neith
Level 68
God Stats
9W - 7L
1,351 SR
Queue Stats
173W - 183L
1,412 Elo+
Solo
Nemesis
Nemesis
panchoogutierrez
Nemesis
Level 72
God Stats
1W - 1L
1,298 SR
Queue Stats
113W - 101L
1,565 Elo+
Party 2
Tiamat
Tiamat
suxger932
Tiamat
Level 29
God Stats
7W - 15L
1,267 SR
Queue Stats
19W - 32L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Avrauri
Serqet
18
7 / 6 / 2
12,135
506
14,411
17,591
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
FS_luizs
Merlin
17
3 / 10 / 3
10,930
455
14,747
19,678
7,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Follkers
Cernunnos
15
1 / 5 / 3
9,472
395
8,482
15,352
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Galdds
Danzaburou
17
0 / 4 / 4
10,857
452
9,332
14,035
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
yunscenario
Tsukuyomi
14
0 / 10 / 3
8,618
359
6,141
16,283
8,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 0 / 16
13,788
575
11,138
15,935
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
DJBigPaPi
Cu Chulainn
19
2 / 3 / 8
13,262
553
10,333
23,661
22,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Kachire
Neith
20
13 / 2 / 2
15,917
663
20,527
15,320
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 6
14,518
605
11,639
20,056
11,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
suxger932
Tiamat
19
6 / 3 / 4
13,360
557
11,418
19,064
11,119
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
35
35
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
16
11
L
Serqet
Avrauri
Serqet
7
6
2
1.33
W
Cu Chulainn
DJBigPaPi
Cu Chulainn
2
3
8
2
L
Merlin
FS_luizs
Merlin
3
10
3
0.45
L
Cernunnos
Follkers
Cernunnos
1
5
3
0.5
L
Danzaburou
Galdds
Danzaburou
0
4
4
0.5
W
Neith
Kachire
Neith
13
2
2
7
W
11
3
6
4.67
W
Tiamat
suxger932
Tiamat
6
3
4
2.67
L
Tsukuyomi
yunscenario
Tsukuyomi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,113
Damage
65,055
82,939
Taken
94,036
41,596
Mitigated
69,752
10,918
Healing
26,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,138
967
0
1,319
15,935
18,437
503
1,649
14,286
60,145
0
L
Serqet
Avrauri
Serqet
14,411
1,361
0
3,131
17,591
7,833
0
3,201
14,390
0
52,355
W
Cu Chulainn
DJBigPaPi
Cu Chulainn
10,333
1,540
0
8,432
23,661
22,245
820
1,667
20,402
11,595
76,016
L
Merlin
FS_luizs
Merlin
14,747
308
384
3,471
19,678
7,706
0
11,204
8,474
65,058
0
L
Cernunnos
Follkers
Cernunnos
8,482
3,363
0
1,561
15,352
6,791
240
3,234
12,118
0
63,551
L
Danzaburou
Galdds
Danzaburou
9,332
2,870
0
1,133
14,035
10,862
0
1,936
12,099
134
73,225
W
Neith
Kachire
Neith
20,527
11,571
0
7,089
15,320
6,919
11,148
1,501
13,624
0
146,189
W
11,639
5,900
0
2,154
20,056
11,032
1,250
4,206
15,850
0
109,658
W
Tiamat
suxger932
Tiamat
11,418
494
663
6,506
19,064
11,119
376
5,846
11,849
75,223
0
L
Tsukuyomi
yunscenario
Tsukuyomi
6,141
1,346
492
746
16,283
8,404
0
4,957
11,326
0
35,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
70,845
488
Minions Killed
727
0
Camps Cleared
0
2,135,103
Distance Traveled
2,242,421
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,788
575
75
3
0
444,185
3
L
Serqet
12,135
506
90
4
0
484,912
5
W
Cu Chulainn
13,262
553
166
7
0
459,231
5
L
Merlin
10,930
455
102
4
0
357,540
7
L
Cernunnos
9,472
395
110
5
0
410,895
2
L
Danzaburou
10,857
452
130
5
0
433,675
2
W
Neith
15,917
663
203
8
0
406,381
3
W
Nemesis
14,518
605
151
6
0
484,620
6
W
Tiamat
13,360
557
132
6
0
448,004
0
L
Tsukuyomi
8,618
359
56
2
0
448,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role