Player Matchup

Odin
Odin
AlphaLethl
Odin
Level 129
God Stats
8W - 7L
1,638 SR
Queue Stats
147W - 123L
1,660 Elo+
Party 1
Geb
Geb
Sobekk Main
Geb
Level 6
God Stats
5W - 4L
1,830 SR
Queue Stats
95W - 26L
1,613 Elo+
Party 1
Hel
Hel
holisticvix
Hel
Level 101
God Stats
28W - 5L
1,524 SR
Queue Stats
705W - 294L
1,672 Elo+
Party 1
Team Averages
Level 79
1,664 SR
1,648 Elo+

VS

Team Averages
Level 13
1,477 SR
1,426 Elo+
Agni
Agni
Long Dong997
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
RaspyTheGod
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,389 Elo+
Solo
Bacchus
Bacchus
ponkk
Bacchus
Level 29
God Stats
5W - 3L
1,430 SR
Queue Stats
30W - 49L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 5
8,057
806
7,546
7,393
2,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 7
7,790
779
5,340
7,242
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 9
7,625
763
4,718
5,995
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,202
720
8,416
7,173
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
8
1 / 7 / 3
6,531
653
2,119
8,085
2,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ponkk
Bacchus
10
2 / 2 / 3
6,675
668
3,608
7,876
5,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
2
4
3
0.88
L
Serqet
1
7
3
0.36
W
4
1
7
7.5
W
3
2
9
3.75
L
Bacchus
ponkk
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
14,143
20,630
Taken
23,134
8,753
Mitigated
10,601
7,609
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,546
2,361
0
0
7,393
2,748
74
3,296
4,097
0
34,666
L
8,416
992
0
1,590
7,173
2,199
360
3,888
3,285
29,825
0
L
Serqet
2,119
881
0
308
8,085
2,418
0
2,665
5,420
0
8,758
W
5,340
783
0
589
7,242
3,908
0
4,470
2,772
15,470
0
W
4,718
127
3,603
3,417
5,995
2,097
185
4,378
1,617
27,671
0
L
Bacchus
ponkk
Bacchus
3,608
276
801
1,945
7,876
5,984
0
3,520
4,356
13,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
20,408
120
Minions Killed
87
0
Camps Cleared
0
580,079
Distance Traveled
484,461
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,057
806
54
5
0
202,353
3
L
Agni
7,202
720
52
5
0
145,119
4
L
Serqet
6,531
653
15
2
0
151,619
1
W
Geb
7,790
779
21
2
0
189,475
1
W
Hel
7,625
763
45
5
0
188,251
2
L
Bacchus
6,675
668
20
2
0
187,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role