Player Matchup

Heimdallr
Heimdallr
Silver III
MojtabaB
Heimdallr
Silver III
Level 31
God Stats
4W - 7L
1,353 SR
Queue Stats
35W - 72L
1,492 MMR
Solo
Arachne
Arachne
Bronze III
NegevBeamer
Arachne
Bronze III
Level 67
God Stats
11W - 15L
1,500 SR
Queue Stats
13W - 33L
1,459 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
TheSexySeagull
Gilgamesh
Gold II
Level 108
God Stats
13W - 18L
1,698 SR
Queue Stats
1,032W - 997L
1,508 MMR
Solo
Poseidon
Poseidon
Bronze III
Trukitaki
Poseidon
Bronze III
Level 104
God Stats
0W - 1L
1,460 SR
Queue Stats
19W - 22L
1,459 MMR
Solo
Ares
Ares
Silver I
chahly
Ares
Silver I
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 36L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,502 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,640 SR
1,490 MMR
Ymir
Ymir
Gold II
FsyXoZ
Ymir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
HERETIKsound
Ao Kuang
Gold V
Level 125
God Stats
5W - 4L
1,479 SR
Queue Stats
350W - 358L
1,471 MMR
Solo
Ullr
Ullr
Gold II
LilGob
Ullr
Gold II
Level 127
God Stats
39W - 39L
1,643 SR
Queue Stats
348W - 359L
1,494 MMR
Solo
Scylla
Scylla
Gold III
PraTest
Scylla
Gold III
Level 160
God Stats
66W - 61L
1,577 SR
Queue Stats
443W - 442L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
riodumb
Sun Wukong
Silver I
Level 122
God Stats
3W - 1L
2,001 SR
Queue Stats
22W - 14L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MojtabaB
Heimdallr
15
2 / 9 / 2
9,454
430
7,955
16,754
8,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
NegevBeamer
Arachne
16
7 / 6 / 2
10,129
460
13,024
18,722
9,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheSexySeagull
Gilgamesh
16
1 / 6 / 0
10,126
460
9,819
21,456
13,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Trukitaki
Poseidon
15
3 / 9 / 5
9,717
442
12,934
17,608
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
chahly
Ares
14
1 / 8 / 9
9,248
420
10,196
19,447
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetTiamatAnhurAthenaKing Arthur

VS

Bans
TsukuyomiFenrirTyrJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FsyXoZ
Ymir
18
5 / 3 / 18
12,790
581
10,183
18,897
19,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
HERETIKsound
Ao Kuang
20
13 / 3 / 5
13,760
625
11,427
16,116
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
LilGob
Ullr
20
9 / 1 / 10
15,460
703
15,934
13,826
6,229
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
PraTest
Scylla
17
6 / 6 / 10
11,898
541
14,871
16,006
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
riodumb
Sun Wukong
20
5 / 1 / 13
14,015
637
20,060
19,747
20,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
14
Kills
38
38
Deaths
14
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
FsyXoZ
Ymir
5
3
18
4.67
W
Ao Kuang
HERETIKsound
Ao Kuang
13
3
5
5.17
W
Ullr
LilGob
Ullr
9
1
10
14
L
Heimdallr
MojtabaB
Heimdallr
2
9
2
0.33
L
Arachne
NegevBeamer
Arachne
7
6
2
1.33
W
Scylla
PraTest
Scylla
6
6
10
1.83
L
Gilgamesh
TheSexySeagull
Gilgamesh
1
6
0
0.17
L
Poseidon
Trukitaki
Poseidon
3
9
5
0.61
L
Ares
chahly
Ares
1
8
9
0.69
W
Sun Wukong
riodumb
Sun Wukong
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,928
Damage
72,475
93,987
Taken
84,592
55,254
Mitigated
59,403
13,536
Healing
28,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
FsyXoZ
Ymir
10,183
1,567
0
5,518
18,897
19,135
404
8,133
10,428
41,605
0
W
Ao Kuang
HERETIKsound
Ao Kuang
11,427
2,411
0
6,590
16,116
7,100
1,781
3,390
12,582
93,906
0
W
Ullr
LilGob
Ullr
15,934
8,843
0
2,145
13,826
6,229
8,282
3,283
10,439
0
144,818
L
Heimdallr
MojtabaB
Heimdallr
7,955
3,906
0
1,746
16,754
8,275
394
5,897
10,755
0
64,479
L
Arachne
NegevBeamer
Arachne
13,024
9,064
282
3,436
18,722
9,125
0
9,008
9,532
0
54,071
W
Scylla
PraTest
Scylla
14,871
1,615
209
5,728
16,006
6,130
264
6,162
9,623
73,229
0
L
Gilgamesh
TheSexySeagull
Gilgamesh
9,819
2,584
0
5,288
21,456
13,498
0
1,641
19,815
0
68,070
L
Poseidon
Trukitaki
Poseidon
12,934
1,447
0
813
17,608
6,591
0
10,854
6,514
63,507
0
L
Ares
chahly
Ares
10,196
320
0
1,971
19,447
17,765
170
8,299
10,890
28,747
0
W
Sun Wukong
riodumb
Sun Wukong
20,060
4,681
0
8,237
19,747
20,809
1,607
2,646
17,005
0
100,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
67,923
510
Minions Killed
727
0
Camps Cleared
0
1,871,254
Distance Traveled
2,169,113
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,790
581
50
2
0
415,722
4
W
Ao Kuang
13,760
625
144
7
0
441,914
2
W
Ullr
15,460
703
225
10
0
434,393
2
L
Heimdallr
9,454
430
115
5
0
348,036
4
L
Arachne
10,129
460
94
4
0
420,502
1
W
Scylla
11,898
541
128
6
0
399,992
5
L
Gilgamesh
10,126
460
148
7
0
372,734
2
L
Poseidon
9,717
442
115
5
0
376,609
4
L
Ares
9,248
420
38
2
0
353,373
2
W
Sun Wukong
14,015
637
180
8
0
477,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role