Player Matchup

Set
Set
Cheeky_Main
Set
Level 4
God Stats
0W - 2L
1,381 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Heimdallr
Heimdallr
O Lee Rollie
Heimdallr
Level 23
God Stats
2W - 4L
1,334 SR
Queue Stats
45W - 54L
1,360 Elo+
Solo
Tiamat
Tiamat
Septic89
Tiamat
Level 7
God Stats
0W - 2L
1,337 SR
Queue Stats
21W - 29L
1,321 Elo+
Solo
Neith
Neith
TINA_xoxo25
Neith
Level 17
God Stats
1W - 3L
1,379 SR
Queue Stats
31W - 43L
1,390 Elo+
Solo
Chang'e
Chang'e
agus1240
Chang'e
Level 18
God Stats
1W - 2L
1,425 SR
Queue Stats
11W - 18L
1,271 Elo+
Solo
Team Averages
Level 14
1,371 SR
1,368 Elo+

VS

Team Averages
Level 15
1,416 SR
1,309 Elo+
Cthulhu
Cthulhu
Elijah0_7
Cthulhu
Level 7
God Stats
7W - 9L
1,439 SR
Queue Stats
8W - 12L
1,199 Elo+
Party 2
Heimdallr
Heimdallr
MamboPaisano
Heimdallr
Level 23
God Stats
8W - 6L
1,398 SR
Queue Stats
74W - 81L
1,316 Elo+
Party 1
Ares
Ares
Spartan1176620
Ares
Level 16
God Stats
2W - 3L
1,308 SR
Queue Stats
58W - 73L
1,292 Elo+
Solo
Neith
Neith
Sweaty_Man245
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 2
Artemis
Artemis
xminus92
Artemis
Level 23
God Stats
42W - 44L
1,433 SR
Queue Stats
47W - 53L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 17 / 7
12,209
1,110
18,905
28,146
14,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
O Lee Rollie
Heimdallr
17
2 / 9 / 13
11,081
1,007
10,884
17,103
8,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Septic89
Tiamat
17
2 / 13 / 12
10,953
996
11,752
20,648
12,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 9 / 11
11,041
1,004
9,940
19,433
8,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
agus1240
Chang'e
17
7 / 6 / 3
12,222
1,111
11,275
21,946
8,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elijah0_7
Cthulhu
20
13 / 1 / 34
14,824
1,348
19,994
17,906
23,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
MamboPaisano
Heimdallr
20
19 / 7 / 20
14,870
1,352
31,951
14,719
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 5 / 26
11,144
1,013
5,911
14,498
14,846
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 2 / 26
11,893
1,081
19,511
10,438
4,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
xminus92
Artemis
19
15 / 6 / 20
13,216
1,201
21,183
11,374
6,237
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
180
21
Kills
54
54
Deaths
21
46
Assists
126
Player
Kills
Deaths
Assists
KDA
L
8
17
7
0.68
W
Cthulhu
Elijah0_7
Cthulhu
13
1
34
30
W
Heimdallr
MamboPaisano
Heimdallr
19
7
20
4.14
L
Heimdallr
O Lee Rollie
Heimdallr
2
9
13
0.94
L
Tiamat
Septic89
Tiamat
2
13
12
0.62
W
1
5
26
2.8
W
6
2
26
9.5
L
2
9
11
0.83
L
Chang'e
agus1240
Chang'e
7
6
3
1.42
W
Artemis
xminus92
Artemis
15
6
20
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,756
Damage
98,550
107,276
Taken
68,935
53,061
Mitigated
55,924
15,789
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,905
10,841
0
3,230
28,146
14,943
0
7,272
20,874
0
40,047
W
Cthulhu
Elijah0_7
Cthulhu
19,994
2,790
0
2,156
17,906
23,766
0
6,700
11,206
51,487
0
W
Heimdallr
MamboPaisano
Heimdallr
31,951
20,051
0
2,145
14,719
6,387
0
6,058
8,661
0
44,115
L
Heimdallr
O Lee Rollie
Heimdallr
10,884
4,167
0
581
17,103
8,475
0
3,368
13,731
0
25,833
L
Tiamat
Septic89
Tiamat
11,752
1,754
0
1,836
20,648
12,710
0
4,979
15,669
26,917
0
W
5,911
615
0
0
14,498
14,846
0
3,708
10,790
13,953
0
W
19,511
10,596
0
2,256
10,438
4,688
0
2,972
7,466
0
36,193
L
9,940
5,384
0
1,169
19,433
8,450
0
5,560
13,873
0
31,059
L
Chang'e
agus1240
Chang'e
11,275
1,551
4,138
4,835
21,946
8,483
0
4,726
17,217
35,521
0
W
Artemis
xminus92
Artemis
21,183
13,538
0
0
11,374
6,237
0
3,589
7,785
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
65,947
174
Minions Killed
188
4
Camps Cleared
1
997,930
Distance Traveled
1,075,253
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,209
1,110
34
3
0
158,624
3
W
Cthulhu
14,824
1,348
94
9
0
320,676
0
W
Heimdallr
14,870
1,352
24
2
0
206,865
0
L
Heimdallr
11,081
1,007
25
2
0
212,283
2
L
Tiamat
10,953
996
21
2
3
242,317
1
W
Ares
11,144
1,013
6
1
0
169,121
0
W
Neith
11,893
1,081
38
3
0
226,953
2
L
Neith
11,041
1,004
35
3
1
184,975
0
L
Chang'e
12,222
1,111
59
5
0
199,731
0
W
Artemis
13,216
1,201
26
2
1
151,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role