Player Matchup

Tsukuyomi
Tsukuyomi
FYS_Xx21IQxX
Tsukuyomi
Level 16
God Stats
11W - 13L
1,506 SR
Queue Stats
13W - 24L
1,335 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FYS_kaisoues
Cu Chulainn
Level 12
God Stats
2W - 4L
1,430 SR
Queue Stats
4W - 13L
1,127 Elo+
Party 1
Neith
Neith
Lizzy_Esperanza
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mablouke974
Cthulhu
Level 16
God Stats
24W - 12L
1,312 SR
Queue Stats
66W - 79L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
Sth_Eliot
Sun Wukong
Level 23
God Stats
3W - 4L
1,230 SR
Queue Stats
31W - 38L
1,318 Elo+
Solo
Team Averages
Level 14
1,396 SR
1,298 Elo+

VS

Team Averages
Level 13
1,387 SR
1,183 Elo+
Nemesis
Nemesis
Faze Quack3366
Nemesis
Level 5
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 8L
1,034 Elo+
Solo
Discordia
Discordia
Icewolf825
Discordia
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 45L
1,248 Elo+
Solo
Thor
Thor
Minimass2432
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,065 Elo+
Solo
Medusa
Medusa
Nemoexist1976
Medusa
Level 17
God Stats
0W - 2L
1,318 SR
Queue Stats
46W - 61L
1,291 Elo+
Solo
Kumbhakarna
Kumbhakarna
okochaviola
Kumbhakarna
Level 18
God Stats
4W - 3L
1,300 SR
Queue Stats
80W - 77L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FYS_Xx21IQxX
Tsukuyomi
13
6 / 3 / 3
8,661
433
8,674
11,544
3,750
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
FYS_kaisoues
Cu Chulainn
16
15 / 3 / 3
10,769
538
18,774
19,465
14,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 2 / 5
8,247
412
1,869
6,030
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Mablouke974
Cthulhu
14
3 / 0 / 6
8,800
440
6,390
10,743
10,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Sth_Eliot
Sun Wukong
16
12 / 0 / 5
10,352
518
15,000
11,493
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 17 / 0
6,535
327
3,313
16,667
5,089
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
Icewolf825
Discordia
15
3 / 3 / 0
9,343
467
13,113
16,788
7,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 9 / 1
8,230
412
6,477
16,121
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 7 / 1
8,220
411
8,585
12,409
4,600
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
okochaviola
Kumbhakarna
12
1 / 1 / 3
8,178
409
4,345
14,202
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
36
Kills
8
8
Deaths
37
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FYS_Xx21IQxX
Tsukuyomi
6
3
3
2.5
W
Cu Chulainn
FYS_kaisoues
Cu Chulainn
15
3
3
5.5
L
0
17
0
0
L
Discordia
Icewolf825
Discordia
3
3
0
1
W
0
2
5
1.25
W
Cthulhu
Mablouke974
Cthulhu
3
0
6
6
L
2
9
1
0.28
L
2
7
1
0.36
W
Sun Wukong
Sth_Eliot
Sun Wukong
12
0
5
14.5
L
Kumbhakarna
okochaviola
Kumbhakarna
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,707
Damage
35,833
59,275
Taken
76,187
39,618
Mitigated
35,569
13,335
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FYS_Xx21IQxX
Tsukuyomi
8,674
2,774
0
3,002
11,544
3,750
0
1,480
10,064
0
35,517
W
Cu Chulainn
FYS_kaisoues
Cu Chulainn
18,774
5,009
0
3,528
19,465
14,350
294
8,452
11,013
12,346
41,112
L
3,313
1,646
0
168
16,667
5,089
458
1,425
15,242
0
15,190
L
Discordia
Icewolf825
Discordia
13,113
2,729
108
8,599
16,788
7,427
1,059
1,750
15,038
57,208
0
W
1,869
1,735
0
1,027
6,030
1,912
2,202
2,240
3,790
0
23,182
W
Cthulhu
Mablouke974
Cthulhu
6,390
1,540
189
870
10,743
10,364
743
1,177
9,566
31,299
0
L
6,477
2,999
0
3,665
16,121
5,977
0
591
15,530
0
44,405
L
8,585
5,400
0
1,744
12,409
4,600
956
3,856
8,553
0
40,954
W
Sun Wukong
Sth_Eliot
Sun Wukong
15,000
2,991
0
4,719
11,493
9,242
787
4,109
7,384
0
58,680
L
Kumbhakarna
okochaviola
Kumbhakarna
4,345
520
0
655
14,202
12,476
391
2,588
11,614
26,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
40,506
318
Minions Killed
291
0
Camps Cleared
0
1,792,695
Distance Traveled
1,571,294
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,661
433
48
2
0
341,792
0
W
Cu Chulainn
10,769
538
78
4
0
404,696
2
L
Nemesis
6,535
327
20
1
0
297,168
0
L
Discordia
9,343
467
92
5
0
346,696
0
W
Neith
8,247
412
49
2
0
296,176
1
W
Cthulhu
8,800
440
40
2
0
373,997
0
L
Thor
8,230
412
77
4
0
289,219
0
L
Medusa
8,220
411
63
3
0
275,175
1
W
Sun Wukong
10,352
518
103
5
0
376,034
3
L
Kumbhakarna
8,178
409
39
2
0
363,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role