Player Matchup

Fenrir
Fenrir
LuckyDrunk21
Fenrir
Level 29
God Stats
4W - 5L
1,598 SR
Queue Stats
63W - 60L
1,540 Elo+
Party 1
Odin
Odin
MOOCH N BOO
Odin
Level 10
God Stats
2W - 3L
1,278 SR
Queue Stats
8W - 13L
1,191 Elo+
Party 1
Chernobog
Chernobog
SneakGryphon158
Chernobog
Level 12
God Stats
4W - 6L
1,573 SR
Queue Stats
4W - 10L
1,200 Elo+
Party 1
Ymir
Ymir
ToeMassa69
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 37L
1,287 Elo+
Solo
Janus
Janus
Yaztrox
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,596 Elo+
Party 1
Team Averages
Level 21
1,490 SR
1,363 Elo+

VS

Team Averages
Level 18
1,545 SR
1,433 Elo+
Anubis
Anubis
DaMak0
Anubis
Level 16
God Stats
1W - 4L
1,381 SR
Queue Stats
31W - 73L
1,230 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Graybars
Tsukuyomi
Level 14
God Stats
2W - 2L
1,615 SR
Queue Stats
41W - 38L
1,400 Elo+
Solo
Artemis
Artemis
IamZooted24-7
Artemis
Level 24
God Stats
0W - 1L
1,735 SR
Queue Stats
34W - 27L
1,637 Elo+
Solo
Sol
Sol
TrueDarkraptor
Sol
Level 8
God Stats
5W - 4L
1,496 SR
Queue Stats
10W - 13L
1,359 Elo+
Solo
Kumbhakarna
Kumbhakarna
Unlimited_Meta
Kumbhakarna
Level 28
God Stats
4W - 9L
1,500 SR
Queue Stats
91W - 122L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 1 / 5
9,285
663
8,570
8,614
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 2 / 2
8,791
628
5,908
7,091
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
SneakGryphon158
Chernobog
11
2 / 4 / 7
6,805
486
7,151
7,307
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 5
6,790
485
4,163
10,371
5,507
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Yaztrox
Janus
15
6 / 1 / 3
9,279
663
6,458
6,772
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaMak0
Anubis
10
2 / 7 / 0
6,405
458
4,548
8,343
3,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Graybars
Tsukuyomi
10
2 / 4 / 0
6,371
455
4,394
7,724
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
11
2 / 4 / 2
6,598
471
7,657
8,304
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
7,468
533
3,304
9,646
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Unlimited_Meta
Kumbhakarna
11
3 / 6 / 3
6,782
484
5,346
12,647
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
10
10
Deaths
26
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
DaMak0
Anubis
2
7
0
0.29
L
Tsukuyomi
Graybars
Tsukuyomi
2
4
0
0.5
L
Artemis
2
4
2
0.75
W
Fenrir
9
1
5
11.5
W
6
2
2
3.5
W
Chernobog
SneakGryphon158
Chernobog
2
4
7
1.38
W
3
2
5
2.75
L
1
5
0
0.2
L
Kumbhakarna
Unlimited_Meta
Kumbhakarna
3
6
3
0.75
W
Janus
Yaztrox
Janus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
25,249
40,155
Taken
46,664
16,414
Mitigated
17,891
6,753
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DaMak0
Anubis
4,548
247
0
1,329
8,343
3,452
432
0
8,013
17,316
0
L
Tsukuyomi
Graybars
Tsukuyomi
4,394
806
0
3,000
7,724
2,306
0
865
6,799
0
31,184
L
Artemis
7,657
3,151
0
2,772
8,304
2,618
520
2,364
5,940
0
34,037
W
Fenrir
8,570
1,579
0
1,913
8,614
3,392
0
2,005
6,609
0
60,362
W
5,908
2,000
0
281
7,091
3,249
2,481
4,548
2,543
0
37,052
W
Chernobog
SneakGryphon158
Chernobog
7,151
4,377
0
1,059
7,307
2,223
1,378
1,766
5,541
0
24,594
W
4,163
758
0
1,601
10,371
5,507
366
2,915
7,456
22,068
0
L
3,304
362
0
2,022
9,646
3,047
0
4,796
4,850
34,446
0
L
Kumbhakarna
Unlimited_Meta
Kumbhakarna
5,346
239
0
696
12,647
6,468
388
2,596
10,051
21,507
0
W
Janus
Yaztrox
Janus
6,458
679
0
1,899
6,772
2,043
847
1,964
4,808
53,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
33,624
389
Minions Killed
274
0
Camps Cleared
0
1,347,501
Distance Traveled
1,093,035
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,405
458
37
3
0
205,876
4
L
Tsukuyomi
6,371
455
75
5
0
191,942
0
L
Artemis
6,598
471
68
5
0
214,303
0
W
Fenrir
9,285
663
99
7
0
274,662
3
W
Odin
8,791
628
89
6
0
282,724
3
W
Chernobog
6,805
486
45
3
0
262,560
0
W
Ymir
6,790
485
47
3
0
231,386
0
L
Sol
7,468
533
70
5
0
223,830
3
L
Kumbhakarna
6,782
484
24
2
0
257,084
1
W
Janus
9,279
663
109
8
0
296,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role