Player Matchup

Ares
Ares
BredKingJimbo
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,534 Elo+
Solo
Ravana
Ravana
Maradrogo77
Ravana
Level 12
God Stats
4W - 5L
1,560 SR
Queue Stats
39W - 25L
1,615 Elo+
Solo
Bakasura
Bakasura
QwQ4709
Bakasura
Level 16
God Stats
29W - 11L
2,104 SR
Queue Stats
116W - 104L
1,738 Elo+
Solo
Ra
Ra
lvşpicyy
Ra
Level 17
God Stats
2W - 1L
1,578 SR
Queue Stats
24W - 17L
1,515 Elo+
Solo
Danzaburou
Danzaburou
thesnapgods
Danzaburou
Level 17
God Stats
29W - 11L
1,500 SR
Queue Stats
218W - 183L
1,541 Elo+
Solo
Team Averages
Level 14
1,649 SR
1,589 Elo+

VS

Team Averages
Level 21
1,476 SR
1,406 Elo+
Arachne
Arachne
Fleqzo_loves_u
Arachne
Level 8
God Stats
5W - 11L
1,293 SR
Queue Stats
72W - 68L
1,380 Elo+
Party 1
Janus
Janus
JoseApondi
Janus
Level 24
God Stats
18W - 25L
1,660 SR
Queue Stats
51W - 68L
1,409 Elo+
Party 1
Apollo
Apollo
TP_Trxzyy
Apollo
Level 5
God Stats
5W - 8L
1,394 SR
Queue Stats
28W - 19L
1,349 Elo+
Party 1
Ymir
Ymir
TPvNoHxpe
Ymir
Level 36
God Stats
19W - 28L
1,531 SR
Queue Stats
184W - 203L
1,497 Elo+
Party 1
Horus
Horus
thirty-supply1
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
7,280
404
3,685
9,548
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
18
7 / 1 / 2
10,822
601
10,275
6,333
3,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
QwQ4709
Bakasura
17
12 / 1 / 2
10,545
586
9,967
14,268
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 7
9,305
517
12,443
10,927
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
thesnapgods
Danzaburou
14
4 / 0 / 6
8,860
492
15,954
11,517
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,219
457
4,397
15,725
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
12
1 / 9 / 0
7,285
405
5,845
14,606
4,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
TP_Trxzyy
Apollo
12
2 / 4 / 4
8,520
473
7,279
11,927
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
3 / 5 / 1
7,919
440
6,044
16,040
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 0
8,438
469
4,431
13,832
8,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
10
10
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
2
6
2
0.5
L
Janus
1
9
0
0.11
W
Ravana
7
1
2
8
W
Bakasura
QwQ4709
Bakasura
12
1
2
13
L
Apollo
TP_Trxzyy
Apollo
2
4
4
1
L
Ymir
3
5
1
0.7
W
1
4
7
1.13
W
Danzaburou
thesnapgods
Danzaburou
4
0
6
7
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,324
Damage
27,996
52,593
Taken
72,130
23,214
Mitigated
37,811
15,314
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,685
522
0
0
9,548
4,974
0
3,382
6,142
16,100
0
L
4,397
3,704
0
2,012
15,725
5,381
0
1,950
13,063
0
42,403
L
Janus
5,845
446
0
2,935
14,606
4,669
393
5,475
8,266
38,794
0
W
Ravana
10,275
2,169
0
2,896
6,333
3,976
0
747
5,556
0
81,865
W
Bakasura
QwQ4709
Bakasura
9,967
6,241
0
2,021
14,268
5,925
1,525
409
13,835
0
70,894
L
Apollo
TP_Trxzyy
Apollo
7,279
4,280
0
3,217
11,927
3,900
1,160
1,620
10,133
0
45,344
L
Ymir
6,044
986
0
2,432
16,040
14,950
48
4,463
11,556
23,215
0
W
12,443
1,482
505
2,967
10,927
4,363
870
4,487
6,048
59,777
0
W
Danzaburou
thesnapgods
Danzaburou
15,954
7,103
0
6,925
11,517
3,976
208
2,372
9,123
0
54,224
L
4,431
1,922
507
5,072
13,832
8,911
0
1,920
11,077
0
48,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
40,381
507
Minions Killed
354
0
Camps Cleared
0
1,696,615
Distance Traveled
1,652,731
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,280
404
20
1
0
287,193
3
L
Arachne
8,219
457
77
4
0
361,445
0
L
Janus
7,285
405
64
4
0
298,937
0
W
Ravana
10,822
601
168
9
0
392,903
3
W
Bakasura
10,545
586
144
8
0
380,395
0
L
Apollo
8,520
473
80
4
0
347,322
1
L
Ymir
7,919
440
40
2
0
294,169
5
W
Ra
9,305
517
108
6
0
327,265
0
W
Danzaburou
8,860
492
67
4
0
308,859
2
L
Horus
8,438
469
93
5
0
350,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role