Player Matchup

Chang'e
Chang'e
Demonstalker03
Chang'e
Level 106
God Stats
8W - 4L
1,947 SR
Queue Stats
413W - 421L
1,479 Elo+
Party 2
Thanatos
Thanatos
Dimitry_Popoff
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Gabyukih
Yemoja
Level 2
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 18L
1,500 Elo+
Party 2
Skadi
Skadi
Kissilah
Skadi
Level 7
God Stats
28W - 14L
1,680 SR
Queue Stats
71W - 42L
1,712 Elo+
Party 2
Merlin
Merlin
Ouat
Merlin
Level 28
God Stats
7W - 2L
1,736 SR
Queue Stats
67W - 37L
1,532 Elo+
Party 2
Team Averages
Level 30
1,673 SR
1,545 Elo+

VS

Team Averages
Level 16
1,557 SR
1,528 Elo+
Sol
Sol
LeSkyller
Sol
Level 15
God Stats
7W - 8L
1,553 SR
Queue Stats
16W - 13L
1,509 Elo+
Party 1
Skadi
Skadi
RnnAlb
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,502 Elo+
Party 1
Odin
Odin
Tokora2020
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,790 Elo+
Solo
Ymir
Ymir
felipehvieira
Ymir
Level 11
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Camazotz
Camazotz
maridalvacoelho9
Camazotz
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 331L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
13,083
595
22,750
18,304
8,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
14
0 / 7 / 5
9,507
432
4,588
18,536
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Gabyukih
Yemoja
16
2 / 3 / 15
10,677
485
5,137
13,116
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Kissilah
Skadi
18
11 / 7 / 3
12,047
548
14,095
17,800
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ouat
Merlin
18
4 / 2 / 9
11,502
523
15,948
17,342
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
10,206
464
19,798
17,141
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
RnnAlb
Skadi
17
6 / 7 / 6
11,241
511
16,815
15,653
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 2
8,932
406
1,633
13,077
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 9 / 8
9,276
422
8,853
18,714
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 0 / 4
12,121
551
8,770
19,856
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
28
Kills
20
20
Deaths
28
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Thanatos
0
7
5
0.36
W
Yemoja
Gabyukih
Yemoja
2
3
15
3.17
W
Skadi
Kissilah
Skadi
11
7
3
1.79
L
6
5
4
1.6
W
Merlin
Ouat
Merlin
4
2
9
4.25
L
Skadi
RnnAlb
Skadi
6
7
6
1.29
L
0
7
2
0.14
L
1
9
8
0.56
L
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,518
Damage
55,869
85,098
Taken
84,441
39,317
Mitigated
39,940
43,413
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,750
1,776
4,768
10,700
18,304
8,181
2,660
6,069
11,715
92,496
0
W
Thanatos
4,588
1,133
0
13,022
18,536
6,786
0
2,100
16,310
0
63,047
W
Yemoja
Gabyukih
Yemoja
5,137
1,583
4,828
2,074
13,116
10,842
911
5,963
6,983
18,814
0
W
Skadi
Kissilah
Skadi
14,095
8,376
0
2,526
17,800
6,439
2,795
5,922
11,772
0
92,139
L
19,798
2,605
0
3,133
17,141
5,527
0
9,750
6,955
60,507
0
W
Merlin
Ouat
Merlin
15,948
352
293
5,202
17,342
7,069
1,780
7,569
9,367
73,520
0
L
Skadi
RnnAlb
Skadi
16,815
8,996
0
2,869
15,653
5,059
74
6,007
9,544
0
66,097
L
1,633
541
0
210
13,077
8,924
329
8,876
4,151
0
32,830
L
8,853
564
0
1,548
18,714
12,382
0
11,185
7,308
33,777
0
L
8,770
1,508
0
13,439
19,856
8,048
0
6,866
12,648
0
96,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
51,776
525
Minions Killed
508
0
Camps Cleared
0
1,939,359
Distance Traveled
2,026,160
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,083
595
146
7
0
392,704
3
W
Thanatos
9,507
432
85
4
0
416,985
0
W
Yemoja
10,677
485
24
1
0
360,083
2
W
Skadi
12,047
548
121
6
0
345,639
0
L
Sol
10,206
464
109
5
0
396,575
3
W
Merlin
11,502
523
149
7
0
423,948
3
L
Skadi
11,241
511
105
5
0
367,845
1
L
Odin
8,932
406
82
4
0
400,402
1
L
Ymir
9,276
422
50
2
0
373,529
0
L
Camazotz
12,121
551
162
7
0
487,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role