Player Matchup

Apollo
Apollo
ERIcKraK-63
Apollo
Level 131
God Stats
3W - 0L
1,348 SR
Queue Stats
24W - 17L
1,534 Elo+
Party 1
Sol
Sol
Pabl00sky-97
Sol
Level 108
God Stats
6W - 8L
1,651 SR
Queue Stats
24W - 24L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
alvaro1valverdee
Sylvanus
Level 136
God Stats
3W - 2L
1,167 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 1
Ravana
Ravana
pavel lagunov
Ravana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 362L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
xXSBC05Xx
Gilgamesh
Level 66
God Stats
123W - 93L
1,605 SR
Queue Stats
171W - 151L
1,530 Elo+
Solo
Team Averages
Level 109
1,454 SR
1,508 Elo+

VS

Team Averages
Level 94
1,524 SR
1,496 Elo+
Mercury
Mercury
Far_Is_Long
Mercury
Level 109
God Stats
2W - 8L
1,505 SR
Queue Stats
2W - 8L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Mr_Chiwi
Xing Tian
Level 58
God Stats
13W - 13L
1,548 SR
Queue Stats
436W - 457L
1,499 Elo+
Solo
Jing Wei
Jing Wei
themen227
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,435 Elo+
Solo
Nox
Nox
wetchanel-_-
Nox
Level 87
God Stats
20W - 23L
1,449 SR
Queue Stats
198W - 210L
1,556 Elo+
Party 2
Bastet
Bastet
wetgivenchy-_-
Bastet
Level 109
God Stats
11W - 10L
1,618 SR
Queue Stats
370W - 392L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 0 / 3
9,653
603
11,433
7,970
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 5
7,756
485
7,185
5,786
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 8
7,807
488
5,148
9,622
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 5 / 0
8,098
506
4,368
8,958
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
xXSBC05Xx
Gilgamesh
15
6 / 1 / 2
9,176
574
7,467
14,488
8,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Far_Is_Long
Mercury
13
2 / 3 / 6
7,742
484
7,377
9,786
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Mr_Chiwi
Xing Tian
11
1 / 3 / 0
6,613
413
3,872
14,602
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
themen227
Jing Wei
10
0 / 4 / 0
6,289
393
4,059
7,262
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 2 / 2
8,805
550
5,593
7,836
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 4
7,270
454
8,126
11,051
3,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
8
8
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
0
3
9.5
L
Mercury
Far_Is_Long
Mercury
2
3
6
1.67
L
Xing Tian
Mr_Chiwi
Xing Tian
1
3
0
0.33
W
0
1
5
2.5
W
1
1
8
5
W
2
5
0
0.4
L
Jing Wei
themen227
Jing Wei
0
4
0
0
L
3
2
2
2
L
2
5
4
0.8
W
Gilgamesh
xXSBC05Xx
Gilgamesh
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
29,027
46,824
Taken
50,537
24,957
Mitigated
22,775
19,478
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,433
7,144
0
3,582
7,970
2,976
2,182
718
7,236
0
62,125
L
Mercury
Far_Is_Long
Mercury
7,377
2,866
0
2,670
9,786
3,997
0
1,817
7,969
0
53,917
L
Xing Tian
Mr_Chiwi
Xing Tian
3,872
228
601
2,726
14,602
9,654
0
4,663
9,939
20,420
0
W
7,185
916
0
1,979
5,786
1,699
2,209
1,550
4,082
55,370
0
W
5,148
1,933
1,140
4,130
9,622
8,387
363
2,871
6,657
22,854
0
W
4,368
747
0
3,171
8,958
3,405
46
974
7,904
0
53,387
L
Jing Wei
themen227
Jing Wei
4,059
2,882
0
605
7,262
2,335
0
382
6,880
0
30,826
L
5,593
640
0
975
7,836
2,900
82
3,910
3,926
59,718
0
L
8,126
1,753
0
1,210
11,051
3,889
38
1,561
9,490
0
38,768
W
Gilgamesh
xXSBC05Xx
Gilgamesh
7,467
1,510
0
5,476
14,488
8,490
344
2,944
11,480
0
49,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
36,719
458
Minions Killed
400
0
Camps Cleared
0
1,420,910
Distance Traveled
1,494,401
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,653
603
101
6
0
288,965
5
L
Mercury
7,742
484
97
6
0
348,280
5
L
Xing Tian
6,613
413
23
1
0
307,347
1
W
Sol
7,756
485
109
7
0
274,293
5
W
Sylvanus
7,807
488
41
3
0
242,436
6
W
Ravana
8,098
506
97
6
0
319,542
3
L
Jing Wei
6,289
393
73
5
0
226,478
0
L
Nox
8,805
550
139
9
0
304,596
4
L
Bastet
7,270
454
68
4
0
307,700
1
W
Gilgamesh
9,176
574
110
7
0
295,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role