Player Matchup

Heimdallr
Heimdallr
DrippinMacSauce
Heimdallr
Level 103
God Stats
3W - 2L
1,464 SR
Queue Stats
46W - 74L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
EightBitRedMage
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
IHavea3Incher369
Fenrir
Level 25
God Stats
3W - 6L
1,232 SR
Queue Stats
41W - 58L
1,184 Elo+
Party 2
Gilgamesh
Gilgamesh
King-Of-Furries
Gilgamesh
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SaltyKitty69
Jormungandr
Level 28
God Stats
8W - 13L
1,227 SR
Queue Stats
184W - 205L
1,283 Elo+
Solo
Team Averages
Level 32
1,385 SR
1,351 Elo+

VS

Team Averages
Level 22
1,455 SR
1,275 Elo+
Heimdallr
Heimdallr
ItsLandenPlays
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 162L
1,353 Elo+
Solo
Zeus
Zeus
Radblack9158
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 43L
1,131 Elo+
Solo
Yemoja
Yemoja
SlickStar31
Yemoja
Level 19
God Stats
28W - 30L
1,277 SR
Queue Stats
92W - 95L
1,175 Elo+
Solo
Loki
Loki
WolfMasterMX
Loki
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 50L
1,394 Elo+
Solo
Merlin
Merlin
mysticalgohan03
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrippinMacSauce
Heimdallr
20
10 / 7 / 12
16,016
552
27,463
24,895
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
6 / 6 / 10
14,173
489
23,674
16,484
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 4 / 8
16,173
558
15,927
27,151
13,311
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
King-Of-Furries
Gilgamesh
20
7 / 6 / 9
14,447
498
14,043
23,872
13,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SaltyKitty69
Jormungandr
20
11 / 3 / 9
16,297
562
17,884
15,183
18,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsLandenPlays
Heimdallr
20
8 / 14 / 3
14,547
502
22,385
32,252
13,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 10 / 4
10,716
370
7,305
17,150
5,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
20
5 / 4 / 8
14,524
501
13,367
26,136
18,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 11 / 3
14,816
511
11,800
23,847
9,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 10 / 7
12,091
417
4,824
20,713
7,663

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
49
Kills
25
26
Deaths
49
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DrippinMacSauce
Heimdallr
10
7
12
2.29
W
Kukulkan
6
6
10
1.83
W
15
4
8
4.75
L
Heimdallr
ItsLandenPlays
Heimdallr
8
14
3
0.68
W
Gilgamesh
King-Of-Furries
Gilgamesh
7
6
9
1.92
L
2
10
4
0.4
W
Jormungandr
SaltyKitty69
Jormungandr
11
3
9
5.17
L
Yemoja
5
4
8
2.25
L
9
11
3
0.95
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,991
Damage
59,681
107,585
Taken
120,098
67,518
Mitigated
54,082
28,084
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DrippinMacSauce
Heimdallr
27,463
13,456
667
6,164
24,895
16,178
10,031
5,613
19,282
0
117,919
W
Kukulkan
23,674
4,042
0
736
16,484
5,965
1,057
7,848
8,636
56,562
0
W
15,927
6,534
501
12,874
27,151
13,311
354
2,194
24,957
0
109,773
L
Heimdallr
ItsLandenPlays
Heimdallr
22,385
10,214
0
5,860
32,252
13,620
1,021
11,154
20,507
0
88,095
W
Gilgamesh
King-Of-Furries
Gilgamesh
14,043
5,649
522
5,650
23,872
13,355
392
6,509
17,363
0
81,549
L
7,305
1,095
0
1,628
17,150
5,548
132
4,626
12,100
33,103
0
W
Jormungandr
SaltyKitty69
Jormungandr
17,884
5,247
219
751
15,183
18,709
424
3,332
11,851
88,798
0
L
Yemoja
13,367
1,628
3,132
3,346
26,136
18,041
545
12,780
12,498
57,968
0
L
11,800
4,783
0
2,678
23,847
9,210
364
4,380
19,293
0
72,435
L
4,824
335
0
1,026
20,713
7,663
300
7,412
13,013
39,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,106
Gold Earned
66,694
581
Minions Killed
414
0
Camps Cleared
0
2,754,174
Distance Traveled
2,379,826
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,016
552
147
5
0
566,286
0
W
Kukulkan
14,173
489
75
3
0
476,422
2
W
Fenrir
16,173
558
138
5
0
602,791
0
L
Heimdallr
14,547
502
131
5
0
489,646
1
W
Gilgamesh
14,447
498
104
4
0
539,839
0
L
Zeus
10,716
370
63
2
0
506,574
0
W
Jormungandr
16,297
562
117
4
0
568,836
5
L
Yemoja
14,524
501
57
2
0
478,723
0
L
Loki
14,816
511
104
4
0
522,304
1
L
Merlin
12,091
417
59
2
0
382,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role