Player Matchup

Hel
Hel
Derimus
Hel
Level 128
God Stats
12W - 3L
1,667 SR
Queue Stats
95W - 94L
1,509 Elo+
Party 1
Neith
Neith
Dogcopter
Neith
Level 125
God Stats
6W - 4L
1,463 SR
Queue Stats
62W - 71L
1,482 Elo+
Party 1
Sol
Sol
GrandfatherTime
Sol
Level 46
God Stats
5W - 4L
1,624 SR
Queue Stats
25W - 32L
1,447 Elo+
Party 1
Terra
Terra
PropellorHat
Terra
Level 90
God Stats
2W - 1L
1,493 SR
Queue Stats
210W - 201L
1,543 Elo+
Party 1
Thor
Thor
Ryccan
Thor
Level 107
God Stats
1W - 0L
1,176 SR
Queue Stats
23W - 31L
1,505 Elo+
Party 1
Team Averages
Level 99
1,485 SR
1,497 Elo+

VS

Team Averages
Level 47
1,577 SR
1,492 Elo+
Da Ji
Da Ji
Chikitro2000
Da Ji
Level 81
God Stats
9W - 11L
1,485 SR
Queue Stats
184W - 186L
1,499 Elo+
Party 2
Anubis
Anubis
Komaridzee
Anubis
Level 15
God Stats
8W - 11L
1,518 SR
Queue Stats
16W - 19L
1,475 Elo+
Party 3
Izanami
Izanami
LeoKranis
Izanami
Level 47
God Stats
4W - 3L
1,681 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 3
King Arthur
King Arthur
THERAURU
King Arthur
Level 63
God Stats
6W - 5L
1,703 SR
Queue Stats
250W - 228L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
sylvanusjands14
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
12 / 1 / 7
13,112
546
12,540
14,927
11,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Dogcopter
Neith
18
6 / 1 / 10
12,634
526
13,813
10,636
4,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 1 / 7
11,722
488
6,860
9,341
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 8
11,248
469
6,819
15,119
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thor
Ryccan
Thor
19
7 / 4 / 7
12,795
533
12,245
15,534
8,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 0
10,445
435
8,328
16,332
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Komaridzee
Anubis
15
1 / 7 / 1
9,271
386
7,078
12,415
5,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LeoKranis
Izanami
17
2 / 7 / 2
10,985
458
10,513
18,490
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
THERAURU
King Arthur
19
2 / 6 / 1
11,742
489
8,969
18,576
17,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
sylvanusjands14
Gilgamesh
14
0 / 2 / 2
8,727
364
2,638
13,947
10,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
29
Kills
8
9
Deaths
30
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Hel
12
1
7
15.5
W
Neith
Dogcopter
Neith
6
1
10
11
W
1
1
7
4.5
L
Anubis
Komaridzee
Anubis
1
7
1
0.21
L
Izanami
LeoKranis
Izanami
2
7
2
0.43
W
3
2
8
3.5
W
Thor
Ryccan
Thor
7
4
7
2.63
L
King Arthur
THERAURU
King Arthur
2
6
1
0.42
L
Gilgamesh
sylvanusjands14
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
37,526
65,557
Taken
79,760
41,215
Mitigated
46,450
30,664
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,328
2,020
0
260
16,332
6,876
0
4,978
11,064
0
84,843
W
Hel
12,540
584
5,933
10,160
14,927
11,682
884
1,940
12,987
69,411
0
W
Neith
Dogcopter
Neith
13,813
5,523
0
4,235
10,636
4,438
2,370
1,863
8,773
0
82,031
W
6,860
2,339
0
3,590
9,341
2,504
3,537
607
8,734
78,317
0
L
Anubis
Komaridzee
Anubis
7,078
252
0
3,663
12,415
5,219
0
3,862
8,465
48,930
0
L
Izanami
LeoKranis
Izanami
10,513
6,538
0
5,448
18,490
6,242
0
9,452
8,552
0
90,803
W
6,819
605
912
4,669
15,119
14,560
307
1,912
13,207
32,925
0
W
Thor
Ryccan
Thor
12,245
2,391
0
1,165
15,534
8,031
116
2,312
13,222
0
77,434
L
King Arthur
THERAURU
King Arthur
8,969
977
0
4,500
18,576
17,659
0
2,697
15,778
0
88,859
L
Gilgamesh
sylvanusjands14
Gilgamesh
2,638
326
0
800
13,947
10,454
0
4,054
9,493
0
48,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,511
Gold Earned
51,170
558
Minions Killed
604
0
Camps Cleared
0
2,278,060
Distance Traveled
2,091,293
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,445
435
123
5
0
425,067
2
W
Hel
13,112
546
103
4
0
484,580
5
W
Neith
12,634
526
141
6
0
436,705
7
W
Sol
11,722
488
128
5
0
408,860
1
L
Anubis
9,271
386
91
4
0
406,559
5
L
Izanami
10,985
458
147
6
0
365,118
3
W
Terra
11,248
469
58
2
0
515,659
7
W
Thor
12,795
533
128
5
0
432,256
6
L
King Arthur
11,742
489
172
7
0
431,091
0
L
Gilgamesh
8,727
364
71
3
0
463,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role