Player Matchup

Terra
Terra
Gold II
Formo4ka
Terra
Gold II
Level 160
God Stats
2W - 0L
1,567 SR
Queue Stats
48W - 38L
1,758 MMR
Party 1
Chiron
Chiron
Platinum V
Geldel
Chiron
Platinum V
Level 160
God Stats
3W - 3L
2,034 SR
Queue Stats
50W - 38L
1,866 MMR
Party 1
Thoth
Thoth
Platinum V
Metallice
Thoth
Platinum V
Level 160
God Stats
6W - 8L
1,671 SR
Queue Stats
59W - 51L
1,866 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,757 SR
1,830 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,611 SR
1,644 MMR
Sobek
Sobek
Gold III
Amsoide
Sobek
Gold III
Level 142
God Stats
12W - 8L
1,703 SR
Queue Stats
47W - 48L
1,709 MMR
Party 2
Artemis
Artemis
Bronze IV
Puman0815
Artemis
Bronze IV
Level 33
God Stats
1W - 6L
1,369 SR
Queue Stats
2W - 7L
1,451 MMR
Solo
Scylla
Scylla
Platinum III
TheJotun
Scylla
Platinum III
Level 139
God Stats
1W - 3L
1,762 SR
Queue Stats
13W - 14L
1,772 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Formo4ka
Terra
15
1 / 3 / 10
13,100
689
6,302
20,220
22,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Geldel
Chiron
17
12 / 1 / 1
13,796
726
17,975
14,833
9,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Metallice
Thoth
16
2 / 3 / 9
12,049
634
21,411
9,318
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AphroditeGilgameshChang'eAthenaTiamat

VS

Bans
DiscordiaAnhurCupidMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amsoide
Sobek
15
3 / 3 / 4
11,497
605
8,335
23,254
25,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Puman0815
Artemis
15
1 / 5 / 3
11,063
582
9,208
15,880
5,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Scylla
TheJotun
Scylla
14
3 / 7 / 0
11,016
580
7,982
12,810
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
7
7
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amsoide
Sobek
3
3
4
1.67
W
Terra
Formo4ka
Terra
1
3
10
2
W
Chiron
Geldel
Chiron
12
1
1
12.5
W
Thoth
Metallice
Thoth
2
3
9
2.17
L
Artemis
Puman0815
Artemis
1
5
3
0.5
L
Scylla
TheJotun
Scylla
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
25,525
44,371
Taken
51,944
35,627
Mitigated
34,483
17,336
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amsoide
Sobek
8,335
642
0
2,835
23,254
25,574
0
11,779
10,779
28,376
0
W
Terra
Formo4ka
Terra
6,302
509
1,625
5,688
20,220
22,518
136
5,384
14,836
33,991
0
W
Chiron
Geldel
Chiron
17,975
10,932
1,433
6,399
14,833
9,090
1,050
7,493
7,340
0
78,162
W
Thoth
Metallice
Thoth
21,411
596
0
2,191
9,318
4,019
908
3,637
5,681
84,783
0
L
Artemis
Puman0815
Artemis
9,208
3,119
0
3,367
15,880
5,352
0
8,388
7,281
0
52,911
L
Scylla
TheJotun
Scylla
7,982
579
0
1,391
12,810
3,557
0
7,710
4,859
57,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
33,576
228
Minions Killed
192
0
Camps Cleared
0
1,127,306
Distance Traveled
1,032,831
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,497
605
29
2
0
399,507
4
W
Terra
13,100
689
32
2
0
369,182
7
W
Chiron
13,796
726
87
5
0
388,149
2
W
Thoth
12,049
634
109
6
0
369,975
8
L
Artemis
11,063
582
82
4
0
317,336
0
L
Scylla
11,016
580
81
4
0
315,988
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role