Player Matchup

Fenrir
Fenrir
Fleepii
Fenrir
Level 18
God Stats
3W - 1L
1,141 SR
Queue Stats
34W - 27L
1,218 Elo+
Party 2
King Arthur
King Arthur
IUIlIUI
King Arthur
Level 16
God Stats
15W - 11L
1,282 SR
Queue Stats
45W - 47L
1,369 Elo+
Party 2
Izanami
Izanami
JooJr666
Izanami
Level 22
God Stats
43W - 43L
1,414 SR
Queue Stats
120W - 136L
1,347 Elo+
Party 2
Merlin
Merlin
RayanGuirri
Merlin
Level 22
God Stats
5W - 5L
1,328 SR
Queue Stats
134W - 145L
1,336 Elo+
Party 2
Tyr
Tyr
WadWitchesWanly
Tyr
Level 17
God Stats
3W - 1L
1,288 SR
Queue Stats
14W - 13L
1,401 Elo+
Solo
Team Averages
Level 19
1,290 SR
1,334 Elo+

VS

Team Averages
Level 30
1,486 SR
1,331 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Punisher-1331
Agni
Level 29
God Stats
2W - 2L
1,263 SR
Queue Stats
11W - 8L
1,171 Elo+
Party 3
He Bo
He Bo
Seven_Oaks92
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,171 Elo+
Party 3
Scylla
Scylla
salmon-majareta1
Scylla
Level 29
God Stats
19W - 13L
1,609 SR
Queue Stats
242W - 257L
1,461 Elo+
Solo
Athena
Athena
xxlorenzoxx32
Athena
Level 32
God Stats
16W - 15L
1,556 SR
Queue Stats
79W - 87L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fleepii
Fenrir
12
9 / 4 / 4
7,840
603
3,968
7,497
3,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
IUIlIUI
King Arthur
13
4 / 0 / 2
7,647
588
3,018
8,084
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
JooJr666
Izanami
12
1 / 2 / 0
6,607
508
7,669
5,402
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
3 / 1 / 4
7,049
542
5,406
4,785
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 2
6,007
462
3,223
6,621
2,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 1
5,923
456
2,798
6,755
2,095
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 7 / 0
7,333
564
4,083
6,424
1,921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 10 / 0
5,426
417
5,323
7,903
2,027
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 0 / 0
4,089
315
0
34
4
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,303
485
2,441
11,752
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
7
7
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Fenrir
Fleepii
Fenrir
9
4
4
2.75
W
King Arthur
IUIlIUI
King Arthur
4
0
2
5
W
Izanami
JooJr666
Izanami
1
2
0
0.5
L
4
7
0
0.57
W
Merlin
3
1
4
5
L
1
10
0
0.1
W
0
0
2
1
L
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
14,645
32,389
Taken
32,868
12,634
Mitigated
12,427
7,477
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,798
1,079
0
4,022
6,755
2,095
0
1,508
5,129
0
25,616
W
Fenrir
Fleepii
Fenrir
3,968
794
0
983
7,497
3,083
637
4,230
3,267
0
20,738
W
King Arthur
IUIlIUI
King Arthur
3,018
272
0
1,839
8,084
3,721
750
3,026
5,058
0
41,050
W
Izanami
JooJr666
Izanami
7,669
4,555
0
1,615
5,402
1,533
990
992
4,410
0
48,536
L
4,083
926
0
0
6,424
1,921
916
839
5,553
33,189
0
W
Merlin
5,406
452
0
0
4,785
1,683
1,078
1,840
2,945
40,142
0
L
5,323
642
0
0
7,903
2,027
182
2,120
5,437
18,966
0
W
3,223
505
342
2,698
6,621
2,614
204
1,759
4,862
0
20,927
L
0
0
0
0
34
4
0
0
34
1,062
0
L
2,441
662
0
4,536
11,752
6,380
0
423
11,309
24,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
29,074
345
Minions Killed
199
0
Camps Cleared
0
1,225,881
Distance Traveled
861,670
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,923
456
49
4
0
210,351
1
W
Fenrir
7,840
603
44
3
0
232,603
4
W
King Arthur
7,647
588
88
7
0
257,298
1
W
Izanami
6,607
508
105
8
0
235,410
3
L
Agni
7,333
564
65
5
0
147,864
0
W
Merlin
7,049
542
78
6
0
209,573
2
L
He Bo
5,426
417
33
3
0
204,817
0
W
Tyr
6,007
462
30
2
0
290,997
8
L
Scylla
4,089
315
3
0
0
17,081
0
L
Athena
6,303
485
49
4
0
281,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role