Player Matchup

Awilix
Awilix
D-i-c-ks-s
Awilix
Level 24
God Stats
3W - 3L
1,166 SR
Queue Stats
47W - 34L
1,493 Elo+
Solo
Anhur
Anhur
DrakoN_55
Anhur
Level 26
God Stats
7W - 10L
1,472 SR
Queue Stats
133W - 170L
1,428 Elo+
Solo
Khepri
Khepri
Funkb0t_6000
Khepri
Level 21
God Stats
2W - 1L
1,423 SR
Queue Stats
26W - 29L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
Hashirama_Shinsu
Ao Kuang
Level 28
God Stats
77W - 80L
1,558 SR
Queue Stats
186W - 215L
1,473 Elo+
Party 1
Anubis
Anubis
SavageFlash_G2
Anubis
Level 29
God Stats
42W - 25L
1,620 SR
Queue Stats
161W - 160L
1,481 Elo+
Party 1
Team Averages
Level 26
1,448 SR
1,440 Elo+

VS

Team Averages
Level 15
1,512 SR
1,352 Elo+
Heimdallr
Heimdallr
FaIIenCroIIo
Heimdallr
Level 24
God Stats
58W - 36L
1,699 SR
Queue Stats
108W - 99L
1,517 Elo+
Solo
Geb
Geb
Guille_RJ_74
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,320 Elo+
Solo
Yemoja
Yemoja
OffsetLingo
Yemoja
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 77L
1,292 Elo+
Solo
Ra
Ra
colomusicante40
Ra
Level 17
God Stats
8W - 17L
1,372 SR
Queue Stats
16W - 36L
1,256 Elo+
Solo
Olorun
Olorun
stoneyblackson
Olorun
Level 6
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 2L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
D-i-c-ks-s
Awilix
19
10 / 0 / 6
11,787
589
10,604
11,665
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
DrakoN_55
Anhur
17
3 / 0 / 10
10,394
520
6,292
9,998
3,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
15
2 / 1 / 17
10,290
515
7,584
12,463
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
19 / 0 / 4
11,545
577
19,627
12,712
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
14 / 0 / 15
12,027
601
21,239
11,618
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaIIenCroIIo
Heimdallr
12
0 / 7 / 1
7,748
387
6,947
15,345
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 12 / 0
6,806
340
4,393
17,516
4,652
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Yemoja
11
1 / 7 / 0
7,569
378
4,837
17,201
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 8 / 0
7,304
365
5,007
14,855
4,177
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 14 / 0
7,285
364
4,130
19,378
7,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
2
48
Kills
1
1
Deaths
48
52
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
D-i-c-ks-s
Awilix
10
0
6
13
W
Anhur
DrakoN_55
Anhur
3
0
10
8
L
Heimdallr
FaIIenCroIIo
Heimdallr
0
7
1
0.07
W
Khepri
2
1
17
10.5
L
0
12
0
0
W
19
0
4
21
L
Yemoja
1
7
0
0.14
W
14
0
15
21.5
L
0
8
0
0
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,346
Damage
25,314
58,456
Taken
84,295
32,484
Mitigated
28,142
27,654
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
D-i-c-ks-s
Awilix
10,604
6,276
0
5,334
11,665
4,739
3,702
3,371
8,294
0
77,575
W
Anhur
DrakoN_55
Anhur
6,292
4,023
0
6,972
9,998
3,946
1,915
2,516
7,482
0
65,152
L
Heimdallr
FaIIenCroIIo
Heimdallr
6,947
3,324
0
3,784
15,345
4,003
0
6,717
8,628
0
38,311
W
Khepri
7,584
688
0
1,287
12,463
11,647
751
4,248
8,215
29,461
0
L
4,393
705
0
2,765
17,516
4,652
367
10,405
7,111
22,434
0
W
19,627
6,920
0
5,163
12,712
5,235
0
3,710
9,002
54,489
0
L
Yemoja
4,837
423
547
685
17,201
7,970
0
10,810
6,391
24,077
0
W
21,239
1,971
0
8,898
11,618
6,917
1,099
4,522
7,096
90,241
0
L
5,007
799
320
2,238
14,855
4,177
372
8,274
6,581
41,596
0
L
4,130
1,380
82
1,204
19,378
7,340
28
12,244
7,134
30,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,043
Gold Earned
36,712
468
Minions Killed
273
0
Camps Cleared
0
1,962,539
Distance Traveled
1,602,492
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,787
589
115
6
0
428,895
0
W
Anhur
10,394
520
97
5
0
340,992
3
L
Heimdallr
7,748
387
67
3
0
322,297
0
W
Khepri
10,290
515
43
2
0
405,868
1
L
Geb
6,806
340
25
1
0
346,018
0
W
Ao Kuang
11,545
577
73
4
0
408,213
0
L
Yemoja
7,569
378
34
2
0
350,840
2
W
Anubis
12,027
601
140
7
0
378,571
6
L
Ra
7,304
365
80
4
0
293,027
0
L
Olorun
7,285
364
67
3
0
290,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role